Forgets touseRailcannon2x in a rowPausesCGRunFailedConductionVirtueOne-Shot FailC/D-Rank(After 1stwave)FloorDwellerMissesRailcannonCustomCGAreaGuardBreakFailEntrance /HallcenterstartSentryOne-Shot FailChargebackFailIconoclasmFailMindflayerHomerunFailMagnetpullsriddenRocketFailsQuickmount2x in a rowE-Rail w/out Coinsor NailsWhiplashidol'denemyCaught tryingto parry w/KnuckleblasterBackblastsinto theskyInstantCorkscrewBlowJumpstartCordSnapMissesCoinsUselessRailcannonMailrailw/ outCoreCEShotgunRocketpullFailDrawsWeapon,DoesNothingDoesn’tset Insurron fireCoin hitscore/rocketAllJackhammerson CooldownSSJ atwavestartRandomGasolineGuttermanshootsriddenRocketMissesWhiplash2x in arowMindflayerInterceptsriddenRocketGuttertankPunchedOff-ScreenParryBadSawTrapForgets touseRailcannon2x in a rowPausesCGRunFailedConductionVirtueOne-Shot FailC/D-Rank(After 1stwave)FloorDwellerMissesRailcannonCustomCGAreaGuardBreakFailEntrance /HallcenterstartSentryOne-Shot FailChargebackFailIconoclasmFailMindflayerHomerunFailMagnetpullsriddenRocketFailsQuickmount2x in a rowE-Rail w/out Coinsor NailsWhiplashidol'denemyCaught tryingto parry w/KnuckleblasterBackblastsinto theskyInstantCorkscrewBlowJumpstartCordSnapMissesCoinsUselessRailcannonMailrailw/ outCoreCEShotgunRocketpullFailDrawsWeapon,DoesNothingDoesn’tset Insurron fireCoin hitscore/rocketAllJackhammerson CooldownSSJ atwavestartRandomGasolineGuttermanshootsriddenRocketMissesWhiplash2x in arowMindflayerInterceptsriddenRocketGuttertankPunchedOff-ScreenParryBadSawTrap

Cybergrind Sin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
Y
3
Y
4
C
5
R
6
E
7
E
8
C
9
R
10
Y
11
Y
12
E
13
E
14
E
15
C
16
B
17
C
18
E
19
B
20
R
21
R
22
Y
23
Y
24
R
25
B
26
Y
27
R
28
C
29
E
30
B
31
B
32
B
33
C
34
E
35
B
36
R
37
B
38
Y
39
C
  1. C-Forgets to use Railcannon 2x in a row
  2. Y-Pauses CG Run
  3. Y-Failed Conduction
  4. C-Virtue One-Shot Fail
  5. R-C/D-Rank (After 1st wave)
  6. E-Floor Dweller
  7. E-Misses Railcannon
  8. C-Custom CG Area
  9. R-Guard Break Fail
  10. Y-Entrance / Hall center start
  11. Y-Sentry One-Shot Fail
  12. E-Chargeback Fail
  13. E-Iconoclasm Fail
  14. E-Mindflayer Homerun Fail
  15. C-Magnet pulls ridden Rocket
  16. B-Fails Quickmount 2x in a row
  17. C-E-Rail w/ out Coins or Nails
  18. E-Whiplash idol'd enemy
  19. B-Caught trying to parry w/ Knuckleblaster
  20. R-Backblasts into the sky
  21. R-Instant Corkscrew Blow
  22. Y-Jumpstart Cord Snap
  23. Y-Misses Coins
  24. R-Useless Railcannon
  25. B-Mailrail w/ out Core
  26. Y-CE Shotgun
  27. R-Rocket pull Fail
  28. C-Draws Weapon, Does Nothing
  29. E-Doesn’t set Insurr on fire
  30. B-Coin hits core/rocket
  31. B-All Jackhammers on Cooldown
  32. B-SSJ at wave start
  33. C-Random Gasoline
  34. E-Gutterman shoots ridden Rocket
  35. B-Misses Whiplash 2x in a row
  36. R-Mindflayer Intercepts ridden Rocket
  37. B-Guttertank Punched
  38. Y-Off-Screen Parry
  39. C-Bad Saw Trap