circlesandstraightlinesnotinfluencedby opinionor emotionTheirphysicalskillssimpleshapestoimprovemotorskillsTopretend tobe objectsor peopleDon'tuseFingersDynamicBalanceLowtrafficarearight,left,center,andcornernearquietcentersNearother loudcentersanexampleLike amagicshowusingblocksto countTo pretendlikethemselvesBy awindowStoryStretchersstorybasedextensionactivitiesmusic &movementMathDramaticPlayNopartygamesYouropinionsandassumptionstoimprovefine motorwonderingabout theworldCloseto asinkA hands-onapproachDemonstratecirclesandstraightlinesnotinfluencedby opinionor emotionTheirphysicalskillssimpleshapestoimprovemotorskillsTopretend tobe objectsor peopleDon'tuseFingersDynamicBalanceLowtrafficarearight,left,center,andcornernearquietcentersNearother loudcentersanexampleLike amagicshowusingblocksto countTo pretendlikethemselvesBy awindowStoryStretchersstorybasedextensionactivitiesmusic &movementMathDramaticPlayNopartygamesYouropinionsandassumptionstoimprovefine motorwonderingabout theworldCloseto asinkA hands-onapproachDemonstrate

FINAL BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. circles and straight lines
  2. not influenced by opinion or emotion
  3. Their physical skills
  4. simple shapes
  5. to improve motor skills
  6. To pretend to be objects or people
  7. Don't use Fingers
  8. Dynamic Balance
  9. Low traffic area
  10. right, left,center, and corner
  11. near quiet centers
  12. Near other loud centers
  13. an example
  14. Like a magic show
  15. using blocks to count
  16. To pretend like themselves
  17. By a window
  18. Story Stretchers
  19. story based extension activities
  20. music & movement
  21. Math
  22. Dramatic Play
  23. No party games
  24. Your opinions and assumptions
  25. to improve fine motor
  26. wondering about the world
  27. Close to a sink
  28. A hands-on approach
  29. Demonstrate