Someonetrips or fallswhilerunningawayRandomFogScreaming/yellingSpookedby ananimalClownLightsflicker orgo outMirrorsceneSomething/SomeonelevitatesUseless/dumbpolicePracticalJoke!Nudity orpeoplemakingout/gettingbusyBand/MusicalNumberKillerPOVAccidentallymaking asound thatalerts thebad guyAntagonistdoesn’tactuallydie/sequelbaitOccult orreligiousreferenceCreepyDollHardcutPhone/technologydoesn’t workJumpscareCreepyfacialexpressionSomeonegoes intoan attic orbasementDutchangleSomeoneoffers to“get help”Sketchylocals/hillbilliesSomeonebathesGlass or wood isbroken/destroyedDecapitationDrinking/drugsConcernedparent/partner/frienddoesn’t believeprotagonist(s)Someonesuffers aninjury butdoesn’t dieReferencesanotherhorrormovieDream/fantasySequenceAggressiveSynthmusicFlashbackCheesyone-linerComicreliefcharacterdiesImprobableamount ofbloodDeath byelectric orgas poweredtoolSomethingcreepy inthebackgroundDeath byfire orexplosionInaccuratescienceCarproblemsor can’tfind keysPossessedobjectGroupof ToughGuysSpookyhouse/buildingSomeonefinds adeadbody“Weshouldsplit up.”Hidingundera bedMaincharactertalks aboutpast traumaSomeonetrips or fallswhilerunningawayRandomFogScreaming/yellingSpookedby ananimalClownLightsflicker orgo outMirrorsceneSomething/SomeonelevitatesUseless/dumbpolicePracticalJoke!Nudity orpeoplemakingout/gettingbusyBand/MusicalNumberKillerPOVAccidentallymaking asound thatalerts thebad guyAntagonistdoesn’tactuallydie/sequelbaitOccult orreligiousreferenceCreepyDollHardcutPhone/technologydoesn’t workJumpscareCreepyfacialexpressionSomeonegoes intoan attic orbasementDutchangleSomeoneoffers to“get help”Sketchylocals/hillbilliesSomeonebathesGlass or wood isbroken/destroyedDecapitationDrinking/drugsConcernedparent/partner/frienddoesn’t believeprotagonist(s)Someonesuffers aninjury butdoesn’t dieReferencesanotherhorrormovieDream/fantasySequenceAggressiveSynthmusicFlashbackCheesyone-linerComicreliefcharacterdiesImprobableamount ofbloodDeath byelectric orgas poweredtoolSomethingcreepy inthebackgroundDeath byfire orexplosionInaccuratescienceCarproblemsor can’tfind keysPossessedobjectGroupof ToughGuysSpookyhouse/buildingSomeonefinds adeadbody“Weshouldsplit up.”Hidingundera bedMaincharactertalks aboutpast trauma

Horror Movie Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone trips or falls while running away
  2. Random Fog
  3. Screaming/yelling
  4. Spooked by an animal
  5. Clown
  6. Lights flicker or go out
  7. Mirror scene
  8. Something/Someone levitates
  9. Useless/dumb police
  10. Practical Joke!
  11. Nudity or people making out/getting busy
  12. Band/Musical Number
  13. Killer POV
  14. Accidentally making a sound that alerts the bad guy
  15. Antagonist doesn’t actually die/sequel bait
  16. Occult or religious reference
  17. Creepy Doll
  18. Hard cut
  19. Phone/technology doesn’t work
  20. Jumpscare
  21. Creepy facial expression
  22. Someone goes into an attic or basement
  23. Dutch angle
  24. Someone offers to “get help”
  25. Sketchy locals/hillbillies
  26. Someone bathes
  27. Glass or wood is broken/destroyed
  28. Decapitation
  29. Drinking/drugs
  30. Concerned parent/partner/friend doesn’t believe protagonist(s)
  31. Someone suffers an injury but doesn’t die
  32. References another horror movie
  33. Dream/fantasy Sequence
  34. Aggressive Synth music
  35. Flashback
  36. Cheesy one-liner
  37. Comic relief character dies
  38. Improbable amount of blood
  39. Death by electric or gas powered tool
  40. Something creepy in the background
  41. Death by fire or explosion
  42. Inaccurate science
  43. Car problems or can’t find keys
  44. Possessed object
  45. Group of Tough Guys
  46. Spooky house/building
  47. Someone finds a dead body
  48. “We should split up.”
  49. Hiding under a bed
  50. Main character talks about past trauma