The lodgers return to their own homes. Brightbill realizes Roz is special. ROZ announces a Party Truce. Roz is torn apart. RECO 3 loses its head. Nettle vows to never eat fish again. RECO 1 tells Roz about her owner. Roz gets deactivated. ROZ thinks her purpose is to help others. Brightbill defends his mama. The lodgers cause a fire. The geese flock loses its leader. Roz learns to act wild Roz announces she must leave the island. Roz proposes a Lodge Truce. Roz builds more lodges. The RECOs arrive. Springtime comes to the island. RECO 1 is killed. Brightbill spots an airship coming to the island. RECO 2 causes an avalanche. Brightbill activates Roz. Brightbill talks of a machine assembling robots. RECO 1 hunts ROZ. Roz helps Rockmouth. The lodgers return to their own homes. Brightbill realizes Roz is special. ROZ announces a Party Truce. Roz is torn apart. RECO 3 loses its head. Nettle vows to never eat fish again. RECO 1 tells Roz about her owner. Roz gets deactivated. ROZ thinks her purpose is to help others. Brightbill defends his mama. The lodgers cause a fire. The geese flock loses its leader. Roz learns to act wild Roz announces she must leave the island. Roz proposes a Lodge Truce. Roz builds more lodges. The RECOs arrive. Springtime comes to the island. RECO 1 is killed. Brightbill spots an airship coming to the island. RECO 2 causes an avalanche. Brightbill activates Roz. Brightbill talks of a machine assembling robots. RECO 1 hunts ROZ. Roz helps Rockmouth.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The lodgers return to their own homes.
Brightbill realizes Roz is special.
ROZ announces a Party Truce.
Roz is torn apart.
RECO 3 loses its head.
Nettle vows to never eat fish again.
RECO 1 tells Roz about her owner.
Roz gets deactivated.
ROZ thinks her purpose is to help others.
Brightbill defends his mama.
The lodgers cause a fire.
The geese flock loses its leader.
Roz learns to act wild
Roz announces she must leave the island.
Roz proposes a Lodge Truce.
Roz builds more lodges.
The RECOs arrive.
Springtime comes to the island.
RECO 1 is killed.
Brightbill spots an airship coming to the island.
RECO 2 causes an avalanche.
Brightbill activates Roz.
Brightbill talks of a machine assembling robots.
RECO 1 hunts ROZ.
Roz helps Rockmouth.