Hopdies💔Ted knock’emdownWheelersaves thedayEldiesThe bats anddemogorgansappearMindflayer istrue villainDerekdiesHenry issecretlyflayedDustindiessavingSteveVecnafinds outthe planThey saveHolly andthe kidsKarencomesbackStevediesHolly playsmusic tohelp thekids escapePattycomesHopperwas rightabout Kali(as always)El is stuckin Henry’smindTheexplosivesdoesn’tworkEnzocomesbackWe weremanipulatedWill isa spyKali isa spyMr Clarkefiguresout asolutionNancy has topick betweenJohn orSteve tosaveHop andJoyce goto EnzosHopdies💔Ted knock’emdownWheelersaves thedayEldiesThe bats anddemogorgansappearMindflayer istrue villainDerekdiesHenry issecretlyflayedDustindiessavingSteveVecnafinds outthe planThey saveHolly andthe kidsKarencomesbackStevediesHolly playsmusic tohelp thekids escapePattycomesHopperwas rightabout Kali(as always)El is stuckin Henry’smindTheexplosivesdoesn’tworkEnzocomesbackWe weremanipulatedWill isa spyKali isa spyMr Clarkefiguresout asolutionNancy has topick betweenJohn orSteve tosaveHop andJoyce goto Enzos

Stranger Things Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hop dies💔
  2. Ted knock’em down Wheeler saves the day
  3. El dies
  4. The bats and demogorgans appear
  5. Mind flayer is true villain
  6. Derek dies
  7. Henry is secretly flayed
  8. Dustin dies saving Steve
  9. Vecna finds out the plan
  10. They save Holly and the kids
  11. Karen comes back
  12. Steve dies
  13. Holly plays music to help the kids escape
  14. Patty comes
  15. Hopper was right about Kali (as always)
  16. El is stuck in Henry’s mind
  17. The explosives doesn’t work
  18. Enzo comes back
  19. We were manipulated
  20. Will is a spy
  21. Kali is a spy
  22. Mr Clarke figures out a solution
  23. Nancy has to pick between John or Steve to save
  24. Hop and Joyce go to Enzos