A PC killsaninnocentNPCPCsgettingnicknamesNat1BossFightMagicItem isacquiredPC goesdown incombatA non-potionitem isusedWEAREBACKDMmeltdownTPKA jokebreaks theflow of thesessionNat205MinutesbreakThe wholeparty ismemorableAn iconicphrase issaidRandomgame ismentionedPCsalready getassignedstereotypesThe partycompletestheir goalLevelup!Someoneis unluckythe wholesessionIntra-partyrivalryPartygets anameWildcardsreferencedSomeonecomplainsabout beinglow levelA PC killsaninnocentNPCPCsgettingnicknamesNat1BossFightMagicItem isacquiredPC goesdown incombatA non-potionitem isusedWEAREBACKDMmeltdownTPKA jokebreaks theflow of thesessionNat205MinutesbreakThe wholeparty ismemorableAn iconicphrase issaidRandomgame ismentionedPCsalready getassignedstereotypesThe partycompletestheir goalLevelup!Someoneis unluckythe wholesessionIntra-partyrivalryPartygets anameWildcardsreferencedSomeonecomplainsabout beinglow level

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A PC kills an innocent NPC
  2. PCs getting nicknames
  3. Nat 1
  4. Boss Fight
  5. Magic Item is acquired
  6. PC goes down in combat
  7. A non-potion item is used
  8. WE ARE BACK
  9. DM meltdown
  10. TPK
  11. A joke breaks the flow of the session
  12. Nat 20
  13. 5 Minutes break
  14. The whole party is memorable
  15. An iconic phrase is said
  16. Random game is mentioned
  17. PCs already get assigned stereotypes
  18. The party completes their goal
  19. Level up!
  20. Someone is unlucky the whole session
  21. Intra-party rivalry
  22. Party gets a name
  23. Wildcards referenced
  24. Someone complains about being low level