toimprovefine motorA hands-onapproachusingblocksto countMathcirclesandstraightlinesYouropinionsandassumptionsLike amagicshowBy awindownearquietcentersLowtrafficareaDon'tuseFingersright,left,center,andcornertoimprovemotorskillsTopretend tobe objectsor peopleNopartygamessimpleshapesTo pretendlikethemselveswonderingabout theworldDramaticPlayCloseto asinknotinfluencedby opinionor emotionTheirphysicalskillsmusic &movementanexampleDynamicBalanceStoryStretchersDemonstratestorybasedextensionactivitiesNearother loudcenterstoimprovefine motorA hands-onapproachusingblocksto countMathcirclesandstraightlinesYouropinionsandassumptionsLike amagicshowBy awindownearquietcentersLowtrafficareaDon'tuseFingersright,left,center,andcornertoimprovemotorskillsTopretend tobe objectsor peopleNopartygamessimpleshapesTo pretendlikethemselveswonderingabout theworldDramaticPlayCloseto asinknotinfluencedby opinionor emotionTheirphysicalskillsmusic &movementanexampleDynamicBalanceStoryStretchersDemonstratestorybasedextensionactivitiesNearother loudcenters

FINAL BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. to improve fine motor
  2. A hands-on approach
  3. using blocks to count
  4. Math
  5. circles and straight lines
  6. Your opinions and assumptions
  7. Like a magic show
  8. By a window
  9. near quiet centers
  10. Low traffic area
  11. Don't use Fingers
  12. right, left,center, and corner
  13. to improve motor skills
  14. To pretend to be objects or people
  15. No party games
  16. simple shapes
  17. To pretend like themselves
  18. wondering about the world
  19. Dramatic Play
  20. Close to a sink
  21. not influenced by opinion or emotion
  22. Their physical skills
  23. music & movement
  24. an example
  25. Dynamic Balance
  26. Story Stretchers
  27. Demonstrate
  28. story based extension activities
  29. Near other loud centers