hallucinationswarningdreamsequencelight areabecomesa darksectionslowmovingspeedlowtensionredlightspammostlywalkingharmlessentitycountrymentionedshortcan'tchatclimaxends withblackscreensame thingrepeatedmultipletimesfakemonsterstalking torandomnpcsages inthepastcharacterappearancechangesover timeretrostylestupidlylonghallwayacts finearoundpeersstupidlycomplexendingsprotagonistdieshappythensadcustomwalkanimcliffhangerendingdaysystemactualgameplaymetaphorhallucinationswarningdreamsequencelight areabecomesa darksectionslowmovingspeedlowtensionredlightspammostlywalkingharmlessentitycountrymentionedshortcan'tchatclimaxends withblackscreensame thingrepeatedmultipletimesfakemonsterstalking torandomnpcsages inthepastcharacterappearancechangesover timeretrostylestupidlylonghallwayacts finearoundpeersstupidlycomplexendingsprotagonistdieshappythensadcustomwalkanimcliffhangerendingdaysystemactualgameplaymetaphor

psychological games - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. hallucinations
  2. warning
  3. dream sequence
  4. light area becomes a dark section
  5. slow moving speed
  6. low tension
  7. red light spam
  8. mostly walking
  9. harmless entity
  10. country mentioned
  11. short
  12. can't chat
  13. climax ends with black screen
  14. same thing repeated multiple times
  15. fake monsters
  16. talking to random npcs
  17. ages in the past
  18. character appearance changes over time
  19. retro style
  20. stupidly long hallway
  21. acts fine around peers
  22. stupidly complex endings
  23. protagonist dies
  24. happy then sad
  25. custom walk anim
  26. cliffhanger ending
  27. day system
  28. actual gameplay
  29. metaphor