InstantCorkscrewBlowUselessRailcannonWhiplashidol'denemyMindflayerInterceptsriddenRocketSentryOne-Shot FailCaught tryingto parry w/KnuckleblasterGuttermanshootsriddenRocketDoesn’tset Insurron fireCEShotgunE-Rail w/out Coinsor NailsBackblastsinto theskyCoin hitscore/rocketDrawsWeapon,DoesNothingMagnetpullsriddenRocketIconoclasmFailFailedConductionMindflayerHomerunFailMissesWhiplash2x in arowMailrailw/ outCoreOff-ScreenParryFloorDwellerVirtueOne-Shot FailFailsQuickmount2x in a rowEntrance /HallcenterstartJumpstartCordSnapBadSawTrapC/D-Rank(After 1stwave)ChargebackFailAllJackhammerson CooldownGuttertankPunchedForgets touseRailcannon2x in a rowMissesCoinsMissesRailcannonRandomGasolinePausesCGRunRocketpullFailGuardBreakFailCustomCGAreaSSJ atwavestartInstantCorkscrewBlowUselessRailcannonWhiplashidol'denemyMindflayerInterceptsriddenRocketSentryOne-Shot FailCaught tryingto parry w/KnuckleblasterGuttermanshootsriddenRocketDoesn’tset Insurron fireCEShotgunE-Rail w/out Coinsor NailsBackblastsinto theskyCoin hitscore/rocketDrawsWeapon,DoesNothingMagnetpullsriddenRocketIconoclasmFailFailedConductionMindflayerHomerunFailMissesWhiplash2x in arowMailrailw/ outCoreOff-ScreenParryFloorDwellerVirtueOne-Shot FailFailsQuickmount2x in a rowEntrance /HallcenterstartJumpstartCordSnapBadSawTrapC/D-Rank(After 1stwave)ChargebackFailAllJackhammerson CooldownGuttertankPunchedForgets touseRailcannon2x in a rowMissesCoinsMissesRailcannonRandomGasolinePausesCGRunRocketpullFailGuardBreakFailCustomCGAreaSSJ atwavestart

Cybergrind Sin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
R
3
E
4
R
5
Y
6
B
7
E
8
E
9
Y
10
C
11
R
12
B
13
C
14
C
15
E
16
Y
17
E
18
B
19
B
20
Y
21
E
22
C
23
B
24
Y
25
Y
26
C
27
R
28
E
29
B
30
B
31
C
32
Y
33
E
34
C
35
Y
36
R
37
R
38
C
39
B
  1. R-Instant Corkscrew Blow
  2. R-Useless Railcannon
  3. E-Whiplash idol'd enemy
  4. R-Mindflayer Intercepts ridden Rocket
  5. Y-Sentry One-Shot Fail
  6. B-Caught trying to parry w/ Knuckleblaster
  7. E-Gutterman shoots ridden Rocket
  8. E-Doesn’t set Insurr on fire
  9. Y-CE Shotgun
  10. C-E-Rail w/ out Coins or Nails
  11. R-Backblasts into the sky
  12. B-Coin hits core/rocket
  13. C-Draws Weapon, Does Nothing
  14. C-Magnet pulls ridden Rocket
  15. E-Iconoclasm Fail
  16. Y-Failed Conduction
  17. E-Mindflayer Homerun Fail
  18. B-Misses Whiplash 2x in a row
  19. B-Mailrail w/ out Core
  20. Y-Off-Screen Parry
  21. E-Floor Dweller
  22. C-Virtue One-Shot Fail
  23. B-Fails Quickmount 2x in a row
  24. Y-Entrance / Hall center start
  25. Y-Jumpstart Cord Snap
  26. C-Bad Saw Trap
  27. R-C/D-Rank (After 1st wave)
  28. E-Chargeback Fail
  29. B-All Jackhammers on Cooldown
  30. B-Guttertank Punched
  31. C-Forgets to use Railcannon 2x in a row
  32. Y-Misses Coins
  33. E-Misses Railcannon
  34. C-Random Gasoline
  35. Y-Pauses CG Run
  36. R-Rocket pull Fail
  37. R-Guard Break Fail
  38. C-Custom CG Area
  39. B-SSJ at wave start