WickL4fledTybry'sLeaCydappearsTeorL4hospitalvisitmultipleinitiativesSeremaigets firstnameKattiganL4TeormagicloreReligioncheckSoldierscoldopenInsightcheckon PCHound ofthe KingappearsInsightcheckon NPCArcanacheckbirdspottedPCKO'dChanter'sEgg usedTyrannyL4PCPetrifiedSchemerscold opennew TornBannerloreCreedversequotedSleightof HandcheckDoset orUnivereappearSeremaikilledCyd notrescuedInvestigationcheckSeekerscoldopenCydrescuedThimbleL4Deceptioncheckhoundsto therescueWickL4fledTybry'sLeaCydappearsTeorL4hospitalvisitmultipleinitiativesSeremaigets firstnameKattiganL4TeormagicloreReligioncheckSoldierscoldopenInsightcheckon PCHound ofthe KingappearsInsightcheckon NPCArcanacheckbirdspottedPCKO'dChanter'sEgg usedTyrannyL4PCPetrifiedSchemerscold opennew TornBannerloreCreedversequotedSleightof HandcheckDoset orUnivereappearSeremaikilledCyd notrescuedInvestigationcheckSeekerscoldopenCydrescuedThimbleL4Deceptioncheckhoundsto therescue

Between Soon-To-Be Rock and a Hard Place [Critical Role 4.10] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wick L4
  2. fled Tybry's Lea
  3. Cyd appears
  4. Teor L4
  5. hospital visit
  6. multiple initiatives
  7. Seremai gets first name
  8. Kattigan L4
  9. Teor magic lore
  10. Religion check
  11. Soldiers cold open
  12. Insight check on PC
  13. Hound of the King appears
  14. Insight check on NPC
  15. Arcana check
  16. bird spotted
  17. PC KO'd
  18. Chanter's Egg used
  19. Tyranny L4
  20. PC Petrified
  21. Schemers cold open
  22. new Torn Banner lore
  23. Creed verse quoted
  24. Sleight of Hand check
  25. Doset or Univere appear
  26. Seremai killed
  27. Cyd not rescued
  28. Investigation check
  29. Seekers cold open
  30. Cyd rescued
  31. Thimble L4
  32. Deception check
  33. hounds to the rescue