protagonistdiesmetaphorhallucinationscliffhangerendingcharacterappearancechangesover timestupidlycomplexendingsretrostylewarningacts finearoundpeersfakemonstershappythensadredlightspamharmlessentitylight areabecomesa darksectiontalking torandomnpcsmostlywalkingcan'tchatstupidlylonghallwaydaysystemclimaxends withblackscreenshortdreamsequenceactualgameplayages inthepastsame thingrepeatedmultipletimescustomwalkanimlowtensioncountrymentionedslowmovingspeedprotagonistdiesmetaphorhallucinationscliffhangerendingcharacterappearancechangesover timestupidlycomplexendingsretrostylewarningacts finearoundpeersfakemonstershappythensadredlightspamharmlessentitylight areabecomesa darksectiontalking torandomnpcsmostlywalkingcan'tchatstupidlylonghallwaydaysystemclimaxends withblackscreenshortdreamsequenceactualgameplayages inthepastsame thingrepeatedmultipletimescustomwalkanimlowtensioncountrymentionedslowmovingspeed

psychological games - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. protagonist dies
  2. metaphor
  3. hallucinations
  4. cliffhanger ending
  5. character appearance changes over time
  6. stupidly complex endings
  7. retro style
  8. warning
  9. acts fine around peers
  10. fake monsters
  11. happy then sad
  12. red light spam
  13. harmless entity
  14. light area becomes a dark section
  15. talking to random npcs
  16. mostly walking
  17. can't chat
  18. stupidly long hallway
  19. day system
  20. climax ends with black screen
  21. short
  22. dream sequence
  23. actual gameplay
  24. ages in the past
  25. same thing repeated multiple times
  26. custom walk anim
  27. low tension
  28. country mentioned
  29. slow moving speed