Ruby learnstricks fortheaudience.PlotIvan’sart is hisvoice.MetaphorRuby’sarrivalchangesthe routine.PlotRuby isinnocentandcurious.CharacterTraitRubyarrives atthe mallexhibit.PlotIvan’sstrength islike amountain.SimileIvan isprotectiveandcreative.CharacterTraitThe glasswall is aprison.MetaphorIvanpaints toadvocatefor Ruby.PlotHopebecomes abridge forIvan andRuby.MetaphorThespotlight islike a sunin the mall.SimileIvan feelslike a kingin his smalldomain.SimileHumans area puzzleIvan cannotsolve.MetaphorIvandreams ofthe jungle.PlotStella iswise andcaring.CharacterTraitIvan’spaintingsattract publicattention.PlotBob sleepson Ivan’sbelly nightly(affectionate).CharacterTraitBob isloyal andhumorous.CharacterTraitStellacomfortsRuby whenshe isscared.PlotRubyshowscourage asshe adapts.CharacterTraitIvanpromisesto protectRuby.PlotThe mall islike a junglewithouttrees.SimileThe cageis a lonelyisland.MetaphorCaregiversconsidermoving theanimals.PlotRuby learnstricks fortheaudience.PlotIvan’sart is hisvoice.MetaphorRuby’sarrivalchangesthe routine.PlotRuby isinnocentandcurious.CharacterTraitRubyarrives atthe mallexhibit.PlotIvan’sstrength islike amountain.SimileIvan isprotectiveandcreative.CharacterTraitThe glasswall is aprison.MetaphorIvanpaints toadvocatefor Ruby.PlotHopebecomes abridge forIvan andRuby.MetaphorThespotlight islike a sunin the mall.SimileIvan feelslike a kingin his smalldomain.SimileHumans area puzzleIvan cannotsolve.MetaphorIvandreams ofthe jungle.PlotStella iswise andcaring.CharacterTraitIvan’spaintingsattract publicattention.PlotBob sleepson Ivan’sbelly nightly(affectionate).CharacterTraitBob isloyal andhumorous.CharacterTraitStellacomfortsRuby whenshe isscared.PlotRubyshowscourage asshe adapts.CharacterTraitIvanpromisesto protectRuby.PlotThe mall islike a junglewithouttrees.SimileThe cageis a lonelyisland.MetaphorCaregiversconsidermoving theanimals.Plot

Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B B
2
N N
3
G G
4
I I
5
G G
6
G G
7
B B
8
O O
9
B B
10
O O
11
I I
12
B B
13
O O
14
O O
15
I I
16
O O
17
I I
18
B B
19
N N
20
N N
21
I I
22
N N
23
G G
24
G G
  1. B-Plot
    B-Ruby learns tricks for the audience.
  2. N-Metaphor
    N-Ivan’s art is his voice.
  3. G-Plot
    G-Ruby’s arrival changes the routine.
  4. I-Character Trait
    I-Ruby is innocent and curious.
  5. G-Plot
    G-Ruby arrives at the mall exhibit.
  6. G-Simile
    G-Ivan’s strength is like a mountain.
  7. B-Character Trait
    B-Ivan is protective and creative.
  8. O-Metaphor
    O-The glass wall is a prison.
  9. B-Plot
    B-Ivan paints to advocate for Ruby.
  10. O-Metaphor
    O-Hope becomes a bridge for Ivan and Ruby.
  11. I-Simile
    I-The spotlight is like a sun in the mall.
  12. B-Simile
    B-Ivan feels like a king in his small domain.
  13. O-Metaphor
    O-Humans are a puzzle Ivan cannot solve.
  14. O-Plot
    O-Ivan dreams of the jungle.
  15. I-Character Trait
    I-Stella is wise and caring.
  16. O-Plot
    O-Ivan’s paintings attract public attention.
  17. I-Character Trait
    I-Bob sleeps on Ivan’s belly nightly (affectionate).
  18. B-Character Trait
    B-Bob is loyal and humorous.
  19. N-Plot
    N-Stella comforts Ruby when she is scared.
  20. N-Character Trait
    N-Ruby shows courage as she adapts.
  21. I-Plot
    I-Ivan promises to protect Ruby.
  22. N-Simile
    N-The mall is like a jungle without trees.
  23. G-Metaphor
    G-The cage is a lonely island.
  24. G-Plot
    G-Caregivers consider moving the animals.