A quick waveis fine, donot get up togive a hug orsay hi. WAIT BEHINDYOURPUSHED INCHAIR TO BEDISMISSEDTO LINE UP. TRAVEL THEHALLWAYS SILENTLY,ONLY GIVING ASILENT WAVE TOOTHERS, AND STAYWITH THE GROUP(THIS IS YOUREXPECTED AREA INTHE HALLS). Handsto selfNot talk over her,show activelistening bylooking at her orwhat she is doing.Raise hand to aska question. Be respectful and kind,and know that theproject has an enddate. Ms. D is here tohelp any major issues,but learning to workwith others is anecessary skill. FREEAsk a neighborfirst orambassador,then raise yourhand to ask Ms.D. FREETurn it into thecorrect bin andgrab yourcomputer to hopon ST Math unlessgiven a differentinstruction. No SideconversationsFREEWhen there is apause for peopleto catch up onwriting notes orMs. D gives mepermission. Hand signals. Thumbunder pointer forrestroom, 3 for water,4 for break. If I giveyou permission for abreak, you need tobring me a timer. Raise yourhand and waitto be calledon. Don’t stealthinking. Quietlyreturn toyour seatand wait fordirections. Work independently forthe set time beforeasking an adult forhelp. You need to workquietly so others canfocus and do their bestwork.. Calmly andgoing to ourseat so Ms.D can takeattendance. Followdirectionsthe firsttimeDo not ask if we aregoing outside or going torecess early. Let yourclassmates give theirbest effort to show mehow they understoodtoday’s lesson. Whatmay be easy for you isnot easy for everyone. Start workimmediatelyUse schoolappropriatelanguageWait quietly atyour seat,whispering toneighbors orgatheringmaterials. MAKESUREYOUR AREAIS CLEANAND NEAT. WAITSILENTLY FOREVERYONETO JOIN INLINE. Quietly putnotebookaway andgrab cooldown. Enter the roomwithin three-ishminutes afterCREW is over.Actively listenby facing herwith my wholebody andignoring anydistractions. When Ms.D invitesus to startthe game. Stay inyourareaDoodle in themargins, puthead down,other quietactivities Check overnotes to makesure you haveeverythingfrom the day.1. We return to our seats2. Ambassadors pass outnotebooks3. We grab the pages offthe back table and putthem in our notebooks4. We wait for the timerto be over so class Check overnotes orworksheets tomake sure theyare fullycompleted.We follow thedirections of thegame and do nottarget specificstudents. If you arenot playing, you areat your seat waitingfor it to be done. FOLLOWDIRECTIONSTO PUTMATERIALSAWAY. A quick waveis fine, donot get up togive a hug orsay hi. WAIT BEHINDYOURPUSHED INCHAIR TO BEDISMISSEDTO LINE UP. TRAVEL THEHALLWAYS SILENTLY,ONLY GIVING ASILENT WAVE TOOTHERS, AND STAYWITH THE GROUP(THIS IS YOUREXPECTED AREA INTHE HALLS). Handsto selfNot talk over her,show activelistening bylooking at her orwhat she is doing.Raise hand to aska question. Be respectful and kind,and know that theproject has an enddate. Ms. D is here tohelp any major issues,but learning to workwith others is anecessary skill. FREEAsk a neighborfirst orambassador,then raise yourhand to ask Ms.D. FREETurn it into thecorrect bin andgrab yourcomputer to hopon ST Math unlessgiven a differentinstruction. No SideconversationsFREEWhen there is apause for peopleto catch up onwriting notes orMs. D gives mepermission. Hand signals. Thumbunder pointer forrestroom, 3 for water,4 for break. If I giveyou permission for abreak, you need tobring me a timer. Raise yourhand and waitto be calledon. Don’t stealthinking. Quietlyreturn toyour seatand wait fordirections. Work independently forthe set time beforeasking an adult forhelp. You need to workquietly so others canfocus and do their bestwork.. Calmly andgoing to ourseat so Ms.D can takeattendance. Followdirectionsthe firsttimeDo not ask if we aregoing outside or going torecess early. Let yourclassmates give theirbest effort to show mehow they understoodtoday’s lesson. Whatmay be