attackdoesn'thitincomprehensiblehintscharactertakes verylow amountsof damagecantreadcantbeatbridgatecode boxroleplayactionimmunetowhateverattackignoresopponentattacks"thatwouldnot work"complainsrandomlysummons stier characterinto battlebypasseswhateverdefenseassumes weknow whatthe characterdoesdogshitexplanationsargues 9hours forwhy theattack worksbypasseswhateverdefenseAGAINattackdoesn'thitincomprehensiblehintscharactertakes verylow amountsof damagecantreadcantbeatbridgatecode boxroleplayactionimmunetowhateverattackignoresopponentattacks"thatwouldnot work"complainsrandomlysummons stier characterinto battlebypasseswhateverdefenseassumes weknow whatthe characterdoesdogshitexplanationsargues 9hours forwhy theattack worksbypasseswhateverdefenseAGAIN

c4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. attack doesn't hit
  2. incomprehensible hints
  3. character takes very low amounts of damage
  4. cant read
  5. cant beat bridgate
  6. code box roleplay action
  7. immune to whatever attack
  8. ignores opponent attacks
  9. "that would not work"
  10. complains
  11. randomly summons s tier character into battle
  12. bypasses whatever defense
  13. assumes we know what the character does
  14. dogshit explanations
  15. argues 9 hours for why the attack works
  16. bypasses whatever defense AGAIN