another weaver fight new momento at the end of dlc diving bell sequence new ending city of steel? ocean themed chase sequence new heart for the old hearts quest ocean outpost abyss creature lore Plamium/ lifeblood lore canon hornet skins Vespa fight gloom area new coral tower content pale king cameo zylotl mentor boss coral forest wyrm appearance/ relavance to content pharloom bay sands of karak content abyss creature boss herrah cameo banished/ disgraced citadel folk new crest another weaver fight new momento at the end of dlc diving bell sequence new ending city of steel? ocean themed chase sequence new heart for the old hearts quest ocean outpost abyss creature lore Plamium/ lifeblood lore canon hornet skins Vespa fight gloom area new coral tower content pale king cameo zylotl mentor boss coral forest wyrm appearance/ relavance to content pharloom bay sands of karak content abyss creature boss herrah cameo banished/ disgraced citadel folk new crest
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A-another weaver fight
A-new momento at the end of dlc
E- diving bell sequence
H-new ending
S- city of steel?
M- ocean themed chase sequence
E-new heart for the old hearts quest
E-ocean outpost
M- abyss creature lore
S-Plamium/ lifeblood lore
A- canon hornet skins
S-Vespa fight
M-gloom area
M- new coral tower content
H-pale king cameo
H-zylotl mentor boss
S- coral forest
A-wyrm appearance/ relavance to content
A-pharloom bay
H-sands of karak content
S- abyss creature boss
M-herrah cameo
E- banished/ disgraced citadel folk
H- new crest