FIGURATIVE LANGUAGE CONCLUDE THEME ACT DRAMA RHYME SCHEME CONFLICT LIMITED POV THESIS STATEMENT RISING ACTION PERSUADE INTERNAL CONFLICT CLARIFY MYTH RESOLUTION TRANSITION BIOGRAPHY ILLUSTRATE CHARACTER TRAIT STANZA STORY ELEMENTS FOLKTALE AUTHOR'S PURPOSE ANECDOTE FORESHADOWING OMNISCIENT POV EXPOSITION IMAGERY 1ST PERSON POV TO INFORM PLOT SENSORY LANGUAGE STAGE DIRECTIONS COMPARE & CONTRAST FLASHBACK CONCLUSION TO ENTERTAIN ANALYZE TURNING POINT SETTING PROTAGONIST FABLE CAPTION KEY DETAIL EVIDENCE IRONY ALLITERATION ANALOGY FALLING ACTION CAUSE & EFFECT IDIOM OPINION AUTHOR'S MESSAGE METAPHOR ARGUMENTS MAIN IDEA DIALECT 3RD PERSON POV CHARACTER CONNOTATIVE CONTEXT CLUE GENRE CLIMAX CLAIM SYNTHESIZE EPILOGUE DIAGRAM NONFICTION EXTERNAL CONFLICT NARRATIVE AUTOBIOGRAPHY INFERENCE FICTION RHYTHM EVALUATE TONE SIMILE PREDICT PERSONIFICATION FACT BACKGROUND KNOWLEDGE ANTAGONIST SUMMARY DIALOGUE EXCERPT FIGURE OF SPEECH PARAPHRASE HYPERBOLE POETRY MOOD ONOMATOPOEIA DESCRIBE TEXT STRUCTURE FIGURATIVE LANGUAGE CONCLUDE THEME ACT DRAMA RHYME SCHEME CONFLICT LIMITED POV THESIS STATEMENT RISING ACTION PERSUADE INTERNAL CONFLICT CLARIFY MYTH RESOLUTION TRANSITION BIOGRAPHY ILLUSTRATE CHARACTER TRAIT STANZA STORY ELEMENTS FOLKTALE AUTHOR'S PURPOSE ANECDOTE FORESHADOWING OMNISCIENT POV EXPOSITION IMAGERY 1ST PERSON POV TO INFORM PLOT SENSORY LANGUAGE STAGE DIRECTIONS COMPARE & CONTRAST FLASHBACK CONCLUSION TO ENTERTAIN ANALYZE TURNING POINT SETTING PROTAGONIST FABLE CAPTION KEY DETAIL EVIDENCE IRONY ALLITERATION ANALOGY FALLING ACTION CAUSE & EFFECT IDIOM OPINION AUTHOR'S MESSAGE METAPHOR ARGUMENTS MAIN IDEA DIALECT 3RD PERSON POV CHARACTER CONNOTATIVE CONTEXT CLUE GENRE CLIMAX CLAIM SYNTHESIZE EPILOGUE DIAGRAM NONFICTION EXTERNAL CONFLICT NARRATIVE AUTOBIOGRAPHY INFERENCE FICTION RHYTHM EVALUATE TONE SIMILE PREDICT PERSONIFICATION FACT BACKGROUND KNOWLEDGE ANTAGONIST SUMMARY DIALOGUE EXCERPT FIGURE OF SPEECH PARAPHRASE HYPERBOLE POETRY MOOD ONOMATOPOEIA DESCRIBE TEXT STRUCTURE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
FIGURATIVE LANGUAGE
CONCLUDE
THEME
ACT
DRAMA
RHYME SCHEME
CONFLICT
LIMITED POV
THESIS STATEMENT
RISING ACTION
PERSUADE
INTERNAL CONFLICT
CLARIFY
MYTH
RESOLUTION
TRANSITION
BIOGRAPHY
ILLUSTRATE
CHARACTER TRAIT
STANZA
STORY ELEMENTS
FOLKTALE
AUTHOR'S PURPOSE
ANECDOTE
FORESHADOWING
OMNISCIENT POV
EXPOSITION
IMAGERY
1ST PERSON POV
TO INFORM
PLOT
SENSORY LANGUAGE
STAGE DIRECTIONS
COMPARE & CONTRAST
FLASHBACK
CONCLUSION
TO ENTERTAIN
ANALYZE
TURNING POINT
SETTING
PROTAGONIST
FABLE
CAPTION
KEY DETAIL
EVIDENCE
IRONY
ALLITERATION
ANALOGY
FALLING ACTION
CAUSE & EFFECT
IDIOM
OPINION
AUTHOR'S MESSAGE
METAPHOR
ARGUMENTS
MAIN IDEA
DIALECT
3RD PERSON POV
CHARACTER
CONNOTATIVE
CONTEXT CLUE
GENRE
CLIMAX
CLAIM
SYNTHESIZE
EPILOGUE
DIAGRAM
NONFICTION
EXTERNAL CONFLICT
NARRATIVE
AUTOBIOGRAPHY
INFERENCE
FICTION
RHYTHM
EVALUATE
TONE
SIMILE
PREDICT
PERSONIFICATION
FACT
BACKGROUND KNOWLEDGE
ANTAGONIST
SUMMARY
DIALOGUE
EXCERPT
FIGURE OF SPEECH
PARAPHRASE
HYPERBOLE
POETRY
MOOD
ONOMATOPOEIA
DESCRIBE
TEXT STRUCTURE