dead child device not being able to be turned off HYPER REALISTIC OP buys used goods detailed descriptions from memory somehow depression 4th wall break from outta nowhere found footage CD or VHS BLOOD Lost media something happens at night OP not being able to look away sketchy text from 'mate' continues against better judgement unexplained phenomenon info dumping author random loud noise tense swaps character doing something REALLY realistic long lasting PTSD poor grammar 666 no one buys their story based on an existing children's media dead child device not being able to be turned off HYPER REALISTIC OP buys used goods detailed descriptions from memory somehow depression 4th wall break from outta nowhere found footage CD or VHS BLOOD Lost media something happens at night OP not being able to look away sketchy text from 'mate' continues against better judgement unexplained phenomenon info dumping author random loud noise tense swaps character doing something REALLY realistic long lasting PTSD poor grammar 666 no one buys their story based on an existing children's media
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-dead child
I-device not being able to be turned off
B-HYPER
REALISTIC
O-OP buys used goods
O-detailed descriptions from memory somehow
B-depression
G-4th wall break from outta nowhere
B-found footage CD or VHS
I-BLOOD
I-Lost media
N-something happens at night
O-OP not being able to look away
I-sketchy text from 'mate'
N-continues against better judgement
B-unexplained phenomenon
O-info dumping author
I-random loud noise
G-tense swaps
N-character doing something REALLY realistic
O-long lasting PTSD
G-poor grammar
G-666
G-no one buys their story
N-based on an existing children's media