Foreshadowing External conflict Symbol/Symbolism Static characters Voice- over narration Complication Outside- in editing Stock characters Opticals Irony Scene Cross/parallel cuts Foley artist Allusion Flashback Form cut Flat characters Motif Fast motion Inside- out editing Dead track Exposition Color Freeze frame Period pieces Dramatic foil Glancing rhythms Stills Slow motion Value Ambient sounds Mise- en- scene Soft focus Fade in/out Montage Objective POV Internal conflict Establishing shot Flash cuts Allegory Theme Sequence Climax Foreshadowing External conflict Symbol/Symbolism Static characters Voice- over narration Complication Outside- in editing Stock characters Opticals Irony Scene Cross/parallel cuts Foley artist Allusion Flashback Form cut Flat characters Motif Fast motion Inside- out editing Dead track Exposition Color Freeze frame Period pieces Dramatic foil Glancing rhythms Stills Slow motion Value Ambient sounds Mise- en- scene Soft focus Fade in/out Montage Objective POV Internal conflict Establishing shot Flash cuts Allegory Theme Sequence Climax
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Foreshadowing
External conflict
Symbol/Symbolism
Static characters
Voice-over narration
Complication
Outside-in editing
Stock characters
Opticals
Irony
Scene
Cross/parallel cuts
Foley artist
Allusion
Flashback
Form cut
Flat characters
Motif
Fast motion
Inside-out editing
Dead track
Exposition
Color
Freeze frame
Period pieces
Dramatic foil
Glancing rhythms
Stills
Slow motion
Value
Ambient sounds
Mise-en-scene
Soft focus
Fade in/out
Montage
Objective POV
Internal conflict
Establishing shot
Flash cuts
Allegory
Theme
Sequence
Climax