easy for you isnot easy for everyone. Start workimmediatelyUse schoolappropriatelanguageWait quietly atyour seat,whispering toneighbors orgatheringmaterials. MAKESUREYOUR AREAIS CLEANAND NEAT. WAITSILENTLY FOREVERYONETO JOIN INLINE. Quietly putnotebookaway andgrab cooldown. Enter the roomwithin three-ishminutes afterCREW is over.Actively listenby facing herwith my wholebody andignoring anydistractions. When Ms.D invitesus to startthe game. Stay inyourareaDoodle in themargins, puthead down,other quietactivities Check overnotes to makesure you haveeverythingfrom the day.1. We return to our seats2. Ambassadors pass outnotebooks3. We grab the pages offthe back table and putthem in our notebooks4. We wait for the timerto be over so class Check overnotes orworksheets tomake sure theyare fullycompleted.We follow thedirections of thegame and do nottarget specificstudents. If you arenot playing, you areat your seat waitingfor it to be done. FOLLOWDIRECTIONSTO PUTMATERIALSAWAY. 

Expectations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
  1. A quick wave is fine, do not get up to give a hug or say hi.
  2. WAIT BEHIND YOUR PUSHED IN CHAIR TO BE DISMISSED TO LINE UP.
  3. TRAVEL THE HALLWAYS SILENTLY, ONLY GIVING A SILENT WAVE TO OTHERS, AND STAY WITH THE GROUP (THIS IS YOUR EXPECTED AREA IN THE HALLS).
  4. Hands to self
  5. Not talk over her, show active listening by looking at her or what she is doing. Raise hand to ask a question.
  6. Be respectful and kind, and know that the project has an end date. Ms. D is here to help any major issues, but learning to work with others is a necessary skill.
  7. FREE
  8. Ask a neighbor first or ambassador, then raise your hand to ask Ms. D.
  9. FREE
  10. Turn it into the correct bin and grab your computer to hop on ST Math unless given a different instruction.
  11. No Side conversations
  12. FREE
  13. When there is a pause for people to catch up on writing notes or Ms. D gives me permission.
  14. Hand signals. Thumb under pointer for restroom, 3 for water, 4 for break. If I give you permission for a break, you need to bring me a timer.
  15. Raise your hand and wait to be called on. Don’t steal thinking.
  16. Quietly return to your seat and wait for directions.
  17. Work independently for the set time before asking an adult for help. You need to work quietly so others can focus and do their best work. .
  18. Calmly and going to our seat so Ms. D can take attendance.
  19. Follow directions the first time
  20. Do not ask if we are going outside or going to recess early. Let your classmates give their best effort to show me how they understood today’s lesson. What may be easy for you is not easy for everyone.
  21. Start work immediately
  22. Use school appropriate language
  23. Wait quietly at your seat, whispering to neighbors or gathering materials.
  24. MAKE SURE YOUR AREA IS CLEAN AND NEAT.
  25. WAIT SILENTLY FOR EVERYONE TO JOIN IN LINE.
  26. Quietly put notebook away and grab cool down.
  27. Enter the room within three-ish minutes after CREW is over.
  28. Actively listen by facing her with my whole body and ignoring any distractions.
  29. When Ms. D invites us to start the game.
  30. Stay in your area
  31. Doodle in the margins, put head down, other quiet activities
  32. Check over notes to make sure you have everything from the day.
  33. 1. We return to our seats 2. Ambassadors pass out notebooks 3. We grab the pages off the back table and put them in our notebooks 4. We wait for the timer to be over so class
  34. Check over notes or worksheets to make sure they are fully completed.
  35. We follow the directions of the game and do not target specific students. If you are not playing, you are at your seat waiting for it to be done.
  36. FOLLOW DIRECTIONS TO PUT MATERIALS AWAY.