DeadtrackSequenceAllegoryStillsMise-en-scenePeriodpiecesThemeSoftfocusDramaticfoilOutside-ineditingFlashbackStaticcharactersComplicationFreezeframeExpositionIronyFlashcutsClimaxValueAmbientsoundsMontageSceneFadein/outExternalconflictCross/parallelcutsInternalconflictMotifEstablishingshotObjectivePOVFormcutGlancingrhythmsInside-outeditingOpticalsFastmotionSlowmotionFoleyartistSymbol/SymbolismColorFlatcharactersVoice-overnarrationStockcharactersForeshadowingAllusionDeadtrackSequenceAllegoryStillsMise-en-scenePeriodpiecesThemeSoftfocusDramaticfoilOutside-ineditingFlashbackStaticcharactersComplicationFreezeframeExpositionIronyFlashcutsClimaxValueAmbientsoundsMontageSceneFadein/outExternalconflictCross/parallelcutsInternalconflictMotifEstablishingshotObjectivePOVFormcutGlancingrhythmsInside-outeditingOpticalsFastmotionSlowmotionFoleyartistSymbol/SymbolismColorFlatcharactersVoice-overnarrationStockcharactersForeshadowingAllusion

Film & Lit Final Exam Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dead track
  2. Sequence
  3. Allegory
  4. Stills
  5. Mise-en-scene
  6. Period pieces
  7. Theme
  8. Soft focus
  9. Dramatic foil
  10. Outside-in editing
  11. Flashback
  12. Static characters
  13. Complication
  14. Freeze frame
  15. Exposition
  16. Irony
  17. Flash cuts
  18. Climax
  19. Value
  20. Ambient sounds
  21. Montage
  22. Scene
  23. Fade in/out
  24. External conflict
  25. Cross/parallel cuts
  26. Internal conflict
  27. Motif
  28. Establishing shot
  29. Objective POV
  30. Form cut
  31. Glancing rhythms
  32. Inside-out editing
  33. Opticals
  34. Fast motion
  35. Slow motion
  36. Foley artist
  37. Symbol/Symbolism
  38. Color
  39. Flat characters
  40. Voice-over narration
  41. Stock characters
  42. Foreshadowing
  43. Allusion