Insert Shot Frames Import Tracking Shot Climax Protagonist SD CARD Tilt Pixels Export Antagonist Lens 5- Star 180 Degree Rule Extreme Long Shot Dutch Angle Pull Out Aspect Ratio Bins White Balance 16:9 24fps Three Act Structure NEXIS Push In Canon R10 Mr. Bishop Frame Rate Tripod Reverse Shots POV Shot Adobe Premiere Shutter Speed Resolution Slate Aperture Shots Single Inciting Incident Pan Rising Action Motion Blur Coverage Focus UPM Rule of Thirds SAG Method Sensor Manual Exposure Scene Continuity F- Stops Mise- en- Scene Depth of Field Medium Shot Close- Up Gain/ISO Master Shot Sequence Insert Shot Frames Import Tracking Shot Climax Protagonist SD CARD Tilt Pixels Export Antagonist Lens 5- Star 180 Degree Rule Extreme Long Shot Dutch Angle Pull Out Aspect Ratio Bins White Balance 16:9 24fps Three Act Structure NEXIS Push In Canon R10 Mr. Bishop Frame Rate Tripod Reverse Shots POV Shot Adobe Premiere Shutter Speed Resolution Slate Aperture Shots Single Inciting Incident Pan Rising Action Motion Blur Coverage Focus UPM Rule of Thirds SAG Method Sensor Manual Exposure Scene Continuity F- Stops Mise- en- Scene Depth of Field Medium Shot Close- Up Gain/ISO Master Shot Sequence
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Insert Shot
Frames
Import
Tracking Shot
Climax
Protagonist
SD CARD
Tilt
Pixels
Export
Antagonist
Lens
5-Star
180 Degree Rule
Extreme Long Shot
Dutch Angle
Pull Out
Aspect Ratio
Bins
White Balance
16:9
24fps
Three Act Structure
NEXIS
Push In
Canon R10
Mr. Bishop
Frame Rate
Tripod
Reverse Shots
POV Shot
Adobe Premiere
Shutter Speed
Resolution
Slate
Aperture
Shots
Single
Inciting Incident
Pan
Rising Action
Motion Blur
Coverage
Focus
UPM
Rule of Thirds
SAG Method
Sensor
Manual Exposure
Scene
Continuity
F-Stops
Mise-en-Scene
Depth of Field
Medium Shot
Close-Up
Gain/ISO
Master Shot
Sequence