The glasswall is aprison.MetaphorIvan isprotectiveandcreative.CharacterTraitThe cageis a lonelyisland.MetaphorIvanpromisesto protectRuby.PlotThespotlight islike a sunin the mall.SimileIvan’spaintingsattract publicattention.PlotCaregiversconsidermoving theanimals.PlotThe mall islike a junglewithouttrees.SimileStella iswise andcaring.CharacterTraitRuby learnstricks fortheaudience.PlotRubyarrives atthe mallexhibit.PlotBob sleepson Ivan’sbelly nightly(affectionate).CharacterTraitIvan’sstrength islike amountain.SimileHumans area puzzleIvan cannotsolve.MetaphorRuby’sarrivalchangesthe routine.PlotStellacomfortsRuby whenshe isscared.PlotHopebecomes abridge forIvan andRuby.MetaphorRuby isinnocentandcurious.CharacterTraitBob isloyal andhumorous.CharacterTraitIvan’sart is hisvoice.MetaphorRubyshowscourage asshe adapts.CharacterTraitIvandreams ofthe jungle.PlotIvan feelslike a kingin his smalldomain.SimileIvanpaints toadvocatefor Ruby.PlotThe glasswall is aprison.MetaphorIvan isprotectiveandcreative.CharacterTraitThe cageis a lonelyisland.MetaphorIvanpromisesto protectRuby.PlotThespotlight islike a sunin the mall.SimileIvan’spaintingsattract publicattention.PlotCaregiversconsidermoving theanimals.PlotThe mall islike a junglewithouttrees.SimileStella iswise andcaring.CharacterTraitRuby learnstricks fortheaudience.PlotRubyarrives atthe mallexhibit.PlotBob sleepson Ivan’sbelly nightly(affectionate).CharacterTraitIvan’sstrength islike amountain.SimileHumans area puzzleIvan cannotsolve.MetaphorRuby’sarrivalchangesthe routine.PlotStellacomfortsRuby whenshe isscared.PlotHopebecomes abridge forIvan andRuby.MetaphorRuby isinnocentandcurious.CharacterTraitBob isloyal andhumorous.CharacterTraitIvan’sart is hisvoice.MetaphorRubyshowscourage asshe adapts.CharacterTraitIvandreams ofthe jungle.PlotIvan feelslike a kingin his smalldomain.SimileIvanpaints toadvocatefor Ruby.Plot

Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O O
2
B B
3
G G
4
I I
5
I I
6
O O
7
G G
8
N N
9
I I
10
B B
11
G G
12
I I
13
G G
14
O O
15
G G
16
N N
17
O O
18
I I
19
B B
20
N N
21
N N
22
O O
23
B B
24
B B
  1. O-Metaphor
    O-The glass wall is a prison.
  2. B-Character Trait
    B-Ivan is protective and creative.
  3. G-Metaphor
    G-The cage is a lonely island.
  4. I-Plot
    I-Ivan promises to protect Ruby.
  5. I-Simile
    I-The spotlight is like a sun in the mall.
  6. O-Plot
    O-Ivan’s paintings attract public attention.
  7. G-Plot
    G-Caregivers consider moving the animals.
  8. N-Simile
    N-The mall is like a jungle without trees.
  9. I-Character Trait
    I-Stella is wise and caring.
  10. B-Plot
    B-Ruby learns tricks for the audience.
  11. G-Plot
    G-Ruby arrives at the mall exhibit.
  12. I-Character Trait
    I-Bob sleeps on Ivan’s belly nightly (affectionate).
  13. G-Simile
    G-Ivan’s strength is like a mountain.
  14. O-Metaphor
    O-Humans are a puzzle Ivan cannot solve.
  15. G-Plot
    G-Ruby’s arrival changes the routine.
  16. N-Plot
    N-Stella comforts Ruby when she is scared.
  17. O-Metaphor
    O-Hope becomes a bridge for Ivan and Ruby.
  18. I-Character Trait
    I-Ruby is innocent and curious.
  19. B-Character Trait
    B-Bob is loyal and humorous.
  20. N-Metaphor
    N-Ivan’s art is his voice.
  21. N-Character Trait
    N-Ruby shows courage as she adapts.
  22. O-Plot
    O-Ivan dreams of the jungle.
  23. B-Simile
    B-Ivan feels like a king in his small domain.
  24. B-Plot
    B-Ivan paints to advocate for Ruby.