Theirphysicalskillsusingblocksto countYouropinionsandassumptionsnearquietcenterstoimprovemotorskillsTo pretendlikethemselvessimpleshapescirclesandstraightlinesTopretend tobe objectsor peopleCloseto asinkDemonstrateA hands-onapproachLowtrafficarearight,left,center,andcornernotinfluencedby opinionor emotionDramaticPlaytoimprovefine motorwonderingabout theworldstorybasedextensionactivitiesmusic &movementBy awindowNopartygamesLike amagicshowMathanexampleDynamicBalanceNearother loudcentersDon'tuseFingersStoryStretchersTheirphysicalskillsusingblocksto countYouropinionsandassumptionsnearquietcenterstoimprovemotorskillsTo pretendlikethemselvessimpleshapescirclesandstraightlinesTopretend tobe objectsor peopleCloseto asinkDemonstrateA hands-onapproachLowtrafficarearight,left,center,andcornernotinfluencedby opinionor emotionDramaticPlaytoimprovefine motorwonderingabout theworldstorybasedextensionactivitiesmusic &movementBy awindowNopartygamesLike amagicshowMathanexampleDynamicBalanceNearother loudcentersDon'tuseFingersStoryStretchers

FINAL BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Their physical skills
  2. using blocks to count
  3. Your opinions and assumptions
  4. near quiet centers
  5. to improve motor skills
  6. To pretend like themselves
  7. simple shapes
  8. circles and straight lines
  9. To pretend to be objects or people
  10. Close to a sink
  11. Demonstrate
  12. A hands-on approach
  13. Low traffic area
  14. right, left,center, and corner
  15. not influenced by opinion or emotion
  16. Dramatic Play
  17. to improve fine motor
  18. wondering about the world
  19. story based extension activities
  20. music & movement
  21. By a window
  22. No party games
  23. Like a magic show
  24. Math
  25. an example
  26. Dynamic Balance
  27. Near other loud centers
  28. Don't use Fingers
  29. Story Stretchers