mannequinkills squadmultipledeath atsame timescreamfollowedby silenceIcegremlinnoise"smash"rescueattemptgonewrongAwkwardsilenceHissyis lostHissygets leftbehindhissystepson mineHissyDiesinstantlywatchessomeonedie viafleawarningyelledDoorSlampanickedrunningrefusalto gofirst"this isfine"Someoneyells“wait!”NervouslaughtersomeonekillshissyRunsintoturretenemygoesunnoticedinstantregretspeakingtoo sooneveryonediesbarelyescaperiskymove ismadeGroupargumentjump iswhiffedsomeonegetstrolledEmyplaysmusicgetscorneredsavedsomeonegets leftbehindgrabsapparatusearlyrun intomonsterwatchingsomeonediegetsFleadSomeoneruns pastscreamingkilledfrombehindfallsin pitfightingoveropening adoormannequinkills squadmultipledeath atsame timescreamfollowedby silenceIcegremlinnoise"smash"rescueattemptgonewrongAwkwardsilenceHissyis lostHissygets leftbehindhissystepson mineHissyDiesinstantlywatchessomeonedie viafleawarningyelledDoorSlampanickedrunningrefusalto gofirst"this isfine"Someoneyells“wait!”NervouslaughtersomeonekillshissyRunsintoturretenemygoesunnoticedinstantregretspeakingtoo sooneveryonediesbarelyescaperiskymove ismadeGroupargumentjump iswhiffedsomeonegetstrolledEmyplaysmusicgetscorneredsavedsomeonegets leftbehindgrabsapparatusearlyrun intomonsterwatchingsomeonediegetsFleadSomeoneruns pastscreamingkilledfrombehindfallsin pitfightingoveropening adoor

lethal company - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. mannequin kills squad
  2. multiple death at same time
  3. scream followed by silence
  4. Ice gremlin noise
  5. "smash"
  6. rescue attempt gone wrong
  7. Awkward silence
  8. Hissy is lost
  9. Hissy gets left behind
  10. hissy steps on mine
  11. Hissy Dies instantly
  12. watches someone die via flea
  13. warning yelled
  14. Door Slam
  15. panicked running
  16. refusal to go first
  17. "this is fine"
  18. Someone yells “wait!”
  19. Nervous laughter
  20. someone kills hissy
  21. Runs into turret
  22. enemy goes unnoticed
  23. instant regret
  24. speaking too soon
  25. everyone dies
  26. barely escape
  27. risky move is made
  28. Group argument
  29. jump is whiffed
  30. someone gets trolled
  31. Emy plays music
  32. gets cornered
  33. saved
  34. someone gets left behind
  35. grabs apparatus early
  36. run into monster
  37. watching someone die
  38. gets Flead
  39. Someone runs past screaming
  40. killed from behind
  41. falls in pit
  42. fighting over opening a door