Sentry One- Shot Fail Failed Conduction Mindflayer Intercepts ridden Rocket Guttertank Punched Doesn’t set Insurr on fire Mindflayer Homerun Fail Useless Railcannon Instant Corkscrew Blow Off- Screen Parry Chargeback Fail Iconoclasm Fail E-Rail w/ out Coins or Nails Caught trying to parry w/ Knuckleblaster Custom CG Area Virtue One- Shot Fail Misses Coins Coin hits core/rocket Magnet pulls ridden Rocket Forgets to use Railcannon 2x in a row CE Shotgun Misses Whiplash 2x in a row All Jackhammers on Cooldown Draws Weapon, Does Nothing Gutterman shoots ridden Rocket Entrance / Hall center start Pauses CG Run C/D-Rank (After 1st wave) SSJ at wave start Bad Saw Trap Mailrail w/ out Core Guard Break Fail Misses Railcannon Whiplash idol'd enemy Backblasts into the sky Rocket pull Fail Fails Quickmount 2x in a row Jumpstart Cord Snap Random Gasoline Floor Dweller Sentry One- Shot Fail Failed Conduction Mindflayer Intercepts ridden Rocket Guttertank Punched Doesn’t set Insurr on fire Mindflayer Homerun Fail Useless Railcannon Instant Corkscrew Blow Off- Screen Parry Chargeback Fail Iconoclasm Fail E-Rail w/ out Coins or Nails Caught trying to parry w/ Knuckleblaster Custom CG Area Virtue One- Shot Fail Misses Coins Coin hits core/rocket Magnet pulls ridden Rocket Forgets to use Railcannon 2x in a row CE Shotgun Misses Whiplash 2x in a row All Jackhammers on Cooldown Draws Weapon, Does Nothing Gutterman shoots ridden Rocket Entrance / Hall center start Pauses CG Run C/D-Rank (After 1st wave) SSJ at wave start Bad Saw Trap Mailrail w/ out Core Guard Break Fail Misses Railcannon Whiplash idol'd enemy Backblasts into the sky Rocket pull Fail Fails Quickmount 2x in a row Jumpstart Cord Snap Random Gasoline Floor Dweller
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Y-Sentry One-Shot Fail
Y-Failed Conduction
R-Mindflayer Intercepts ridden Rocket
B-Guttertank Punched
E-Doesn’t set Insurr on fire
E-Mindflayer Homerun Fail
R-Useless Railcannon
R-Instant Corkscrew Blow
Y-Off-Screen Parry
E-Chargeback Fail
E-Iconoclasm Fail
C-E-Rail w/ out Coins or Nails
B-Caught trying to parry w/ Knuckleblaster
C-Custom CG Area
C-Virtue One-Shot Fail
Y-Misses Coins
B-Coin hits core/rocket
C-Magnet pulls ridden Rocket
C-Forgets to use Railcannon 2x in a row
Y-CE Shotgun
B-Misses Whiplash 2x in a row
B-All Jackhammers on Cooldown
C-Draws Weapon, Does Nothing
E-Gutterman shoots ridden Rocket
Y-Entrance / Hall center start
Y-Pauses CG Run
R-C/D-Rank (After 1st wave)
B-SSJ at wave start
C-Bad Saw Trap
B-Mailrail w/ out Core
R-Guard Break Fail
E-Misses Railcannon
E-Whiplash idol'd enemy
R-Backblasts into the sky
R-Rocket pull Fail
B-Fails Quickmount 2x in a row
Y-Jumpstart Cord Snap
C-Random Gasoline
E-Floor Dweller