Mood Setting Rhyme Climax Hook sentences Relevance Voice & Tone Characterization Style Editing Creative nonfiction Theme Audience Awareness Simile Paragraph structure Syntax Irony Exposition Sensory details Hyperbole Fiction Prewriting Onomatopoeia Transitions Alliteration Rising action Topic sentences Symbolism Form poetry Dialogue Peer review Conflict Metaphor Revision Reflection Figurative language Free verse Drafting Plot Diction Idiom Structure & Flow Resolution Oxymoron Publishing Personification Rhythm Falling action Mood Setting Rhyme Climax Hook sentences Relevance Voice & Tone Characterization Style Editing Creative nonfiction Theme Audience Awareness Simile Paragraph structure Syntax Irony Exposition Sensory details Hyperbole Fiction Prewriting Onomatopoeia Transitions Alliteration Rising action Topic sentences Symbolism Form poetry Dialogue Peer review Conflict Metaphor Revision Reflection Figurative language Free verse Drafting Plot Diction Idiom Structure & Flow Resolution Oxymoron Publishing Personification Rhythm Falling action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mood
Setting
Rhyme
Climax
Hook sentences
Relevance
Voice & Tone
Characterization
Style
Editing
Creative nonfiction
Theme
Audience Awareness
Simile
Paragraph structure
Syntax
Irony
Exposition
Sensory details
Hyperbole
Fiction
Prewriting
Onomatopoeia
Transitions
Alliteration
Rising action
Topic sentences
Symbolism
Form poetry
Dialogue
Peer review
Conflict
Metaphor
Revision
Reflection
Figurative language
Free verse
Drafting
Plot
Diction
Idiom
Structure & Flow
Resolution
Oxymoron
Publishing
Personification
Rhythm
Falling action