Someone speaks in tongues Someone makes change at the table Off key singing Dry spirit Awkward silence Mics scream High attendance More than one “deacon is present” Horrible parking Family stares at someone Someone shouts Family attitude Church goes past normal time Low attendance “Prophetic word comes forth” Someone gets up to speak during announcements “Come on somebody “ Church starts on time “Somebody will catch that after while” Shade shot The family becomes emotional Church starts late St. John owl hoots Someone falls out Someone speaks in tongues Someone makes change at the table Off key singing Dry spirit Awkward silence Mics scream High attendance More than one “deacon is present” Horrible parking Family stares at someone Someone shouts Family attitude Church goes past normal time Low attendance “Prophetic word comes forth” Someone gets up to speak during announcements “Come on somebody “ Church starts on time “Somebody will catch that after while” Shade shot The family becomes emotional Church starts late St. John owl hoots Someone falls out
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Someone speaks in tongues
B-Someone makes change at the table
B-Off key singing
N-Dry spirit
O-Awkward silence
G-Mics scream
N-High attendance
I-More than one “deacon is present”
I-Horrible parking
O-Family stares at someone
B-Someone shouts
B-Family attitude
O-Church goes past normal time
B-Low attendance
G-“Prophetic word comes forth”
N-Someone gets up to speak during announcements
O-“Come on somebody “
I-Church starts on time
I-“Somebody will catch that after while”
O-Shade shot
G-The family becomes emotional
G-Church starts late
I-St. John owl hoots
N-Someone falls out