CurrentEXITorsescape/morescreentimeNo cake atstake/songchangeFIERY/8BALLBLACK HOLESCREENTIMESMTHABTGATYIntrochange/nointroFOURSESCREENTIMEFOUR/XSCREENTIMEPencilscreentime/messesup the timelineGRASSYSPEAKSTWO GETSUP/ANDORSPEAKSSNOWBALLISIMPORTANTSOME/EVERY1GETSRECOVEREDNochallengeevery1abandonsthe game forthe greatergoodMOREALGEBRALIENSLEAFYSTENT ORSMTH2763MORE THREESCREENTIMEFOURXREUNIONTWO/SOMEONEFINDS GRASSYBLACKHOLEIS SAFEHOSTCHANGELEAFY/FIREAFYREUNIONCurrentEXITorsescape/morescreentimeNo cake atstake/songchangeFIERY/8BALLBLACK HOLESCREENTIMESMTHABTGATYIntrochange/nointroFOURSESCREENTIMEFOUR/XSCREENTIMEPencilscreentime/messesup the timelineGRASSYSPEAKSTWO GETSUP/ANDORSPEAKSSNOWBALLISIMPORTANTSOME/EVERY1GETSRECOVEREDNochallengeevery1abandonsthe game forthe greatergoodMOREALGEBRALIENSLEAFYSTENT ORSMTH2763MORE THREESCREENTIMEFOURXREUNIONTWO/SOMEONEFINDS GRASSYBLACKHOLEIS SAFEHOSTCHANGELEAFY/FIREAFYREUNION

TPOT 21 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Current EXITors escape/more screentime
  2. No cake at stake/song change
  3. FIERY/8 BALL
  4. BLACK HOLE SCREENTIME
  5. SMTH ABT GATY
  6. Intro change/no intro
  7. FOURSE SCREENTIME
  8. FOUR/X SCREENTIME
  9. Pencil screentime/messes up the timeline
  10. GRASSY SPEAKS
  11. TWO GETS UP/AND OR SPEAKS
  12. SNOWBALL IS IMPORTANT
  13. SOME/EVERY1 GETS RECOVERED
  14. No challenge
  15. every1 abandons the game for the greater good
  16. MORE ALGEBRALIENS
  17. LEAFYS TENT OR SMTH
  18. 2763
  19. MORE THREE SCREENTIME
  20. FOURX REUNION
  21. TWO/SOMEONE FINDS GRASSY
  22. BLACK HOLE IS SAFE
  23. HOST CHANGE
  24. LEAFY /FIREAFY REUNION