Sac +SwarmsSlab costs+100coinsSoupall-inMithrixis killedPlayerdies onmoon be4MithrixLobbyHost quitsmid-run3+ revivesused on 1stage10+Brokenitems onplayerBunguscomment1 playerdies everystagegamerwordsusedTPactivatedin>2 minHalcShrinePartyWipeUnnecessaryPillarsBazaarGriefingWe getrecognized2+ TC-280s aliveat oncePlayerdisconnectsstage 1SolusHeart isKilledTeleportHogVoidlingis killedFalseSon iskilled3+MonsterLog dropsDrifterGriefingPlayerenjoysbestbuddyNoDeathsby s31 Playercarriesrun1 playeralive atend ofstageSac +SwarmsSlab costs+100coinsSoupall-inMithrixis killedPlayerdies onmoon be4MithrixLobbyHost quitsmid-run3+ revivesused on 1stage10+Brokenitems onplayerBunguscomment1 playerdies everystagegamerwordsusedTPactivatedin>2 minHalcShrinePartyWipeUnnecessaryPillarsBazaarGriefingWe getrecognized2+ TC-280s aliveat oncePlayerdisconnectsstage 1SolusHeart isKilledTeleportHogVoidlingis killedFalseSon iskilled3+MonsterLog dropsDrifterGriefingPlayerenjoysbestbuddyNoDeathsby s31 Playercarriesrun1 playeralive atend ofstage

PUBGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sac + Swarms
  2. Slab costs +100 coins
  3. Soup all-in
  4. Mithrix is killed
  5. Player dies on moon be4 Mithrix
  6. Lobby Host quits mid-run
  7. 3+ revives used on 1 stage
  8. 10+ Broken items on player
  9. Bungus comment
  10. 1 player dies every stage
  11. gamer words used
  12. TP activated in >2 min
  13. Halc Shrine Party Wipe
  14. Unnecessary Pillars
  15. Bazaar Griefing
  16. We get recognized
  17. 2+ TC-280s alive at once
  18. Player disconnects stage 1
  19. Solus Heart is Killed
  20. Teleport Hog
  21. Voidling is killed
  22. False Son is killed
  23. 3+ Monster Log drops
  24. Drifter Griefing
  25. Player enjoys best buddy
  26. No Deaths by s3
  27. 1 Player carries run
  28. 1 player alive at end of stage