tatteredclothingirreparabledamagewe cheatouthousefirelovin'TWICE inone dayprisonergoesberserkcolonist/animaldies and wereloadanimalfencebreaksvisitordeathanimaldies inour earalpaca4 diesbatteryexplodesturretgetsdestroyedmajorbreakriskenemyhasgrenadeshuge groupof animalsself-tame(5+)sky gazein terriblespotcataclysmiceventpsychicdroneshipclaudegets aheadshotfoodfallsfrom skymeteoritequarry.beignetkillssomethingclaudesleepspast 3pmfoodpoisoningtendencytowardsgoodwillmadpoodlesblackoutdrunkanimalconsumesalcohol/drugsinspiredrecruitmentmalariaheartattacktatteredclothingirreparabledamagewe cheatouthousefirelovin'TWICE inone dayprisonergoesberserkcolonist/animaldies and wereloadanimalfencebreaksvisitordeathanimaldies inour earalpaca4 diesbatteryexplodesturretgetsdestroyedmajorbreakriskenemyhasgrenadeshuge groupof animalsself-tame(5+)sky gazein terriblespotcataclysmiceventpsychicdroneshipclaudegets aheadshotfoodfallsfrom skymeteoritequarry.beignetkillssomethingclaudesleepspast 3pmfoodpoisoningtendencytowardsgoodwillmadpoodlesblackoutdrunkanimalconsumesalcohol/drugsinspiredrecruitmentmalariaheartattack

rimworld - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. tattered clothing
  2. irreparable damage we cheat out
  3. house fire
  4. lovin' TWICE in one day
  5. prisoner goes berserk
  6. colonist/animal dies and we reload
  7. animal fence breaks
  8. visitor death
  9. animal dies in our ear
  10. alpaca 4 dies
  11. battery explodes
  12. turret gets destroyed
  13. major break risk
  14. enemy has grenades
  15. huge group of animals self-tame (5+)
  16. sky gaze in terrible spot
  17. cataclysmic event
  18. psychic drone ship
  19. claude gets a headshot
  20. food falls from sky
  21. meteorite
  22. quarry.
  23. beignet kills something
  24. claude sleeps past 3pm
  25. food poisoning
  26. tendency towards goodwill
  27. mad poodles
  28. blackout drunk
  29. animal consumes alcohol/drugs
  30. inspired recruitment
  31. malaria
  32. heart attack