panicsand runsthe wrongwayChat types“Goodluck”ominouslyI haveboopedchathesitatesbeforemaking achoiceGetsraidedDoes agoodjobPerfectstealthMonsternoiseheard butnot seen"NOWWOT"GiftedsubLate tostreamCanhear catmeow irlNewfollowText tospeechcommentCrouchwalks formajority ofthe game"I'mfreakingout"Simonquestionshis ownidentityMonsterappearsunexpectedlyFirsttimechatterdelays adecisionbecause itfeels toocruelSuddenloud noisejumpscareSolvesa puzzleinstantlyLonghallwaydreadwalkMoraldilemmawith nogood optionpanicsand runsthe wrongwayChat types“Goodluck”ominouslyI haveboopedchathesitatesbeforemaking achoiceGetsraidedDoes agoodjobPerfectstealthMonsternoiseheard butnot seen"NOWWOT"GiftedsubLate tostreamCanhear catmeow irlNewfollowText tospeechcommentCrouchwalks formajority ofthe game"I'mfreakingout"Simonquestionshis ownidentityMonsterappearsunexpectedlyFirsttimechatterdelays adecisionbecause itfeels toocruelSuddenloud noisejumpscareSolvesa puzzleinstantlyLonghallwaydreadwalkMoraldilemmawith nogood option

ScaredyChlo SOMA bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. panics and runs the wrong way
  2. Chat types “Good luck” ominously
  3. I have booped chat
  4. hesitates before making a choice
  5. Gets raided
  6. Does a good job
  7. Perfect stealth
  8. Monster noise heard but not seen
  9. "NOW WOT"
  10. Gifted sub
  11. Late to stream
  12. Can hear cat meow irl
  13. New follow
  14. Text to speech comment
  15. Crouch walks for majority of the game
  16. "I'm freaking out"
  17. Simon questions his own identity
  18. Monster appears unexpectedly
  19. First time chatter
  20. delays a decision because it feels too cruel
  21. Sudden loud noise jump scare
  22. Solves a puzzle instantly
  23. Long hallway dread walk
  24. Moral dilemma with no good option