pharloom bay ocean outpost another weaver fight gloom area new crest ocean themed chase sequence city of steel? banished/ disgraced citadel folk herrah cameo canon hornet skins Vespa fight pale king cameo zylotl mentor boss abyss creature lore Plamium/ lifeblood lore abyss creature boss coral forest new heart for the old hearts quest wyrm appearance/ relavance to content sands of karak content new coral tower content diving bell sequence new momento at the end of dlc new ending pharloom bay ocean outpost another weaver fight gloom area new crest ocean themed chase sequence city of steel? banished/ disgraced citadel folk herrah cameo canon hornet skins Vespa fight pale king cameo zylotl mentor boss abyss creature lore Plamium/ lifeblood lore abyss creature boss coral forest new heart for the old hearts quest wyrm appearance/ relavance to content sands of karak content new coral tower content diving bell sequence new momento at the end of dlc new ending
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A-pharloom bay
E-ocean outpost
A-another weaver fight
M-gloom area
H- new crest
M- ocean themed chase sequence
S- city of steel?
E- banished/ disgraced citadel folk
M-herrah cameo
A- canon hornet skins
S-Vespa fight
H-pale king cameo
H-zylotl mentor boss
M- abyss creature lore
S-Plamium/ lifeblood lore
S- abyss creature boss
S- coral forest
E-new heart for the old hearts quest
A-wyrm appearance/ relavance to content
H-sands of karak content
M- new coral tower content
E- diving bell sequence
A-new momento at the end of dlc
H-new ending