2763WESEE XPF/YFinteractionNoeliminationCurrentEXITorsescape/morescreentimeHostchangeGRASSYSPEAKSNochallengeFoursescreentimeFirey/8BallTWOSPEAKSMORE THREESCREENTIMETwofindsGrassyGRASSYGETSOUTSOME/EVERY1GETSRECOVEREDWESEEFOURLeafyscreentimeSOMEONEchangescolorMOREALGEBRALIENSNo cake atstake/songchangeTWOGETSUPSNOWBALLISIMPORTANTIntrochange/nointroSMTHABTGATY2763WESEE XPF/YFinteractionNoeliminationCurrentEXITorsescape/morescreentimeHostchangeGRASSYSPEAKSNochallengeFoursescreentimeFirey/8BallTWOSPEAKSMORE THREESCREENTIMETwofindsGrassyGRASSYGETSOUTSOME/EVERY1GETSRECOVEREDWESEEFOURLeafyscreentimeSOMEONEchangescolorMOREALGEBRALIENSNo cake atstake/songchangeTWOGETSUPSNOWBALLISIMPORTANTIntrochange/nointroSMTHABTGATY

TPOT 21 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 2763
  2. WE SEE X
  3. PF/YF interaction
  4. No elimination
  5. Current EXITors escape/more screentime
  6. Host change
  7. GRASSY SPEAKS
  8. No challenge
  9. Fourse screentime
  10. Firey/8 Ball
  11. TWO SPEAKS
  12. MORE THREE SCREENTIME
  13. Two finds Grassy
  14. GRASSY GETS OUT
  15. SOME/EVERY1 GETS RECOVERED
  16. WE SEE FOUR
  17. Leafy screentime
  18. SOMEONE changes color
  19. MORE ALGEBRALIENS
  20. No cake at stake/song change
  21. TWO GETS UP
  22. SNOWBALL IS IMPORTANT
  23. Intro change/no intro
  24. SMTH ABT GATY