sketchy text from 'mate' character doing something REALLY realistic device not being able to be turned off OP buys used goods based on an existing children's media HYPER REALISTIC dead child OP not being able to look away no one buys their story random loud noise continues against better judgement Lost media long lasting PTSD BLOOD info dumping author poor grammar 666 4th wall break from outta nowhere unexplained phenomenon found footage CD or VHS tense swaps depression detailed descriptions from memory somehow something happens at night sketchy text from 'mate' character doing something REALLY realistic device not being able to be turned off OP buys used goods based on an existing children's media HYPER REALISTIC dead child OP not being able to look away no one buys their story random loud noise continues against better judgement Lost media long lasting PTSD BLOOD info dumping author poor grammar 666 4th wall break from outta nowhere unexplained phenomenon found footage CD or VHS tense swaps depression detailed descriptions from memory somehow something happens at night
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-sketchy text from 'mate'
N-character doing something REALLY realistic
I-device not being able to be turned off
O-OP buys used goods
N-based on an existing children's media
B-HYPER
REALISTIC
B-dead child
O-OP not being able to look away
G-no one buys their story
I-random loud noise
N-continues against better judgement
I-Lost media
O-long lasting PTSD
I-BLOOD
O-info dumping author
G-poor grammar
G-666
G-4th wall break from outta nowhere
B-unexplained phenomenon
B-found footage CD or VHS
G-tense swaps
B-depression
O-detailed descriptions from memory somehow
N-something happens at night