Java Vibrant Visuals Fully Data Driven Item /heal command Another Community Vote Data Driven Portals Villager Update 3.0 Update on experimental Redstone Riptide being modular A new left click detection method New Enchantment New attributes A new or updated workbench Bedrock Cauldrons coming to Java A change that causes backlash New Mob being data driven A Promotional Video is cheated Update on experimental Minecart Data driven gamerules A new feature to play Bad Apple on Data Driven Potion Crafting Combat snapshot End Update Old Mob Vote Mob returning Data Driven Potion Effects Java Vibrant Visuals Fully Data Driven Item /heal command Another Community Vote Data Driven Portals Villager Update 3.0 Update on experimental Redstone Riptide being modular A new left click detection method New Enchantment New attributes A new or updated workbench Bedrock Cauldrons coming to Java A change that causes backlash New Mob being data driven A Promotional Video is cheated Update on experimental Minecart Data driven gamerules A new feature to play Bad Apple on Data Driven Potion Crafting Combat snapshot End Update Old Mob Vote Mob returning Data Driven Potion Effects
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Java Vibrant Visuals
Fully Data Driven Item
/heal command
Another Community Vote
Data Driven Portals
Villager Update 3.0
Update on experimental Redstone
Riptide being modular
A new left click detection method
New Enchantment
New attributes
A new or updated workbench
Bedrock Cauldrons coming to Java
A change that causes backlash
New Mob being data driven
A Promotional Video is cheated
Update on experimental Minecart
Data driven gamerules
A new feature to play Bad Apple on
Data Driven Potion Crafting
Combat snapshot
End Update
Old Mob Vote Mob returning
Data Driven Potion Effects