ColorForeshadowingStockcharactersSymbol/SymbolismInternalconflictSlowmotionPeriodpiecesFlatcharactersMontageStaticcharactersThemeComplicationIronyFastmotionDramaticfoilDeadtrackFlashcutsOutside-ineditingMise-en-sceneAllegoryFreezeframeFormcutObjectivePOVEstablishingshotExpositionOpticalsGlancingrhythmsClimaxFlashbackFadein/outMotifInside-outeditingCross/parallelcutsSoftfocusStillsAllusionAmbientsoundsFoleyartistExternalconflictVoice-overnarrationValueSceneSequenceColorForeshadowingStockcharactersSymbol/SymbolismInternalconflictSlowmotionPeriodpiecesFlatcharactersMontageStaticcharactersThemeComplicationIronyFastmotionDramaticfoilDeadtrackFlashcutsOutside-ineditingMise-en-sceneAllegoryFreezeframeFormcutObjectivePOVEstablishingshotExpositionOpticalsGlancingrhythmsClimaxFlashbackFadein/outMotifInside-outeditingCross/parallelcutsSoftfocusStillsAllusionAmbientsoundsFoleyartistExternalconflictVoice-overnarrationValueSceneSequence

Film & Lit Final Exam - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Color
  2. Foreshadowing
  3. Stock characters
  4. Symbol/Symbolism
  5. Internal conflict
  6. Slow motion
  7. Period pieces
  8. Flat characters
  9. Montage
  10. Static characters
  11. Theme
  12. Complication
  13. Irony
  14. Fast motion
  15. Dramatic foil
  16. Dead track
  17. Flash cuts
  18. Outside-in editing
  19. Mise-en-scene
  20. Allegory
  21. Freeze frame
  22. Form cut
  23. Objective POV
  24. Establishing shot
  25. Exposition
  26. Opticals
  27. Glancing rhythms
  28. Climax
  29. Flashback
  30. Fade in/out
  31. Motif
  32. Inside-out editing
  33. Cross/parallel cuts
  34. Soft focus
  35. Stills
  36. Allusion
  37. Ambient sounds
  38. Foley artist
  39. External conflict
  40. Voice-over narration
  41. Value
  42. Scene
  43. Sequence