OP buys used goods 666 detailed descriptions from memory somehow poor grammar depression info dumping author HYPER REALISTIC continues against better judgement BLOOD based on an existing children's media OP not being able to look away Lost media tense swaps 4th wall break from outta nowhere dead child no one buys their story sketchy text from 'mate' random loud noise unexplained phenomenon found footage CD or VHS long lasting PTSD character doing something REALLY realistic something happens at night device not being able to be turned off OP buys used goods 666 detailed descriptions from memory somehow poor grammar depression info dumping author HYPER REALISTIC continues against better judgement BLOOD based on an existing children's media OP not being able to look away Lost media tense swaps 4th wall break from outta nowhere dead child no one buys their story sketchy text from 'mate' random loud noise unexplained phenomenon found footage CD or VHS long lasting PTSD character doing something REALLY realistic something happens at night device not being able to be turned off
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-OP buys used goods
G-666
O-detailed descriptions from memory somehow
G-poor grammar
B-depression
O-info dumping author
B-HYPER
REALISTIC
N-continues against better judgement
I-BLOOD
N-based on an existing children's media
O-OP not being able to look away
I-Lost media
G-tense swaps
G-4th wall break from outta nowhere
B-dead child
G-no one buys their story
I-sketchy text from 'mate'
I-random loud noise
B-unexplained phenomenon
B-found footage CD or VHS
O-long lasting PTSD
N-character doing something REALLY realistic
N-something happens at night
I-device not being able to be turned off