Entrance /HallcenterstartInstantCorkscrewBlowPausesCGRunGuardBreakFailDrawsWeapon,DoesNothingFailsQuickmount2x in a rowAllJackhammerson CooldownOff-ScreenParrySSJ atwavestartMindflayerInterceptsriddenRocketWhiplashidol'denemyGuttertankPunchedCEShotgunVirtueOne-Shot FailMissesCoinsC/D-Rank(After 1stwave)MissesWhiplash2x in arowCoin hitscore/rocketGuttermanshootsriddenRocketMindflayerHomerunFailBackblastsinto theskyIconoclasmFailCaught tryingto parry w/KnuckleblasterCustomCGAreaBadSawTrapChargebackFailJumpstartCordSnapUselessRailcannonFloorDwellerRocketpullFailDoesn’tset Insurron fireMissesRailcannonMailrailw/ outCoreMagnetpullsriddenRocketForgets touseRailcannon2x in a rowFailedConductionRandomGasolineSentryOne-Shot FailE-Rail w/out Coinsor NailsEntrance /HallcenterstartInstantCorkscrewBlowPausesCGRunGuardBreakFailDrawsWeapon,DoesNothingFailsQuickmount2x in a rowAllJackhammerson CooldownOff-ScreenParrySSJ atwavestartMindflayerInterceptsriddenRocketWhiplashidol'denemyGuttertankPunchedCEShotgunVirtueOne-Shot FailMissesCoinsC/D-Rank(After 1stwave)MissesWhiplash2x in arowCoin hitscore/rocketGuttermanshootsriddenRocketMindflayerHomerunFailBackblastsinto theskyIconoclasmFailCaught tryingto parry w/KnuckleblasterCustomCGAreaBadSawTrapChargebackFailJumpstartCordSnapUselessRailcannonFloorDwellerRocketpullFailDoesn’tset Insurron fireMissesRailcannonMailrailw/ outCoreMagnetpullsriddenRocketForgets touseRailcannon2x in a rowFailedConductionRandomGasolineSentryOne-Shot FailE-Rail w/out Coinsor Nails

Cybergrind Sin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
Y
2
R
3
Y
4
R
5
C
6
B
7
B
8
Y
9
B
10
R
11
E
12
B
13
Y
14
C
15
Y
16
R
17
B
18
B
19
E
20
E
21
R
22
E
23
B
24
C
25
C
26
E
27
Y
28
R
29
E
30
R
31
E
32
E
33
B
34
C
35
C
36
Y
37
C
38
Y
39
C
  1. Y-Entrance / Hall center start
  2. R-Instant Corkscrew Blow
  3. Y-Pauses CG Run
  4. R-Guard Break Fail
  5. C-Draws Weapon, Does Nothing
  6. B-Fails Quickmount 2x in a row
  7. B-All Jackhammers on Cooldown
  8. Y-Off-Screen Parry
  9. B-SSJ at wave start
  10. R-Mindflayer Intercepts ridden Rocket
  11. E-Whiplash idol'd enemy
  12. B-Guttertank Punched
  13. Y-CE Shotgun
  14. C-Virtue One-Shot Fail
  15. Y-Misses Coins
  16. R-C/D-Rank (After 1st wave)
  17. B-Misses Whiplash 2x in a row
  18. B-Coin hits core/rocket
  19. E-Gutterman shoots ridden Rocket
  20. E-Mindflayer Homerun Fail
  21. R-Backblasts into the sky
  22. E-Iconoclasm Fail
  23. B-Caught trying to parry w/ Knuckleblaster
  24. C-Custom CG Area
  25. C-Bad Saw Trap
  26. E-Chargeback Fail
  27. Y-Jumpstart Cord Snap
  28. R-Useless Railcannon
  29. E-Floor Dweller
  30. R-Rocket pull Fail
  31. E-Doesn’t set Insurr on fire
  32. E-Misses Railcannon
  33. B-Mailrail w/ out Core
  34. C-Magnet pulls ridden Rocket
  35. C-Forgets to use Railcannon 2x in a row
  36. Y-Failed Conduction
  37. C-Random Gasoline
  38. Y-Sentry One-Shot Fail
  39. C-E-Rail w/ out Coins or Nails