SentryOne-Shot FailFailedConductionMindflayerInterceptsriddenRocketGuttertankPunchedDoesn’tset Insurron fireMindflayerHomerunFailUselessRailcannonInstantCorkscrewBlowOff-ScreenParryChargebackFailIconoclasmFailE-Rail w/out Coinsor NailsCaught tryingto parry w/KnuckleblasterCustomCGAreaVirtueOne-Shot FailMissesCoinsCoin hitscore/rocketMagnetpullsriddenRocketForgets touseRailcannon2x in a rowCEShotgunMissesWhiplash2x in arowAllJackhammerson CooldownDrawsWeapon,DoesNothingGuttermanshootsriddenRocketEntrance /HallcenterstartPausesCGRunC/D-Rank(After 1stwave)SSJ atwavestartBadSawTrapMailrailw/ outCoreGuardBreakFailMissesRailcannonWhiplashidol'denemyBackblastsinto theskyRocketpullFailFailsQuickmount2x in a rowJumpstartCordSnapRandomGasolineFloorDwellerSentryOne-Shot FailFailedConductionMindflayerInterceptsriddenRocketGuttertankPunchedDoesn’tset Insurron fireMindflayerHomerunFailUselessRailcannonInstantCorkscrewBlowOff-ScreenParryChargebackFailIconoclasmFailE-Rail w/out Coinsor NailsCaught tryingto parry w/KnuckleblasterCustomCGAreaVirtueOne-Shot FailMissesCoinsCoin hitscore/rocketMagnetpullsriddenRocketForgets touseRailcannon2x in a rowCEShotgunMissesWhiplash2x in arowAllJackhammerson CooldownDrawsWeapon,DoesNothingGuttermanshootsriddenRocketEntrance /HallcenterstartPausesCGRunC/D-Rank(After 1stwave)SSJ atwavestartBadSawTrapMailrailw/ outCoreGuardBreakFailMissesRailcannonWhiplashidol'denemyBackblastsinto theskyRocketpullFailFailsQuickmount2x in a rowJumpstartCordSnapRandomGasolineFloorDweller

Cybergrind Sin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
Y
2
Y
3
R
4
B
5
E
6
E
7
R
8
R
9
Y
10
E
11
E
12
C
13
B
14
C
15
C
16
Y
17
B
18
C
19
C
20
Y
21
B
22
B
23
C
24
E
25
Y
26
Y
27
R
28
B
29
C
30
B
31
R
32
E
33
E
34
R
35
R
36
B
37
Y
38
C
39
E
  1. Y-Sentry One-Shot Fail
  2. Y-Failed Conduction
  3. R-Mindflayer Intercepts ridden Rocket
  4. B-Guttertank Punched
  5. E-Doesn’t set Insurr on fire
  6. E-Mindflayer Homerun Fail
  7. R-Useless Railcannon
  8. R-Instant Corkscrew Blow
  9. Y-Off-Screen Parry
  10. E-Chargeback Fail
  11. E-Iconoclasm Fail
  12. C-E-Rail w/ out Coins or Nails
  13. B-Caught trying to parry w/ Knuckleblaster
  14. C-Custom CG Area
  15. C-Virtue One-Shot Fail
  16. Y-Misses Coins
  17. B-Coin hits core/rocket
  18. C-Magnet pulls ridden Rocket
  19. C-Forgets to use Railcannon 2x in a row
  20. Y-CE Shotgun
  21. B-Misses Whiplash 2x in a row
  22. B-All Jackhammers on Cooldown
  23. C-Draws Weapon, Does Nothing
  24. E-Gutterman shoots ridden Rocket
  25. Y-Entrance / Hall center start
  26. Y-Pauses CG Run
  27. R-C/D-Rank (After 1st wave)
  28. B-SSJ at wave start
  29. C-Bad Saw Trap
  30. B-Mailrail w/ out Core
  31. R-Guard Break Fail
  32. E-Misses Railcannon
  33. E-Whiplash idol'd enemy
  34. R-Backblasts into the sky
  35. R-Rocket pull Fail
  36. B-Fails Quickmount 2x in a row
  37. Y-Jumpstart Cord Snap
  38. C-Random Gasoline
  39. E-Floor Dweller