Slab tear event that can be widely felt anywhere Widely felt 3.0+ in The Netherlands Jonathan feeling a quake Deadly quake in Iran 6.5+ SSI Deadly earthquake in South America 5.0+ T&T 8.0+ anywhere 2.6+ in CDMX 7.0+ California Having a RS1D 7.5+ in Chile Rare crustal 6.0+ in Brazil crustal 4.5+ in Brazil Deep 6.0+ in South America 1955 repeat Felt a quake 7.0+ in Mexico 7.0+ in Peru Big earthquake in Lima (5.0+) 7.5+ Japan 7.0+ in Africa any local quake in a 100km radius 3.0+ Frutal Slab tear event that can be widely felt anywhere Widely felt 3.0+ in The Netherlands Jonathan feeling a quake Deadly quake in Iran 6.5+ SSI Deadly earthquake in South America 5.0+ T&T 8.0+ anywhere 2.6+ in CDMX 7.0+ California Having a RS1D 7.5+ in Chile Rare crustal 6.0+ in Brazil crustal 4.5+ in Brazil Deep 6.0+ in South America 1955 repeat Felt a quake 7.0+ in Mexico 7.0+ in Peru Big earthquake in Lima (5.0+) 7.5+ Japan 7.0+ in Africa any local quake in a 100km radius 3.0+ Frutal
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Slab tear event that can be widely felt anywhere
Widely felt 3.0+ in The Netherlands
Jonathan feeling a quake
Deadly quake in Iran
6.5+ SSI
Deadly earthquake in South America
5.0+ T&T
8.0+ anywhere
2.6+ in CDMX
7.0+ California
Having a RS1D
7.5+ in Chile
Rare crustal 6.0+ in Brazil
crustal 4.5+ in Brazil
Deep 6.0+ in South America
1955 repeat
Felt a quake
7.0+ in Mexico
7.0+ in Peru
Big earthquake in Lima (5.0+)
7.5+ Japan
7.0+ in Africa
any local quake in a 100km radius
3.0+ Frutal