Introchange/nointroGRASSYSPEAKSMORE THREESCREENTIMEMOREALGEBRALIENSBLACK HOLESCREENTIME2763FOUR/XSCREENTIMENo cake atstake/songchangeTWO GETSUP/ANDORSPEAKSSMTHABTGATYFIERY/8BALLFOURXREUNIONFOURSESCREENTIMEPencilscreentime/messesup the timelineLEAFY/FIREAFYREUNIONCurrentEXITorsescape/morescreentimeNochallengeHOSTCHANGESOME/EVERY1GETSRECOVEREDTWO/SOMEONEFINDS GRASSYSNOWBALLISIMPORTANTevery1abandonsthe game forthe greatergoodBLACKHOLEIS SAFELEAFYSTENT ORSMTHIntrochange/nointroGRASSYSPEAKSMORE THREESCREENTIMEMOREALGEBRALIENSBLACK HOLESCREENTIME2763FOUR/XSCREENTIMENo cake atstake/songchangeTWO GETSUP/ANDORSPEAKSSMTHABTGATYFIERY/8BALLFOURXREUNIONFOURSESCREENTIMEPencilscreentime/messesup the timelineLEAFY/FIREAFYREUNIONCurrentEXITorsescape/morescreentimeNochallengeHOSTCHANGESOME/EVERY1GETSRECOVEREDTWO/SOMEONEFINDS GRASSYSNOWBALLISIMPORTANTevery1abandonsthe game forthe greatergoodBLACKHOLEIS SAFELEAFYSTENT ORSMTH

TPOT 21 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Intro change/no intro
  2. GRASSY SPEAKS
  3. MORE THREE SCREENTIME
  4. MORE ALGEBRALIENS
  5. BLACK HOLE SCREENTIME
  6. 2763
  7. FOUR/X SCREENTIME
  8. No cake at stake/song change
  9. TWO GETS UP/AND OR SPEAKS
  10. SMTH ABT GATY
  11. FIERY/8 BALL
  12. FOURX REUNION
  13. FOURSE SCREENTIME
  14. Pencil screentime/messes up the timeline
  15. LEAFY /FIREAFY REUNION
  16. Current EXITors escape/more screentime
  17. No challenge
  18. HOST CHANGE
  19. SOME/EVERY1 GETS RECOVERED
  20. TWO/SOMEONE FINDS GRASSY
  21. SNOWBALL IS IMPORTANT
  22. every1 abandons the game for the greater good
  23. BLACK HOLE IS SAFE
  24. LEAFYS TENT OR SMTH