Hand squeezes another hand Complication is introduced Setting is destroyed They kiss Wide / distant shot as the final image Hard cut to black Bloodied but standing hero shot "Ride off into the sunset" Fade to black Pithy one- liner Close-up as the final image Final shot contains only one character Large celebration Character removes shoes / sits barefoot Threat appears to be gone… then isn’t Mentor / authority figure gives final look or nod Victory pose or symbolic gesture Disembodied voice Character looks off- screen in the final moments Object or prop is emphasized in the last shot Something is buried, burned, or submerged Character smiles after prolonged tension No dialogue in the final minute The final image is static Hand squeezes another hand Complication is introduced Setting is destroyed They kiss Wide / distant shot as the final image Hard cut to black Bloodied but standing hero shot "Ride off into the sunset" Fade to black Pithy one- liner Close-up as the final image Final shot contains only one character Large celebration Character removes shoes / sits barefoot Threat appears to be gone… then isn’t Mentor / authority figure gives final look or nod Victory pose or symbolic gesture Disembodied voice Character looks off- screen in the final moments Object or prop is emphasized in the last shot Something is buried, burned, or submerged Character smiles after prolonged tension No dialogue in the final minute The final image is static
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hand squeezes another hand
Complication is introduced
Setting is destroyed
They kiss
Wide / distant shot as the final image
Hard cut to black
Bloodied but standing hero shot
"Ride off into the sunset"
Fade to black
Pithy one-liner
Close-up as the final image
Final shot contains only one character
Large celebration
Character removes shoes / sits barefoot
Threat appears to be gone… then isn’t
Mentor / authority figure gives final look or nod
Victory pose or symbolic gesture
Disembodied voice
Character looks off-screen in the final moments
Object or prop is emphasized in the last shot
Something is buried, burned, or submerged
Character smiles after prolonged tension
No dialogue in the final minute
The final image is static