ROZ thinks her purpose is to help others. The RECOs arrive. The geese flock loses its leader. Roz helps Rockmouth. Roz builds more lodges. ROZ announces a Party Truce. RECO 1 is killed. Brightbill spots an airship coming to the island. Roz gets deactivated. RECO 1 hunts ROZ. The lodgers cause a fire. Brightbill defends his mama. Brightbill talks of a machine assembling robots. Roz announces she must leave the island. RECO 1 tells Roz about her owner. Brightbill realizes Roz is special. Springtime comes to the island. Roz is torn apart. RECO 3 loses its head. Brightbill activates Roz. The lodgers return to their own homes. Roz learns to act wild Nettle vows to never eat fish again. RECO 2 causes an avalanche. Roz proposes a Lodge Truce. ROZ thinks her purpose is to help others. The RECOs arrive. The geese flock loses its leader. Roz helps Rockmouth. Roz builds more lodges. ROZ announces a Party Truce. RECO 1 is killed. Brightbill spots an airship coming to the island. Roz gets deactivated. RECO 1 hunts ROZ. The lodgers cause a fire. Brightbill defends his mama. Brightbill talks of a machine assembling robots. Roz announces she must leave the island. RECO 1 tells Roz about her owner. Brightbill realizes Roz is special. Springtime comes to the island. Roz is torn apart. RECO 3 loses its head. Brightbill activates Roz. The lodgers return to their own homes. Roz learns to act wild Nettle vows to never eat fish again. RECO 2 causes an avalanche. Roz proposes a Lodge Truce.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ROZ thinks her purpose is to help others.
The RECOs arrive.
The geese flock loses its leader.
Roz helps Rockmouth.
Roz builds more lodges.
ROZ announces a Party Truce.
RECO 1 is killed.
Brightbill spots an airship coming to the island.
Roz gets deactivated.
RECO 1 hunts ROZ.
The lodgers cause a fire.
Brightbill defends his mama.
Brightbill talks of a machine assembling robots.
Roz announces she must leave the island.
RECO 1 tells Roz about her owner.
Brightbill realizes Roz is special.
Springtime comes to the island.
Roz is torn apart.
RECO 3 loses its head.
Brightbill activates Roz.
The lodgers return to their own homes.
Roz learns to act wild
Nettle vows to never eat fish again.
RECO 2 causes an avalanche.
Roz proposes a Lodge Truce.