code box roleplay action assumes we know what the character does bypasses whatever defense argues 9 hours for why the attack works cant read character takes very low amounts of damage ignores opponent attacks complains cant beat bridgate immune to whatever attack bypasses whatever defense AGAIN incomprehensible hints attack doesn't hit "that would not work" randomly summons s tier character into battle dogshit explanations code box roleplay action assumes we know what the character does bypasses whatever defense argues 9 hours for why the attack works cant read character takes very low amounts of damage ignores opponent attacks complains cant beat bridgate immune to whatever attack bypasses whatever defense AGAIN incomprehensible hints attack doesn't hit "that would not work" randomly summons s tier character into battle dogshit explanations
c4 - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
code box roleplay action
assumes we know what the character does
bypasses whatever defense
argues 9 hours for why the attack works
cant read
character takes very low amounts of damage
ignores opponent attacks
complains
cant beat bridgate
immune to whatever attack
bypasses whatever defense AGAIN
incomprehensible hints
attack doesn't hit
"that would not work"
randomly summons s tier character into battle
dogshit explanations