FigurativeLanguageProblem/SolutionRelevantCompareandContrastCoherentSynthesizeIllustrateTextStructureClarifyBiasConnotationParaphraseIntroduceChronologicalReasoningClaimDescriptiveLanguageCauseandEffectSimilePlagiarismMetaphorDescriptiveAnalyzeCiteSummarizeFigurativeLanguageProblem/SolutionRelevantCompareandContrastCoherentSynthesizeIllustrateTextStructureClarifyBiasConnotationParaphraseIntroduceChronologicalReasoningClaimDescriptiveLanguageCauseandEffectSimilePlagiarismMetaphorDescriptiveAnalyzeCiteSummarize

Bingo Words 26 - 50 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figurative Language
  2. Problem / Solution
  3. Relevant
  4. Compare and Contrast
  5. Coherent
  6. Synthesize
  7. Illustrate
  8. Text Structure
  9. Clarify
  10. Bias
  11. Connotation
  12. Paraphrase
  13. Introduce
  14. Chronological
  15. Reasoning
  16. Claim
  17. Descriptive Language
  18. Cause and Effect
  19. Simile
  20. Plagiarism
  21. Metaphor
  22. Descriptive
  23. Analyze
  24. Cite
  25. Summarize