code boxroleplayactioncomplainsbypasseswhateverdefenseAGAINdogshitexplanationscantbeatbridgatecantreadignoresopponentattacksattackdoesn'thitrandomlysummons stier characterinto battlebypasseswhateverdefenseimmunetowhateverattackargues 9hours forwhy theattack worksassumes weknow whatthe characterdoescharactertakes verylow amountsof damage"thatwouldnot work"incomprehensiblehintscode boxroleplayactioncomplainsbypasseswhateverdefenseAGAINdogshitexplanationscantbeatbridgatecantreadignoresopponentattacksattackdoesn'thitrandomlysummons stier characterinto battlebypasseswhateverdefenseimmunetowhateverattackargues 9hours forwhy theattack worksassumes weknow whatthe characterdoescharactertakes verylow amountsof damage"thatwouldnot work"incomprehensiblehints

c4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. code box roleplay action
  2. complains
  3. bypasses whatever defense AGAIN
  4. dogshit explanations
  5. cant beat bridgate
  6. cant read
  7. ignores opponent attacks
  8. attack doesn't hit
  9. randomly summons s tier character into battle
  10. bypasses whatever defense
  11. immune to whatever attack
  12. argues 9 hours for why the attack works
  13. assumes we know what the character does
  14. character takes very low amounts of damage
  15. "that would not work"
  16. incomprehensible hints