riskymove ismadewatchessomeonedie viafleaGroupargumentgetscorneredsavedmultipledeath atsame timespeakingtoo soonhissystepson minegrabsapparatusearlyscreamfollowedby silence"smash"someonekillshissyIcegremlinnoiseHissyis lostSomeoneruns pastscreamingsomeonegetstrolledEmyplaysmusicNervouslaughterAwkwardsilencerun intomonsterHissyDiesinstantlyfallsin pitfightingoveropening adoorjump iswhiffedRunsintoturreteveryonediesgetsFleadsomeonegets leftbehindwarningyelledrefusalto gofirstHissygets leftbehindSomeoneyells“wait!”mannequinkills squadenemygoesunnoticedrescueattemptgonewrongwatchingsomeonedieDoorSlaminstantregretkilledfrombehindbarelyescape"this isfine"panickedrunningriskymove ismadewatchessomeonedie viafleaGroupargumentgetscorneredsavedmultipledeath atsame timespeakingtoo soonhissystepson minegrabsapparatusearlyscreamfollowedby silence"smash"someonekillshissyIcegremlinnoiseHissyis lostSomeoneruns pastscreamingsomeonegetstrolledEmyplaysmusicNervouslaughterAwkwardsilencerun intomonsterHissyDiesinstantlyfallsin pitfightingoveropening adoorjump iswhiffedRunsintoturreteveryonediesgetsFleadsomeonegets leftbehindwarningyelledrefusalto gofirstHissygets leftbehindSomeoneyells“wait!”mannequinkills squadenemygoesunnoticedrescueattemptgonewrongwatchingsomeonedieDoorSlaminstantregretkilledfrombehindbarelyescape"this isfine"panickedrunning

lethal company - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. risky move is made
  2. watches someone die via flea
  3. Group argument
  4. gets cornered
  5. saved
  6. multiple death at same time
  7. speaking too soon
  8. hissy steps on mine
  9. grabs apparatus early
  10. scream followed by silence
  11. "smash"
  12. someone kills hissy
  13. Ice gremlin noise
  14. Hissy is lost
  15. Someone runs past screaming
  16. someone gets trolled
  17. Emy plays music
  18. Nervous laughter
  19. Awkward silence
  20. run into monster
  21. Hissy Dies instantly
  22. falls in pit
  23. fighting over opening a door
  24. jump is whiffed
  25. Runs into turret
  26. everyone dies
  27. gets Flead
  28. someone gets left behind
  29. warning yelled
  30. refusal to go first
  31. Hissy gets left behind
  32. Someone yells “wait!”
  33. mannequin kills squad
  34. enemy goes unnoticed
  35. rescue attempt gone wrong
  36. watching someone die
  37. Door Slam
  38. instant regret
  39. killed from behind
  40. barely escape
  41. "this is fine"
  42. panicked running