Speech-to-TextText-to-SpeechPreferentialSeatingDirectionsReadAloud /ClarifiedFrequentuse ofpraiseModifiedGradingSmall-Groupor SeparateTestingLocationGraphicOrganizersTestsReadAloudUse ofCalculatorOpenbook/opennotes testFrequentBreaksExtendedDeadlines/ FlexibleDue DatesPositiveBehaviorSupportsPresentingWork to theTeacherOnlyNote-TakingSupportBreaksDuringWork orTestsReduced orModifiedAssignmentsExtendedTimeAccess toResourceRoomCheck-Ins forUnderstandingChunkingWorkPromptstudent tostayfocusedUse ofFidgets orSensoryToolsMovementBreaksHeadphonesSpeech-to-TextText-to-SpeechPreferentialSeatingDirectionsReadAloud /ClarifiedFrequentuse ofpraiseModifiedGradingSmall-Groupor SeparateTestingLocationGraphicOrganizersTestsReadAloudUse ofCalculatorOpenbook/opennotes testFrequentBreaksExtendedDeadlines/ FlexibleDue DatesPositiveBehaviorSupportsPresentingWork to theTeacherOnlyNote-TakingSupportBreaksDuringWork orTestsReduced orModifiedAssignmentsExtendedTimeAccess toResourceRoomCheck-Ins forUnderstandingChunkingWorkPromptstudent tostayfocusedUse ofFidgets orSensoryToolsMovementBreaksHeadphones

Accommidations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Speech-to-Text
  2. Text-to-Speech
  3. Preferential Seating
  4. Directions Read Aloud / Clarified
  5. Frequent use of praise
  6. Modified Grading
  7. Small-Group or Separate Testing Location
  8. Graphic Organizers
  9. Tests Read Aloud
  10. Use of Calculator
  11. Open book/open notes test
  12. Frequent Breaks
  13. Extended Deadlines / Flexible Due Dates
  14. Positive Behavior Supports
  15. Presenting Work to the Teacher Only
  16. Note-Taking Support
  17. Breaks During Work or Tests
  18. Reduced or Modified Assignments
  19. Extended Time
  20. Access to Resource Room
  21. Check-Ins for Understanding
  22. Chunking Work
  23. Prompt student to stay focused
  24. Use of Fidgets or Sensory Tools
  25. Movement Breaks
  26. Headphones