Humans area puzzleIvan cannotsolve.MetaphorThe cageis a lonelyisland.MetaphorCaregiversconsidermoving theanimals.PlotThe mall islike a junglewithouttrees.SimileRuby isinnocentandcurious.CharacterTraitBob isloyal andhumorous.CharacterTraitThespotlight islike a sunin the mall.SimileIvan isprotectiveandcreative.CharacterTraitHopebecomes abridge forIvan andRuby.MetaphorIvandreams ofthe jungle.PlotIvan’sstrength islike amountain.SimileRubyshowscourage asshe adapts.CharacterTraitThe glasswall is aprison.MetaphorIvanpaints toadvocatefor Ruby.PlotRuby learnstricks fortheaudience.PlotIvan feelslike a kingin his smalldomain.SimileBob sleepson Ivan’sbelly nightly(affectionate).CharacterTraitRuby’sarrivalchangesthe routine.PlotIvanpromisesto protectRuby.PlotIvan’spaintingsattract publicattention.PlotIvan’sart is hisvoice.MetaphorRubyarrives atthe mallexhibit.PlotStella iswise andcaring.CharacterTraitStellacomfortsRuby whenshe isscared.PlotHumans area puzzleIvan cannotsolve.MetaphorThe cageis a lonelyisland.MetaphorCaregiversconsidermoving theanimals.PlotThe mall islike a junglewithouttrees.SimileRuby isinnocentandcurious.CharacterTraitBob isloyal andhumorous.CharacterTraitThespotlight islike a sunin the mall.SimileIvan isprotectiveandcreative.CharacterTraitHopebecomes abridge forIvan andRuby.MetaphorIvandreams ofthe jungle.PlotIvan’sstrength islike amountain.SimileRubyshowscourage asshe adapts.CharacterTraitThe glasswall is aprison.MetaphorIvanpaints toadvocatefor Ruby.PlotRuby learnstricks fortheaudience.PlotIvan feelslike a kingin his smalldomain.SimileBob sleepson Ivan’sbelly nightly(affectionate).CharacterTraitRuby’sarrivalchangesthe routine.PlotIvanpromisesto protectRuby.PlotIvan’spaintingsattract publicattention.PlotIvan’sart is hisvoice.MetaphorRubyarrives atthe mallexhibit.PlotStella iswise andcaring.CharacterTraitStellacomfortsRuby whenshe isscared.Plot

Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O O
2
G G
3
G G
4
N N
5
I I
6
B B
7
I I
8
B B
9
O O
10
O O
11
G G
12
N N
13
O O
14
B B
15
B B
16
B B
17
I I
18
G G
19
I I
20
O O
21
N N
22
G G
23
I I
24
N N
  1. O-Metaphor
    O-Humans are a puzzle Ivan cannot solve.
  2. G-Metaphor
    G-The cage is a lonely island.
  3. G-Plot
    G-Caregivers consider moving the animals.
  4. N-Simile
    N-The mall is like a jungle without trees.
  5. I-Character Trait
    I-Ruby is innocent and curious.
  6. B-Character Trait
    B-Bob is loyal and humorous.
  7. I-Simile
    I-The spotlight is like a sun in the mall.
  8. B-Character Trait
    B-Ivan is protective and creative.
  9. O-Metaphor
    O-Hope becomes a bridge for Ivan and Ruby.
  10. O-Plot
    O-Ivan dreams of the jungle.
  11. G-Simile
    G-Ivan’s strength is like a mountain.
  12. N-Character Trait
    N-Ruby shows courage as she adapts.
  13. O-Metaphor
    O-The glass wall is a prison.
  14. B-Plot
    B-Ivan paints to advocate for Ruby.
  15. B-Plot
    B-Ruby learns tricks for the audience.
  16. B-Simile
    B-Ivan feels like a king in his small domain.
  17. I-Character Trait
    I-Bob sleeps on Ivan’s belly nightly (affectionate).
  18. G-Plot
    G-Ruby’s arrival changes the routine.
  19. I-Plot
    I-Ivan promises to protect Ruby.
  20. O-Plot
    O-Ivan’s paintings attract public attention.
  21. N-Metaphor
    N-Ivan’s art is his voice.
  22. G-Plot
    G-Ruby arrives at the mall exhibit.
  23. I-Character Trait
    I-Stella is wise and caring.
  24. N-Plot
    N-Stella comforts Ruby when she is scared.