rescueattemptgonewrongSomeoneyells“wait!”enemygoesunnoticedEmyplaysmusicRunsintoturretrun intomonstergrabsapparatusearlyHissyDiesinstantlyHissygets leftbehindwatchingsomeonedieGroupargumenthissystepson minemultipledeath atsame timesomeonegetstrolledeveryonediesrefusalto gofirstsomeonegets leftbehindinstantregret"this isfine"Icegremlinnoisespeakingtoo soonDoorSlambarelyescapeNervouslaughterSomeoneruns pastscreaminggetsFleadfightingoveropening adoorscreamfollowedby silencepanickedrunningwarningyelledAwkwardsilencefallsin pitkilledfrombehindmannequinkills squadgetscorneredjump iswhiffedsavedHissyis lost"smash"watchessomeonedie viafleariskymove ismadesomeonekillshissyrescueattemptgonewrongSomeoneyells“wait!”enemygoesunnoticedEmyplaysmusicRunsintoturretrun intomonstergrabsapparatusearlyHissyDiesinstantlyHissygets leftbehindwatchingsomeonedieGroupargumenthissystepson minemultipledeath atsame timesomeonegetstrolledeveryonediesrefusalto gofirstsomeonegets leftbehindinstantregret"this isfine"Icegremlinnoisespeakingtoo soonDoorSlambarelyescapeNervouslaughterSomeoneruns pastscreaminggetsFleadfightingoveropening adoorscreamfollowedby silencepanickedrunningwarningyelledAwkwardsilencefallsin pitkilledfrombehindmannequinkills squadgetscorneredjump iswhiffedsavedHissyis lost"smash"watchessomeonedie viafleariskymove ismadesomeonekillshissy

lethal company - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. rescue attempt gone wrong
  2. Someone yells “wait!”
  3. enemy goes unnoticed
  4. Emy plays music
  5. Runs into turret
  6. run into monster
  7. grabs apparatus early
  8. Hissy Dies instantly
  9. Hissy gets left behind
  10. watching someone die
  11. Group argument
  12. hissy steps on mine
  13. multiple death at same time
  14. someone gets trolled
  15. everyone dies
  16. refusal to go first
  17. someone gets left behind
  18. instant regret
  19. "this is fine"
  20. Ice gremlin noise
  21. speaking too soon
  22. Door Slam
  23. barely escape
  24. Nervous laughter
  25. Someone runs past screaming
  26. gets Flead
  27. fighting over opening a door
  28. scream followed by silence
  29. panicked running
  30. warning yelled
  31. Awkward silence
  32. falls in pit
  33. killed from behind
  34. mannequin kills squad
  35. gets cornered
  36. jump is whiffed
  37. saved
  38. Hissy is lost
  39. "smash"
  40. watches someone die via flea
  41. risky move is made
  42. someone kills hissy