Humans area puzzleIvan cannotsolve.MetaphorIvan’spaintingsattract publicattention.PlotThe cageis a lonelyisland.MetaphorRuby isinnocentandcurious.CharacterTraitStella iswise andcaring.CharacterTraitFree!Bob isloyal andhumorous.CharacterTraitIvanpaints toadvocatefor Ruby.PlotIvanpromisesto protectRuby.PlotThe glasswall is aprison.MetaphorIvan feelslike a kingin his smalldomain.SimileRubyarrives atthe mallexhibit.PlotIvan’sart is hisvoice.MetaphorThe mall islike a junglewithouttrees.SimileIvan’sstrength islike amountain.SimileRuby learnstricks fortheaudience.PlotHumans area puzzleIvan cannotsolve.MetaphorIvan’spaintingsattract publicattention.PlotThe cageis a lonelyisland.MetaphorRuby isinnocentandcurious.CharacterTraitStella iswise andcaring.CharacterTraitFree!Bob isloyal andhumorous.CharacterTraitIvanpaints toadvocatefor Ruby.PlotIvanpromisesto protectRuby.PlotThe glasswall is aprison.MetaphorIvan feelslike a kingin his smalldomain.SimileRubyarrives atthe mallexhibit.PlotIvan’sart is hisvoice.MetaphorThe mall islike a junglewithouttrees.SimileIvan’sstrength islike amountain.SimileRuby learnstricks fortheaudience.Plot

Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N N
2
N N
3
G G
4
B B
5
I I
6
B
7
I I
8
G G
9
N N
10
B B
11
B B
12
I I
13
G G
14
N N
15
I I
16
G G
  1. N-Metaphor
    N-Humans are a puzzle Ivan cannot solve.
  2. N-Plot
    N-Ivan’s paintings attract public attention.
  3. G-Metaphor
    G-The cage is a lonely island.
  4. B-Character Trait
    B-Ruby is innocent and curious.
  5. I-Character Trait
    I-Stella is wise and caring.
  6. B-Free!
  7. I-Character Trait
    I-Bob is loyal and humorous.
  8. G-Plot
    G-Ivan paints to advocate for Ruby.
  9. N-Plot
    N-Ivan promises to protect Ruby.
  10. B-Metaphor
    B-The glass wall is a prison.
  11. B-Simile
    B-Ivan feels like a king in his small domain.
  12. I-Plot
    I-Ruby arrives at the mall exhibit.
  13. G-Metaphor
    G-Ivan’s art is his voice.
  14. N-Simile
    N-The mall is like a jungle without trees.
  15. I-Simile
    I-Ivan’s strength is like a mountain.
  16. G-Plot
    G-Ruby learns tricks for the audience.