Chargeback Fail SSJ at wave start Pauses CG Run Misses Railcannon Entrance / Hall center start C/D-Rank (After 1st wave) Failed Conduction E-Rail w/ out Coins or Nails Floor Dweller Random Gasoline Mailrail w/ out Core Sentry One- Shot Fail Bad Saw Trap CE Shotgun Doesn’t set Insurr on fire Jumpstart Cord Snap Forgets to use Railcannon 2x in a row Magnet pulls ridden Rocket All Jackhammers on Cooldown Guttertank Punched Coin hits core/rocket Useless Railcannon Virtue One- Shot Fail Fails Quickmount 2x in a row Instant Corkscrew Blow Mindflayer Homerun Fail Mindflayer Intercepts ridden Rocket Backblasts into the sky Draws Weapon, Does Nothing Iconoclasm Fail Misses Coins Gutterman shoots ridden Rocket Whiplash idol'd enemy Guard Break Fail Custom CG Area Off- Screen Parry Caught trying to parry w/ Knuckleblaster Misses Whiplash 2x in a row Rocket pull Fail Chargeback Fail SSJ at wave start Pauses CG Run Misses Railcannon Entrance / Hall center start C/D-Rank (After 1st wave) Failed Conduction E-Rail w/ out Coins or Nails Floor Dweller Random Gasoline Mailrail w/ out Core Sentry One- Shot Fail Bad Saw Trap CE Shotgun Doesn’t set Insurr on fire Jumpstart Cord Snap Forgets to use Railcannon 2x in a row Magnet pulls ridden Rocket All Jackhammers on Cooldown Guttertank Punched Coin hits core/rocket Useless Railcannon Virtue One- Shot Fail Fails Quickmount 2x in a row Instant Corkscrew Blow Mindflayer Homerun Fail Mindflayer Intercepts ridden Rocket Backblasts into the sky Draws Weapon, Does Nothing Iconoclasm Fail Misses Coins Gutterman shoots ridden Rocket Whiplash idol'd enemy Guard Break Fail Custom CG Area Off- Screen Parry Caught trying to parry w/ Knuckleblaster Misses Whiplash 2x in a row Rocket pull Fail
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
E-Chargeback Fail
B-SSJ at wave start
Y-Pauses CG Run
E-Misses Railcannon
Y-Entrance / Hall center start
R-C/D-Rank (After 1st wave)
Y-Failed Conduction
C-E-Rail w/ out Coins or Nails
E-Floor Dweller
C-Random Gasoline
B-Mailrail w/ out Core
Y-Sentry One-Shot Fail
C-Bad Saw Trap
Y-CE Shotgun
E-Doesn’t set Insurr on fire
Y-Jumpstart Cord Snap
C-Forgets to use Railcannon 2x in a row
C-Magnet pulls ridden Rocket
B-All Jackhammers on Cooldown
B-Guttertank Punched
B-Coin hits core/rocket
R-Useless Railcannon
C-Virtue One-Shot Fail
B-Fails Quickmount 2x in a row
R-Instant Corkscrew Blow
E-Mindflayer Homerun Fail
R-Mindflayer Intercepts ridden Rocket
R-Backblasts into the sky
C-Draws Weapon, Does Nothing
E-Iconoclasm Fail
Y-Misses Coins
E-Gutterman shoots ridden Rocket
E-Whiplash idol'd enemy
R-Guard Break Fail
C-Custom CG Area
Y-Off-Screen Parry
B-Caught trying to parry w/ Knuckleblaster
B-Misses Whiplash 2x in a row
R-Rocket pull Fail