You describean actioncreatively(not just "Iattack")Ranger usesHunter'sMarkBEFORE anattack rollDruidgetsdownedNew guydownsSOMEONENoonesays "Whatcan I loot?"after battleWarlockmisses 2attack rollsin a rowSomeonerolls aNAT1A characterfails asavongthrowAnother playeris looking attheirsmartphone(not DnDrelated)Someonerolls aNAT20ChaptergetsfinishedAdragonis slainBardpersuadessomeonewithoutsexualizingSuccessfulldiplomaticencounterA playerdiscoversa magicalitemyou takenotesaboutlore/storyAnotherplayerdoesn'trealize it'stheir turnParty findscreativesolution toan issueGog isusefulEncounterwithundeadSomeoneremembers thename of animportantcharacter lastsessionBardgetsdowned"Rollinitiative"You protector assist apartymemberSomeonerememberswhathappenedlast sessionYou describean actioncreatively(not just "Iattack")Ranger usesHunter'sMarkBEFORE anattack rollDruidgetsdownedNew guydownsSOMEONENoonesays "Whatcan I loot?"after battleWarlockmisses 2attack rollsin a rowSomeonerolls aNAT1A characterfails asavongthrowAnother playeris looking attheirsmartphone(not DnDrelated)Someonerolls aNAT20ChaptergetsfinishedAdragonis slainBardpersuadessomeonewithoutsexualizingSuccessfulldiplomaticencounterA playerdiscoversa magicalitemyou takenotesaboutlore/storyAnotherplayerdoesn'trealize it'stheir turnParty findscreativesolution toan issueGog isusefulEncounterwithundeadSomeoneremembers thename of animportantcharacter lastsessionBardgetsdowned"Rollinitiative"You protector assist apartymemberSomeonerememberswhathappenedlast session

Dungeons and Dragons Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You describe an action creatively (not just "I attack")
  2. Ranger uses Hunter's Mark BEFORE an attack roll
  3. Druid gets downed
  4. New guy downs SOMEONE
  5. Noone says "What can I loot?" after battle
  6. Warlock misses 2 attack rolls in a row
  7. Someone rolls a NAT1
  8. A character fails a savong throw
  9. Another player is looking at their smartphone (not DnD related)
  10. Someone rolls a NAT20
  11. Chapter gets finished
  12. A dragon is slain
  13. Bard persuades someone without sexualizing
  14. Successfull diplomatic encounter
  15. A player discovers a magical item
  16. you take notes about lore/story
  17. Another player doesn't realize it's their turn
  18. Party finds creative solution to an issue
  19. Gog is useful
  20. Encounter with undead
  21. Someone remembers the name of an important character last session
  22. Bard gets downed
  23. "Roll initiative"
  24. You protect or assist a party member
  25. Someone remembers what happened last session