Ivanpromisesto protectRuby.PlotStellacomfortsRuby whenshe isscared.PlotBob sleepson Ivan’sbelly nightly(affectionate).CharacterTraitHopebecomes abridge forIvan andRuby.MetaphorCaregiversconsidermoving theanimals.PlotBob isloyal andhumorous.CharacterTraitIvan’spaintingsattract publicattention.PlotThe glasswall is aprison.MetaphorRubyshowscourage asshe adapts.CharacterTraitStella iswise andcaring.CharacterTraitIvan isprotectiveandcreative.CharacterTraitThe mall islike a junglewithouttrees.SimileIvan’sart is hisvoice.MetaphorIvan feelslike a kingin his smalldomain.SimileRuby learnstricks fortheaudience.PlotThespotlight islike a sunin the mall.SimileRuby isinnocentandcurious.CharacterTraitRubyarrives atthe mallexhibit.PlotThe cageis a lonelyisland.MetaphorIvandreams ofthe jungle.PlotIvan’sstrength islike amountain.SimileHumans area puzzleIvan cannotsolve.MetaphorIvanpaints toadvocatefor Ruby.PlotRuby’sarrivalchangesthe routine.PlotIvanpromisesto protectRuby.PlotStellacomfortsRuby whenshe isscared.PlotBob sleepson Ivan’sbelly nightly(affectionate).CharacterTraitHopebecomes abridge forIvan andRuby.MetaphorCaregiversconsidermoving theanimals.PlotBob isloyal andhumorous.CharacterTraitIvan’spaintingsattract publicattention.PlotThe glasswall is aprison.MetaphorRubyshowscourage asshe adapts.CharacterTraitStella iswise andcaring.CharacterTraitIvan isprotectiveandcreative.CharacterTraitThe mall islike a junglewithouttrees.SimileIvan’sart is hisvoice.MetaphorIvan feelslike a kingin his smalldomain.SimileRuby learnstricks fortheaudience.PlotThespotlight islike a sunin the mall.SimileRuby isinnocentandcurious.CharacterTraitRubyarrives atthe mallexhibit.PlotThe cageis a lonelyisland.MetaphorIvandreams ofthe jungle.PlotIvan’sstrength islike amountain.SimileHumans area puzzleIvan cannotsolve.MetaphorIvanpaints toadvocatefor Ruby.PlotRuby’sarrivalchangesthe routine.Plot

Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I I
2
N N
3
I I
4
O O
5
G G
6
B B
7
O O
8
O O
9
N N
10
I I
11
B B
12
N N
13
N N
14
B B
15
B B
16
I I
17
I I
18
G G
19
G G
20
O O
21
G G
22
O O
23
B B
24
G G
  1. I-Plot
    I-Ivan promises to protect Ruby.
  2. N-Plot
    N-Stella comforts Ruby when she is scared.
  3. I-Character Trait
    I-Bob sleeps on Ivan’s belly nightly (affectionate).
  4. O-Metaphor
    O-Hope becomes a bridge for Ivan and Ruby.
  5. G-Plot
    G-Caregivers consider moving the animals.
  6. B-Character Trait
    B-Bob is loyal and humorous.
  7. O-Plot
    O-Ivan’s paintings attract public attention.
  8. O-Metaphor
    O-The glass wall is a prison.
  9. N-Character Trait
    N-Ruby shows courage as she adapts.
  10. I-Character Trait
    I-Stella is wise and caring.
  11. B-Character Trait
    B-Ivan is protective and creative.
  12. N-Simile
    N-The mall is like a jungle without trees.
  13. N-Metaphor
    N-Ivan’s art is his voice.
  14. B-Simile
    B-Ivan feels like a king in his small domain.
  15. B-Plot
    B-Ruby learns tricks for the audience.
  16. I-Simile
    I-The spotlight is like a sun in the mall.
  17. I-Character Trait
    I-Ruby is innocent and curious.
  18. G-Plot
    G-Ruby arrives at the mall exhibit.
  19. G-Metaphor
    G-The cage is a lonely island.
  20. O-Plot
    O-Ivan dreams of the jungle.
  21. G-Simile
    G-Ivan’s strength is like a mountain.
  22. O-Metaphor
    O-Humans are a puzzle Ivan cannot solve.
  23. B-Plot
    B-Ivan paints to advocate for Ruby.
  24. G-Plot
    G-Ruby’s arrival changes the routine.