2763 WE SEE X PF/YF interaction No elimination Current EXITors escape/more screentime Host change GRASSY SPEAKS No challenge Fourse screentime Firey/8 Ball TWO SPEAKS MORE THREE SCREENTIME Two finds Grassy GRASSY GETS OUT SOME/EVERY1 GETS RECOVERED WE SEE FOUR Leafy screentime SOMEONE changes color MORE ALGEBRALIENS No cake at stake/song change TWO GETS UP SNOWBALL IS IMPORTANT Intro change/no intro SMTH ABT GATY 2763 WE SEE X PF/YF interaction No elimination Current EXITors escape/more screentime Host change GRASSY SPEAKS No challenge Fourse screentime Firey/8 Ball TWO SPEAKS MORE THREE SCREENTIME Two finds Grassy GRASSY GETS OUT SOME/EVERY1 GETS RECOVERED WE SEE FOUR Leafy screentime SOMEONE changes color MORE ALGEBRALIENS No cake at stake/song change TWO GETS UP SNOWBALL IS IMPORTANT Intro change/no intro SMTH ABT GATY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2763
WE SEE X
PF/YF interaction
No elimination
Current EXITors escape/more screentime
Host change
GRASSY SPEAKS
No challenge
Fourse screentime
Firey/8 Ball
TWO SPEAKS
MORE THREE SCREENTIME
Two finds Grassy
GRASSY GETS OUT
SOME/EVERY1 GETS RECOVERED
WE SEE FOUR
Leafy screentime
SOMEONE changes color
MORE ALGEBRALIENS
No cake at stake/song change
TWO GETS UP
SNOWBALL IS IMPORTANT
Intro change/no intro
SMTH ABT GATY