code boxroleplayactionrandomlysummons stier characterinto battleargues 9hours forwhy theattack worksbypasseswhateverdefenseAGAINdogshitexplanationsignoresopponentattacksbypasseswhateverdefensecomplainsassumes weknow whatthe characterdoescantreadcharactertakes verylow amountsof damageimmunetowhateverattackincomprehensiblehints"thatwouldnot work"attackdoesn'thitcantbeatbridgatecode boxroleplayactionrandomlysummons stier characterinto battleargues 9hours forwhy theattack worksbypasseswhateverdefenseAGAINdogshitexplanationsignoresopponentattacksbypasseswhateverdefensecomplainsassumes weknow whatthe characterdoescantreadcharactertakes verylow amountsof damageimmunetowhateverattackincomprehensiblehints"thatwouldnot work"attackdoesn'thitcantbeatbridgate

c4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. code box roleplay action
  2. randomly summons s tier character into battle
  3. argues 9 hours for why the attack works
  4. bypasses whatever defense AGAIN
  5. dogshit explanations
  6. ignores opponent attacks
  7. bypasses whatever defense
  8. complains
  9. assumes we know what the character does
  10. cant read
  11. character takes very low amounts of damage
  12. immune to whatever attack
  13. incomprehensible hints
  14. "that would not work"
  15. attack doesn't hit
  16. cant beat bridgate