Like amagicshowtoimprovemotorskillsA hands-onapproachLowtrafficareasimpleshapesstorybasedextensionactivitieswonderingabout theworldTheirphysicalskillsmusic &movementYouropinionsandassumptionsStoryStretchersMathNopartygamesusingblocksto countNearother loudcentersDramaticPlayTo pretendlikethemselvesBy awindownearquietcentersright,left,center,andcornerDynamicBalancecirclesandstraightlinesDemonstrateDon'tuseFingersTopretend tobe objectsor peopleanexamplenotinfluencedby opinionor emotionCloseto asinktoimprovefine motorLike amagicshowtoimprovemotorskillsA hands-onapproachLowtrafficareasimpleshapesstorybasedextensionactivitieswonderingabout theworldTheirphysicalskillsmusic &movementYouropinionsandassumptionsStoryStretchersMathNopartygamesusingblocksto countNearother loudcentersDramaticPlayTo pretendlikethemselvesBy awindownearquietcentersright,left,center,andcornerDynamicBalancecirclesandstraightlinesDemonstrateDon'tuseFingersTopretend tobe objectsor peopleanexamplenotinfluencedby opinionor emotionCloseto asinktoimprovefine motor

FINAL BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Like a magic show
  2. to improve motor skills
  3. A hands-on approach
  4. Low traffic area
  5. simple shapes
  6. story based extension activities
  7. wondering about the world
  8. Their physical skills
  9. music & movement
  10. Your opinions and assumptions
  11. Story Stretchers
  12. Math
  13. No party games
  14. using blocks to count
  15. Near other loud centers
  16. Dramatic Play
  17. To pretend like themselves
  18. By a window
  19. near quiet centers
  20. right, left,center, and corner
  21. Dynamic Balance
  22. circles and straight lines
  23. Demonstrate
  24. Don't use Fingers
  25. To pretend to be objects or people
  26. an example
  27. not influenced by opinion or emotion
  28. Close to a sink
  29. to improve fine motor