New guydownsSOMEONEYou protector assist apartymemberyou takenotesaboutlore/storyA characterfails asavongthrowBardpersuadessomeonewithoutsexualizing"Rollinitiative"Ranger usesHunter'sMarkBEFORE anattack rollYou describean actioncreatively(not just "Iattack")Someonerolls aNAT20Anotherplayerdoesn'trealize it'stheir turnGog isusefulSomeoneremembers thename of animportantcharacter lastsessionParty findscreativesolution toan issueSuccessfulldiplomaticencounterChaptergetsfinishedDruidgetsdownedNoonesays "Whatcan I loot?"after battleA playerdiscoversa magicalitemAnother playeris looking attheirsmartphone(not DnDrelated)BardgetsdownedSomeonerolls aNAT1EncounterwithundeadSomeonerememberswhathappenedlast sessionAdragonis slainWarlockmisses 2attack rollsin a rowNew guydownsSOMEONEYou protector assist apartymemberyou takenotesaboutlore/storyA characterfails asavongthrowBardpersuadessomeonewithoutsexualizing"Rollinitiative"Ranger usesHunter'sMarkBEFORE anattack rollYou describean actioncreatively(not just "Iattack")Someonerolls aNAT20Anotherplayerdoesn'trealize it'stheir turnGog isusefulSomeoneremembers thename of animportantcharacter lastsessionParty findscreativesolution toan issueSuccessfulldiplomaticencounterChaptergetsfinishedDruidgetsdownedNoonesays "Whatcan I loot?"after battleA playerdiscoversa magicalitemAnother playeris looking attheirsmartphone(not DnDrelated)BardgetsdownedSomeonerolls aNAT1EncounterwithundeadSomeonerememberswhathappenedlast sessionAdragonis slainWarlockmisses 2attack rollsin a row

Dungeons and Dragons Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New guy downs SOMEONE
  2. You protect or assist a party member
  3. you take notes about lore/story
  4. A character fails a savong throw
  5. Bard persuades someone without sexualizing
  6. "Roll initiative"
  7. Ranger uses Hunter's Mark BEFORE an attack roll
  8. You describe an action creatively (not just "I attack")
  9. Someone rolls a NAT20
  10. Another player doesn't realize it's their turn
  11. Gog is useful
  12. Someone remembers the name of an important character last session
  13. Party finds creative solution to an issue
  14. Successfull diplomatic encounter
  15. Chapter gets finished
  16. Druid gets downed
  17. Noone says "What can I loot?" after battle
  18. A player discovers a magical item
  19. Another player is looking at their smartphone (not DnD related)
  20. Bard gets downed
  21. Someone rolls a NAT1
  22. Encounter with undead
  23. Someone remembers what happened last session
  24. A dragon is slain
  25. Warlock misses 2 attack rolls in a row