redlightspamcan'tchathappythensadages inthepastharmlessentitymetaphorhallucinationsdreamsequenceclimaxends withblackscreenfakemonsterslowtensioncountrymentionedshortstupidlycomplexendingsactualgameplaycustomwalkanimslowmovingspeedcharacterappearancechangesover timeretrostylecliffhangerendingprotagonistdiesmostlywalkingdaysystemwarningtalking torandomnpcslight areabecomesa darksectionsame thingrepeatedmultipletimesstupidlylonghallwayacts finearoundpeersredlightspamcan'tchathappythensadages inthepastharmlessentitymetaphorhallucinationsdreamsequenceclimaxends withblackscreenfakemonsterslowtensioncountrymentionedshortstupidlycomplexendingsactualgameplaycustomwalkanimslowmovingspeedcharacterappearancechangesover timeretrostylecliffhangerendingprotagonistdiesmostlywalkingdaysystemwarningtalking torandomnpcslight areabecomesa darksectionsame thingrepeatedmultipletimesstupidlylonghallwayacts finearoundpeers

psychological games - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. red light spam
  2. can't chat
  3. happy then sad
  4. ages in the past
  5. harmless entity
  6. metaphor
  7. hallucinations
  8. dream sequence
  9. climax ends with black screen
  10. fake monsters
  11. low tension
  12. country mentioned
  13. short
  14. stupidly complex endings
  15. actual gameplay
  16. custom walk anim
  17. slow moving speed
  18. character appearance changes over time
  19. retro style
  20. cliffhanger ending
  21. protagonist dies
  22. mostly walking
  23. day system
  24. warning
  25. talking to random npcs
  26. light area becomes a dark section
  27. same thing repeated multiple times
  28. stupidly long hallway
  29. acts fine around peers