Fully Data Driven Item /heal command Data driven gamerules A new or updated workbench Data Driven Portals Villager Update 3.0 New Mob being data driven New attributes A Promotional Video is cheated A new left click detection method End Update Java Vibrant Visuals Update on experimental Redstone Riptide being modular Bedrock Cauldrons coming to Java Another Community Vote A change that causes backlash A new feature to play Bad Apple on Combat snapshot New Enchantment Data Driven Potion Effects Update on experimental Minecart Old Mob Vote Mob returning Data Driven Potion Crafting Fully Data Driven Item /heal command Data driven gamerules A new or updated workbench Data Driven Portals Villager Update 3.0 New Mob being data driven New attributes A Promotional Video is cheated A new left click detection method End Update Java Vibrant Visuals Update on experimental Redstone Riptide being modular Bedrock Cauldrons coming to Java Another Community Vote A change that causes backlash A new feature to play Bad Apple on Combat snapshot New Enchantment Data Driven Potion Effects Update on experimental Minecart Old Mob Vote Mob returning Data Driven Potion Crafting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fully Data Driven Item
/heal command
Data driven gamerules
A new or updated workbench
Data Driven Portals
Villager Update 3.0
New Mob being data driven
New attributes
A Promotional Video is cheated
A new left click detection method
End Update
Java Vibrant Visuals
Update on experimental Redstone
Riptide being modular
Bedrock Cauldrons coming to Java
Another Community Vote
A change that causes backlash
A new feature to play Bad Apple on
Combat snapshot
New Enchantment
Data Driven Potion Effects
Update on experimental Minecart
Old Mob Vote Mob returning
Data Driven Potion Crafting