FoursescreentimeSOMEONEchangescolorHostchangeGRASSYSPEAKSSNOWBALLISIMPORTANT2763PF/YFinteractionTwofindsGrassyNo cake atstake/songchangeFirey/8BallWESEEFOURTWOSPEAKSWESEE XMOREALGEBRALIENSLeafyscreentimeNochallengeMORE THREESCREENTIMENoeliminationTWOGETSUPCurrentEXITorsescape/morescreentimeIntrochange/nointroSMTHABTGATYSOME/EVERY1GETSRECOVEREDGRASSYGETSOUTFoursescreentimeSOMEONEchangescolorHostchangeGRASSYSPEAKSSNOWBALLISIMPORTANT2763PF/YFinteractionTwofindsGrassyNo cake atstake/songchangeFirey/8BallWESEEFOURTWOSPEAKSWESEE XMOREALGEBRALIENSLeafyscreentimeNochallengeMORE THREESCREENTIMENoeliminationTWOGETSUPCurrentEXITorsescape/morescreentimeIntrochange/nointroSMTHABTGATYSOME/EVERY1GETSRECOVEREDGRASSYGETSOUT

TPOT 21 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fourse screentime
  2. SOMEONE changes color
  3. Host change
  4. GRASSY SPEAKS
  5. SNOWBALL IS IMPORTANT
  6. 2763
  7. PF/YF interaction
  8. Two finds Grassy
  9. No cake at stake/song change
  10. Firey/8 Ball
  11. WE SEE FOUR
  12. TWO SPEAKS
  13. WE SEE X
  14. MORE ALGEBRALIENS
  15. Leafy screentime
  16. No challenge
  17. MORE THREE SCREENTIME
  18. No elimination
  19. TWO GETS UP
  20. Current EXITors escape/more screentime
  21. Intro change/no intro
  22. SMTH ABT GATY
  23. SOME/EVERY1 GETS RECOVERED
  24. GRASSY GETS OUT