You describean actioncreatively(not just "Iattack")A characterfails asavongthrowAnother playeris looking attheirsmartphone(not DnDrelated)Gog isusefulAnotherplayerdoesn'trealize it'stheir turnBardgetsdownedSomeoneremembers thename of animportantcharacter lastsessionWarlockmisses 2attack rollsin a rowyou takenotesaboutlore/storyChaptergetsfinishedAdragonis slainSomeonerememberswhathappenedlast sessionA playerdiscoversa magicalitemEncounterwithundeadSomeonerolls aNAT20DruidgetsdownedNoonesays "Whatcan I loot?"after battleRanger usesHunter'sMarkBEFORE anattack rollParty findscreativesolution toan issueSuccessfulldiplomaticencounterYou protector assist apartymemberNew guydownsSOMEONESomeonerolls aNAT1"Rollinitiative"BardpersuadessomeonewithoutsexualizingYou describean actioncreatively(not just "Iattack")A characterfails asavongthrowAnother playeris looking attheirsmartphone(not DnDrelated)Gog isusefulAnotherplayerdoesn'trealize it'stheir turnBardgetsdownedSomeoneremembers thename of animportantcharacter lastsessionWarlockmisses 2attack rollsin a rowyou takenotesaboutlore/storyChaptergetsfinishedAdragonis slainSomeonerememberswhathappenedlast sessionA playerdiscoversa magicalitemEncounterwithundeadSomeonerolls aNAT20DruidgetsdownedNoonesays "Whatcan I loot?"after battleRanger usesHunter'sMarkBEFORE anattack rollParty findscreativesolution toan issueSuccessfulldiplomaticencounterYou protector assist apartymemberNew guydownsSOMEONESomeonerolls aNAT1"Rollinitiative"Bardpersuadessomeonewithoutsexualizing

Dungeons and Dragons Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You describe an action creatively (not just "I attack")
  2. A character fails a savong throw
  3. Another player is looking at their smartphone (not DnD related)
  4. Gog is useful
  5. Another player doesn't realize it's their turn
  6. Bard gets downed
  7. Someone remembers the name of an important character last session
  8. Warlock misses 2 attack rolls in a row
  9. you take notes about lore/story
  10. Chapter gets finished
  11. A dragon is slain
  12. Someone remembers what happened last session
  13. A player discovers a magical item
  14. Encounter with undead
  15. Someone rolls a NAT20
  16. Druid gets downed
  17. Noone says "What can I loot?" after battle
  18. Ranger uses Hunter's Mark BEFORE an attack roll
  19. Party finds creative solution to an issue
  20. Successfull diplomatic encounter
  21. You protect or assist a party member
  22. New guy downs SOMEONE
  23. Someone rolls a NAT1
  24. "Roll initiative"
  25. Bard persuades someone without sexualizing