Caught tryingto parry w/KnuckleblasterIconoclasmFailChargebackFailMindflayerHomerunFailBadSawTrapJumpstartCordSnapUselessRailcannonFloorDwellerSSJ atwavestartC/D-Rank(After 1stwave)CEShotgunMagnetpullsriddenRocketDrawsWeapon,DoesNothingGuardBreakFailAllJackhammerson CooldownMindflayerInterceptsriddenRocketWhiplashidol'denemyRandomGasolineForgets touseRailcannon2x in a rowGuttermanshootsriddenRocketSentryOne-Shot FailBackblastsinto theskyEntrance /HallcenterstartFailedConductionPausesCGRunCustomCGAreaMailrailw/ outCoreDoesn’tset Insurron fireRocketpullFailMissesCoinsInstantCorkscrewBlowMissesRailcannonE-Rail w/out Coinsor NailsVirtueOne-Shot FailCoin hitscore/rocketFailsQuickmount2x in a rowMissesWhiplash2x in arowGuttertankPunchedOff-ScreenParryCaught tryingto parry w/KnuckleblasterIconoclasmFailChargebackFailMindflayerHomerunFailBadSawTrapJumpstartCordSnapUselessRailcannonFloorDwellerSSJ atwavestartC/D-Rank(After 1stwave)CEShotgunMagnetpullsriddenRocketDrawsWeapon,DoesNothingGuardBreakFailAllJackhammerson CooldownMindflayerInterceptsriddenRocketWhiplashidol'denemyRandomGasolineForgets touseRailcannon2x in a rowGuttermanshootsriddenRocketSentryOne-Shot FailBackblastsinto theskyEntrance /HallcenterstartFailedConductionPausesCGRunCustomCGAreaMailrailw/ outCoreDoesn’tset Insurron fireRocketpullFailMissesCoinsInstantCorkscrewBlowMissesRailcannonE-Rail w/out Coinsor NailsVirtueOne-Shot FailCoin hitscore/rocketFailsQuickmount2x in a rowMissesWhiplash2x in arowGuttertankPunchedOff-ScreenParry

Cybergrind Sin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
E
3
E
4
E
5
C
6
Y
7
R
8
E
9
B
10
R
11
Y
12
C
13
C
14
R
15
B
16
R
17
E
18
C
19
C
20
E
21
Y
22
R
23
Y
24
Y
25
Y
26
C
27
B
28
E
29
R
30
Y
31
R
32
E
33
C
34
C
35
B
36
B
37
B
38
B
39
Y
  1. B-Caught trying to parry w/ Knuckleblaster
  2. E-Iconoclasm Fail
  3. E-Chargeback Fail
  4. E-Mindflayer Homerun Fail
  5. C-Bad Saw Trap
  6. Y-Jumpstart Cord Snap
  7. R-Useless Railcannon
  8. E-Floor Dweller
  9. B-SSJ at wave start
  10. R-C/D-Rank (After 1st wave)
  11. Y-CE Shotgun
  12. C-Magnet pulls ridden Rocket
  13. C-Draws Weapon, Does Nothing
  14. R-Guard Break Fail
  15. B-All Jackhammers on Cooldown
  16. R-Mindflayer Intercepts ridden Rocket
  17. E-Whiplash idol'd enemy
  18. C-Random Gasoline
  19. C-Forgets to use Railcannon 2x in a row
  20. E-Gutterman shoots ridden Rocket
  21. Y-Sentry One-Shot Fail
  22. R-Backblasts into the sky
  23. Y-Entrance / Hall center start
  24. Y-Failed Conduction
  25. Y-Pauses CG Run
  26. C-Custom CG Area
  27. B-Mailrail w/ out Core
  28. E-Doesn’t set Insurr on fire
  29. R-Rocket pull Fail
  30. Y-Misses Coins
  31. R-Instant Corkscrew Blow
  32. E-Misses Railcannon
  33. C-E-Rail w/ out Coins or Nails
  34. C-Virtue One-Shot Fail
  35. B-Coin hits core/rocket
  36. B-Fails Quickmount 2x in a row
  37. B-Misses Whiplash 2x in a row
  38. B-Guttertank Punched
  39. Y-Off-Screen Parry