CurrentEXITorsescape/morescreentimeFOURSESCREENTIMEevery1abandonsthe game forthe greatergoodFOUR/XSCREENTIMEGRASSYSPEAKSNo cake atstake/songchangeMORE THREESCREENTIMESNOWBALLISIMPORTANTBLACKHOLEIS SAFEMOREALGEBRALIENSTWO/SOMEONEFINDS GRASSYPencilscreentime/messesup the timelineFIERY/8BALLHOSTCHANGESOME/EVERY1GETSRECOVERED2763Introchange/nointroNochallengeLEAFY/FIREAFYREUNIONTWO GETSUP/ANDORSPEAKSLEAFYSTENT ORSMTHBLACK HOLESCREENTIMEFOURXREUNIONSMTHABTGATYCurrentEXITorsescape/morescreentimeFOURSESCREENTIMEevery1abandonsthe game forthe greatergoodFOUR/XSCREENTIMEGRASSYSPEAKSNo cake atstake/songchangeMORE THREESCREENTIMESNOWBALLISIMPORTANTBLACKHOLEIS SAFEMOREALGEBRALIENSTWO/SOMEONEFINDS GRASSYPencilscreentime/messesup the timelineFIERY/8BALLHOSTCHANGESOME/EVERY1GETSRECOVERED2763Introchange/nointroNochallengeLEAFY/FIREAFYREUNIONTWO GETSUP/ANDORSPEAKSLEAFYSTENT ORSMTHBLACK HOLESCREENTIMEFOURXREUNIONSMTHABTGATY

TPOT 21 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Current EXITors escape/more screentime
  2. FOURSE SCREENTIME
  3. every1 abandons the game for the greater good
  4. FOUR/X SCREENTIME
  5. GRASSY SPEAKS
  6. No cake at stake/song change
  7. MORE THREE SCREENTIME
  8. SNOWBALL IS IMPORTANT
  9. BLACK HOLE IS SAFE
  10. MORE ALGEBRALIENS
  11. TWO/SOMEONE FINDS GRASSY
  12. Pencil screentime/messes up the timeline
  13. FIERY/8 BALL
  14. HOST CHANGE
  15. SOME/EVERY1 GETS RECOVERED
  16. 2763
  17. Intro change/no intro
  18. No challenge
  19. LEAFY /FIREAFY REUNION
  20. TWO GETS UP/AND OR SPEAKS
  21. LEAFYS TENT OR SMTH
  22. BLACK HOLE SCREENTIME
  23. FOURX REUNION
  24. SMTH ABT GATY