Backblastsinto theskyC/D-Rank(After 1stwave)Entrance /HallcenterstartGuttermanshootsriddenRocketFailsQuickmount2x in a rowVirtueOne-Shot FailOff-ScreenParryRandomGasolineRocketpullFailJumpstartCordSnapForgets touseRailcannon2x in a rowSSJ atwavestartDrawsWeapon,DoesNothingE-Rail w/out Coinsor NailsFailedConductionMailrailw/ outCoreGuardBreakFailPausesCGRunDoesn’tset Insurron fireUselessRailcannonGuttertankPunchedIconoclasmFailCustomCGAreaMissesWhiplash2x in arowCEShotgunCoin hitscore/rocketWhiplashidol'denemySentryOne-Shot FailInstantCorkscrewBlowAllJackhammerson CooldownMissesCoinsMissesRailcannonMindflayerInterceptsriddenRocketFloorDwellerMagnetpullsriddenRocketMindflayerHomerunFailBadSawTrapCaught tryingto parry w/KnuckleblasterChargebackFailBackblastsinto theskyC/D-Rank(After 1stwave)Entrance /HallcenterstartGuttermanshootsriddenRocketFailsQuickmount2x in a rowVirtueOne-Shot FailOff-ScreenParryRandomGasolineRocketpullFailJumpstartCordSnapForgets touseRailcannon2x in a rowSSJ atwavestartDrawsWeapon,DoesNothingE-Rail w/out Coinsor NailsFailedConductionMailrailw/ outCoreGuardBreakFailPausesCGRunDoesn’tset Insurron fireUselessRailcannonGuttertankPunchedIconoclasmFailCustomCGAreaMissesWhiplash2x in arowCEShotgunCoin hitscore/rocketWhiplashidol'denemySentryOne-Shot FailInstantCorkscrewBlowAllJackhammerson CooldownMissesCoinsMissesRailcannonMindflayerInterceptsriddenRocketFloorDwellerMagnetpullsriddenRocketMindflayerHomerunFailBadSawTrapCaught tryingto parry w/KnuckleblasterChargebackFail

Cybergrind Sin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
R
3
Y
4
E
5
B
6
C
7
Y
8
C
9
R
10
Y
11
C
12
B
13
C
14
C
15
Y
16
B
17
R
18
Y
19
E
20
R
21
B
22
E
23
C
24
B
25
Y
26
B
27
E
28
Y
29
R
30
B
31
Y
32
E
33
R
34
E
35
C
36
E
37
C
38
B
39
E
  1. R-Backblasts into the sky
  2. R-C/D-Rank (After 1st wave)
  3. Y-Entrance / Hall center start
  4. E-Gutterman shoots ridden Rocket
  5. B-Fails Quickmount 2x in a row
  6. C-Virtue One-Shot Fail
  7. Y-Off-Screen Parry
  8. C-Random Gasoline
  9. R-Rocket pull Fail
  10. Y-Jumpstart Cord Snap
  11. C-Forgets to use Railcannon 2x in a row
  12. B-SSJ at wave start
  13. C-Draws Weapon, Does Nothing
  14. C-E-Rail w/ out Coins or Nails
  15. Y-Failed Conduction
  16. B-Mailrail w/ out Core
  17. R-Guard Break Fail
  18. Y-Pauses CG Run
  19. E-Doesn’t set Insurr on fire
  20. R-Useless Railcannon
  21. B-Guttertank Punched
  22. E-Iconoclasm Fail
  23. C-Custom CG Area
  24. B-Misses Whiplash 2x in a row
  25. Y-CE Shotgun
  26. B-Coin hits core/rocket
  27. E-Whiplash idol'd enemy
  28. Y-Sentry One-Shot Fail
  29. R-Instant Corkscrew Blow
  30. B-All Jackhammers on Cooldown
  31. Y-Misses Coins
  32. E-Misses Railcannon
  33. R-Mindflayer Intercepts ridden Rocket
  34. E-Floor Dweller
  35. C-Magnet pulls ridden Rocket
  36. E-Mindflayer Homerun Fail
  37. C-Bad Saw Trap
  38. B-Caught trying to parry w/ Knuckleblaster
  39. E-Chargeback Fail