+ and - qualities of a character the big message or idea one character vs the govt. narrator is outside the story is telling it a hint of something to come later the events in story one character vs one character giving human character- istics to a non human the main character/ the good guy the feeling the author wants us to feel the strange twist in the story the one who causes the problems/ bad guy when the author paints a picture with words the repeated use of a sound one character vs an animal a disagree- ment one character's inner struggle comparing one thing with another crash bang boom when an object takes on a meaning who is telling the story comparing two unlike things I am the narrator of the story narrator is all knowing + and - qualities of a character the big message or idea one character vs the govt. narrator is outside the story is telling it a hint of something to come later the events in story one character vs one character giving human character- istics to a non human the main character/ the good guy the feeling the author wants us to feel the strange twist in the story the one who causes the problems/ bad guy when the author paints a picture with words the repeated use of a sound one character vs an animal a disagree- ment one character's inner struggle comparing one thing with another crash bang boom when an object takes on a meaning who is telling the story comparing two unlike things I am the narrator of the story narrator is all knowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
+ and -
qualities of a character
the big message or idea
one character vs
the govt.
narrator is outside the story is telling it
a hint of something to come later
the events
in story
one character vs one character
giving human character-
istics to a non human
the main character/ the good guy
the feeling the author wants us to feel
the strange
twist in the story
the one who causes the problems/
bad guy
when the author paints a picture with words
the repeated use of a sound
one character vs
an animal
a disagree-
ment
one character's
inner struggle
comparing one thing with another
crash
bang
boom
when an object takes on a meaning
who is telling the story
comparing two unlike things
I am the narrator of the story
narrator is all knowing