New Headof FaithsInteractionsCastesAnti-PopesGreatHoly WarReworkMukluksNewStartDateNewFeudalVassalsTypesNewAdventurerTypeUpdateto HolyOrdersHREUpdatePlayableTheocraticGovernmentTradeInteractionsBetweenStatesCardinalsNavalBattlesCollegeofCardinalsMore Waysto SwitchGovernmentTypeNewEmpireInteractionsNewHegemoniesChangeVassalsGovernmentTypePlayableRepublicsHybridFaithsSlaveryCustomHegemonyTradeRoutesNew Headof FaithsInteractionsCastesAnti-PopesGreatHoly WarReworkMukluksNewStartDateNewFeudalVassalsTypesNewAdventurerTypeUpdateto HolyOrdersHREUpdatePlayableTheocraticGovernmentTradeInteractionsBetweenStatesCardinalsNavalBattlesCollegeofCardinalsMore Waysto SwitchGovernmentTypeNewEmpireInteractionsNewHegemoniesChangeVassalsGovernmentTypePlayableRepublicsHybridFaithsSlaveryCustomHegemonyTradeRoutes

Crusader Kings 2026 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New Head of Faiths Interactions
  2. Castes
  3. Anti-Popes
  4. Great Holy War Rework
  5. Mukluks
  6. New Start Date
  7. New Feudal Vassals Types
  8. New Adventurer Type
  9. Update to Holy Orders
  10. HRE Update
  11. Playable Theocratic Government
  12. Trade Interactions Between States
  13. Cardinals
  14. Naval Battles
  15. College of Cardinals
  16. More Ways to Switch Government Type
  17. New Empire Interactions
  18. New Hegemonies
  19. Change Vassals Government Type
  20. Playable Republics
  21. Hybrid Faiths
  22. Slavery
  23. Custom Hegemony
  24. Trade Routes