FastmotionAllusionAmbientsoundsGlancingrhythmsFormcutInternalconflictAllegoryClimaxCross/parallelcutsSlowmotionFoleyartistStaticcharactersDramaticfoilInside-outeditingMotifComplicationStockcharactersFlatcharactersFadein/outSceneSoftfocusEstablishingshotValueFreezeframeExpositionOutside-ineditingExternalconflictPeriodpiecesMontageIronySequenceMise-en-sceneDeadtrackStillsFlashbackThemeVoice-overnarrationColorOpticalsSymbol/SymbolismObjectivePOVFlashcutsForeshadowingFastmotionAllusionAmbientsoundsGlancingrhythmsFormcutInternalconflictAllegoryClimaxCross/parallelcutsSlowmotionFoleyartistStaticcharactersDramaticfoilInside-outeditingMotifComplicationStockcharactersFlatcharactersFadein/outSceneSoftfocusEstablishingshotValueFreezeframeExpositionOutside-ineditingExternalconflictPeriodpiecesMontageIronySequenceMise-en-sceneDeadtrackStillsFlashbackThemeVoice-overnarrationColorOpticalsSymbol/SymbolismObjectivePOVFlashcutsForeshadowing

Film & Lit Final Exam Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fast motion
  2. Allusion
  3. Ambient sounds
  4. Glancing rhythms
  5. Form cut
  6. Internal conflict
  7. Allegory
  8. Climax
  9. Cross/parallel cuts
  10. Slow motion
  11. Foley artist
  12. Static characters
  13. Dramatic foil
  14. Inside-out editing
  15. Motif
  16. Complication
  17. Stock characters
  18. Flat characters
  19. Fade in/out
  20. Scene
  21. Soft focus
  22. Establishing shot
  23. Value
  24. Freeze frame
  25. Exposition
  26. Outside-in editing
  27. External conflict
  28. Period pieces
  29. Montage
  30. Irony
  31. Sequence
  32. Mise-en-scene
  33. Dead track
  34. Stills
  35. Flashback
  36. Theme
  37. Voice-over narration
  38. Color
  39. Opticals
  40. Symbol/Symbolism
  41. Objective POV
  42. Flash cuts
  43. Foreshadowing