DocumentationUnitTestingDesignStructuresTeamDevelopmentStaticAnalysisNIHardwareTeamDevelopmentOpenSourceFPGAStyleAdvancedProgrammingTechniquesDesignStructuresUI &UXDesignDQMHDevOpsLarge scaleapplicationdevelopmentSecurityDQMHDevOpsSecurityVersionControlFPGAAdvancedProgrammingTechniquesStaticAnalysisOpenSource“Under theHood”(presentationsfrom NI teamprovidingbackground)StyleUnitTestingNIHardwareLarge scaleapplicationdevelopmentCI/CDCI/CD“Under theHood”(presentationsfrom NI teamprovidingbackground)UI &UXDesignRefactoringVersionControlDocumentationRefactoringDocumentationUnitTestingDesignStructuresTeamDevelopmentStaticAnalysisNIHardwareTeamDevelopmentOpenSourceFPGAStyleAdvancedProgrammingTechniquesDesignStructuresUI &UXDesignDQMHDevOpsLarge scaleapplicationdevelopmentSecurityDQMHDevOpsSecurityVersionControlFPGAAdvancedProgrammingTechniquesStaticAnalysisOpenSource“Under theHood”(presentationsfrom NI teamprovidingbackground)StyleUnitTestingNIHardwareLarge scaleapplicationdevelopmentCI/CDCI/CD“Under theHood”(presentationsfrom NI teamprovidingbackground)UI &UXDesignRefactoringVersionControlDocumentationRefactoring

GDevCon 2026 Topics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Documentation
  2. Unit Testing
  3. Design Structures
  4. Team Development
  5. Static Analysis
  6. NI Hardware
  7. Team Development
  8. Open Source
  9. FPGA
  10. Style
  11. Advanced Programming Techniques
  12. Design Structures
  13. UI & UX Design
  14. DQMH
  15. DevOps
  16. Large scale application development
  17. Security
  18. DQMH
  19. DevOps
  20. Security
  21. Version Control
  22. FPGA
  23. Advanced Programming Techniques
  24. Static Analysis
  25. Open Source
  26. “Under the Hood”(presentations from NI team providing background)
  27. Style
  28. Unit Testing
  29. NI Hardware
  30. Large scale application development
  31. CI/CD
  32. CI/CD
  33. “Under the Hood”(presentations from NI team providing background)
  34. UI & UX Design
  35. Refactoring
  36. Version Control
  37. Documentation
  38. Refactoring