GAME TARGETS HIM CAUSES SAD MOMENT GETS HAPPY CAUSE CART HITS SOMEONE WITH OBJECT RAGE - QUITTING GETS SAD CAUSE TINY MOMENT DOESNT HIDE FINDS OBJECT INFRONT OF US THEN CLAIMS ITEM BEING UNHELPFUL CAUSES SOMEONES DEATH DOES SOMETHING EXTREMELY DUMB RANDOMLY HAVING CONVO GETS MAD AT SOMEONE POINTS GUN AT SOMEONE BLAME SOMEONE RIDES IN CART DOING SOMETHING DRAMATIC WALKS INFRONT OF THE GUN BREAKING A HEART GEM MORE THAN 3 TIMES SAYS R.I.P DOES SOMETHING DUMB HURTING EXPENSIVE ITEM KILLS HIMSELF ACTS CONFUSED GAME TARGETS HIM CAUSES SAD MOMENT GETS HAPPY CAUSE CART HITS SOMEONE WITH OBJECT RAGE - QUITTING GETS SAD CAUSE TINY MOMENT DOESNT HIDE FINDS OBJECT INFRONT OF US THEN CLAIMS ITEM BEING UNHELPFUL CAUSES SOMEONES DEATH DOES SOMETHING EXTREMELY DUMB RANDOMLY HAVING CONVO GETS MAD AT SOMEONE POINTS GUN AT SOMEONE BLAME SOMEONE RIDES IN CART DOING SOMETHING DRAMATIC WALKS INFRONT OF THE GUN BREAKING A HEART GEM MORE THAN 3 TIMES SAYS R.I.P DOES SOMETHING DUMB HURTING EXPENSIVE ITEM KILLS HIMSELF ACTS CONFUSED
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
GAME TARGETS HIM
CAUSES SAD MOMENT
GETS HAPPY CAUSE CART
HITS SOMEONE WITH OBJECT
RAGE - QUITTING
GETS SAD CAUSE TINY MOMENT
DOESNT HIDE
FINDS OBJECT INFRONT OF US THEN CLAIMS ITEM
BEING UNHELPFUL
CAUSES SOMEONES DEATH
DOES SOMETHING EXTREMELY DUMB
RANDOMLY HAVING CONVO
GETS MAD AT SOMEONE
POINTS GUN AT SOMEONE
BLAME SOMEONE
RIDES IN CART
DOING SOMETHING DRAMATIC
WALKS INFRONT OF THE GUN
BREAKING A HEART GEM MORE THAN 3 TIMES
SAYS R.I.P
DOES SOMETHING DUMB
HURTING EXPENSIVE ITEM
KILLS HIMSELF
ACTS CONFUSED