ForeshadowingVoice-overnarrationStockcharactersColorClimaxExpositionFlashcutsInternalconflictExternalconflictMotifMontageSequenceDramaticfoilComplicationPeriodpiecesDeadtrackStillsMise-en-sceneCross/parallelcutsFoleyartistThemeFastmotionObjectivePOVFormcutAllusionValueFlatcharactersOutside-ineditingFreezeframeStaticcharactersAllegorySceneIronySlowmotionGlancingrhythmsSymbol/SymbolismFlashbackFadein/outSoftfocusOpticalsInside-outeditingAmbientsoundsEstablishingshotForeshadowingVoice-overnarrationStockcharactersColorClimaxExpositionFlashcutsInternalconflictExternalconflictMotifMontageSequenceDramaticfoilComplicationPeriodpiecesDeadtrackStillsMise-en-sceneCross/parallelcutsFoleyartistThemeFastmotionObjectivePOVFormcutAllusionValueFlatcharactersOutside-ineditingFreezeframeStaticcharactersAllegorySceneIronySlowmotionGlancingrhythmsSymbol/SymbolismFlashbackFadein/outSoftfocusOpticalsInside-outeditingAmbientsoundsEstablishingshot

Film & Lit Final Exam Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foreshadowing
  2. Voice-over narration
  3. Stock characters
  4. Color
  5. Climax
  6. Exposition
  7. Flash cuts
  8. Internal conflict
  9. External conflict
  10. Motif
  11. Montage
  12. Sequence
  13. Dramatic foil
  14. Complication
  15. Period pieces
  16. Dead track
  17. Stills
  18. Mise-en-scene
  19. Cross/parallel cuts
  20. Foley artist
  21. Theme
  22. Fast motion
  23. Objective POV
  24. Form cut
  25. Allusion
  26. Value
  27. Flat characters
  28. Outside-in editing
  29. Freeze frame
  30. Static characters
  31. Allegory
  32. Scene
  33. Irony
  34. Slow motion
  35. Glancing rhythms
  36. Symbol/Symbolism
  37. Flashback
  38. Fade in/out
  39. Soft focus
  40. Opticals
  41. Inside-out editing
  42. Ambient sounds
  43. Establishing shot