Springtime comes to the island. RECO 1 hunts ROZ. The RECOs arrive. RECO 1 tells Roz about her owner. Brightbill spots an airship coming to the island. Roz proposes a Lodge Truce. Brightbill realizes Roz is special. ROZ thinks her purpose is to help others. Brightbill defends his mama. Roz announces she must leave the island. Roz builds more lodges. ROZ announces a Party Truce. Roz helps Rockmouth. Nettle vows to never eat fish again. Brightbill activates Roz. Roz is torn apart. RECO 1 is killed. The lodgers cause a fire. RECO 3 loses its head. Roz learns to act wild RECO 2 causes an avalanche. The lodgers return to their own homes. Roz gets deactivated. Brightbill talks of a machine assembling robots. The geese flock loses its leader. Springtime comes to the island. RECO 1 hunts ROZ. The RECOs arrive. RECO 1 tells Roz about her owner. Brightbill spots an airship coming to the island. Roz proposes a Lodge Truce. Brightbill realizes Roz is special. ROZ thinks her purpose is to help others. Brightbill defends his mama. Roz announces she must leave the island. Roz builds more lodges. ROZ announces a Party Truce. Roz helps Rockmouth. Nettle vows to never eat fish again. Brightbill activates Roz. Roz is torn apart. RECO 1 is killed. The lodgers cause a fire. RECO 3 loses its head. Roz learns to act wild RECO 2 causes an avalanche. The lodgers return to their own homes. Roz gets deactivated. Brightbill talks of a machine assembling robots. The geese flock loses its leader.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Springtime comes to the island.
RECO 1 hunts ROZ.
The RECOs arrive.
RECO 1 tells Roz about her owner.
Brightbill spots an airship coming to the island.
Roz proposes a Lodge Truce.
Brightbill realizes Roz is special.
ROZ thinks her purpose is to help others.
Brightbill defends his mama.
Roz announces she must leave the island.
Roz builds more lodges.
ROZ announces a Party Truce.
Roz helps Rockmouth.
Nettle vows to never eat fish again.
Brightbill activates Roz.
Roz is torn apart.
RECO 1 is killed.
The lodgers cause a fire.
RECO 3 loses its head.
Roz learns to act wild
RECO 2 causes an avalanche.
The lodgers return to their own homes.
Roz gets deactivated.
Brightbill talks of a machine assembling robots.
The geese flock loses its leader.