A PC killsaninnocentNPCA jokebreaks theflow of thesessionThe partycompletestheir goalPCsalready getassignedstereotypesIntra-partyrivalryNat20A non-potionitem isusedNat1WEAREBACKWildcardsreferencedTPKSomeonecomplainsabout beinglow levelMagicItem isacquiredPC goesdown incombatPCsgettingnicknamesSomeoneis unluckythe wholesessionRandomgame ismentionedBossFightThe wholeparty ismemorablePartygets anameLevelup!An iconicphrase issaid5MinutesbreakDMmeltdownA PC killsaninnocentNPCA jokebreaks theflow of thesessionThe partycompletestheir goalPCsalready getassignedstereotypesIntra-partyrivalryNat20A non-potionitem isusedNat1WEAREBACKWildcardsreferencedTPKSomeonecomplainsabout beinglow levelMagicItem isacquiredPC goesdown incombatPCsgettingnicknamesSomeoneis unluckythe wholesessionRandomgame ismentionedBossFightThe wholeparty ismemorablePartygets anameLevelup!An iconicphrase issaid5MinutesbreakDMmeltdown

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A PC kills an innocent NPC
  2. A joke breaks the flow of the session
  3. The party completes their goal
  4. PCs already get assigned stereotypes
  5. Intra-party rivalry
  6. Nat 20
  7. A non-potion item is used
  8. Nat 1
  9. WE ARE BACK
  10. Wildcards referenced
  11. TPK
  12. Someone complains about being low level
  13. Magic Item is acquired
  14. PC goes down in combat
  15. PCs getting nicknames
  16. Someone is unlucky the whole session
  17. Random game is mentioned
  18. Boss Fight
  19. The whole party is memorable
  20. Party gets a name
  21. Level up!
  22. An iconic phrase is said
  23. 5 Minutes break
  24. DM meltdown