Awkward silence Someone speaks in tongues The family becomes emotional Someone falls out Dry spirit St. John owl hoots Family attitude “Somebody will catch that after while” Church goes past normal time Someone gets up to speak during announcements Low attendance Mics scream Shade shot Someone makes change at the table Horrible parking High attendance Church starts late Church starts on time “Come on somebody “ Off key singing Family stares at someone More than one “deacon is present” “Prophetic word comes forth” Someone shouts Awkward silence Someone speaks in tongues The family becomes emotional Someone falls out Dry spirit St. John owl hoots Family attitude “Somebody will catch that after while” Church goes past normal time Someone gets up to speak during announcements Low attendance Mics scream Shade shot Someone makes change at the table Horrible parking High attendance Church starts late Church starts on time “Come on somebody “ Off key singing Family stares at someone More than one “deacon is present” “Prophetic word comes forth” Someone shouts
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Awkward silence
G-Someone speaks in tongues
G-The family becomes emotional
N-Someone falls out
N-Dry spirit
I-St. John owl hoots
B-Family attitude
I-“Somebody will catch that after while”
O-Church goes past normal time
N-Someone gets up to speak during announcements
B-Low attendance
G-Mics scream
O-Shade shot
B-Someone makes change at the table
I-Horrible parking
N-High attendance
G-Church starts late
I-Church starts on time
O-“Come on somebody “
B-Off key singing
O-Family stares at someone
I-More than one “deacon is present”
G-“Prophetic word comes forth”
B-Someone shouts