ObjectivePOVSceneForeshadowingStaticcharactersFlatcharactersFreezeframeClimaxAllusionMise-en-sceneSequenceVoice-overnarrationStockcharactersIronyMontageFormcutOutside-ineditingDeadtrackColorPeriodpiecesGlancingrhythmsFadein/outStillsAmbientsoundsMotifValueEstablishingshotInternalconflictDramaticfoilExternalconflictFoleyartistSlowmotionFlashcutsThemeInside-outeditingComplicationAllegoryOpticalsCross/parallelcutsExpositionFlashbackFastmotionSymbol/SymbolismSoftfocusObjectivePOVSceneForeshadowingStaticcharactersFlatcharactersFreezeframeClimaxAllusionMise-en-sceneSequenceVoice-overnarrationStockcharactersIronyMontageFormcutOutside-ineditingDeadtrackColorPeriodpiecesGlancingrhythmsFadein/outStillsAmbientsoundsMotifValueEstablishingshotInternalconflictDramaticfoilExternalconflictFoleyartistSlowmotionFlashcutsThemeInside-outeditingComplicationAllegoryOpticalsCross/parallelcutsExpositionFlashbackFastmotionSymbol/SymbolismSoftfocus

Film & Lit Final Exam - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
  1. Objective POV
  2. Scene
  3. Foreshadowing
  4. Static characters
  5. Flat characters
  6. Freeze frame
  7. Climax
  8. Allusion
  9. Mise-en-scene
  10. Sequence
  11. Voice-over narration
  12. Stock characters
  13. Irony
  14. Montage
  15. Form cut
  16. Outside-in editing
  17. Dead track
  18. Color
  19. Period pieces
  20. Glancing rhythms
  21. Fade in/out
  22. Stills
  23. Ambient sounds
  24. Motif
  25. Value
  26. Establishing shot
  27. Internal conflict
  28. Dramatic foil
  29. External conflict
  30. Foley artist
  31. Slow motion
  32. Flash cuts
  33. Theme
  34. Inside-out editing
  35. Complication
  36. Allegory
  37. Opticals
  38. Cross/parallel cuts
  39. Exposition
  40. Flashback
  41. Fast motion
  42. Symbol/Symbolism
  43. Soft focus