RocketpullFailChargebackFailJumpstartCordSnapCustomCGAreaGuttermanshootsriddenRocketMissesCoinsMindflayerHomerunFailVirtueOne-Shot FailSentryOne-Shot FailRandomGasolineOff-ScreenParryMailrailw/ outCoreCoin hitscore/rocketAllJackhammerson CooldownWhiplashidol'denemyE-Rail w/out Coinsor NailsFailedConductionDoesn’tset Insurron fireInstantCorkscrewBlowBadSawTrapMissesRailcannonMissesWhiplash2x in arowMindflayerInterceptsriddenRocketDrawsWeapon,DoesNothingSSJ atwavestartEntrance /HallcenterstartBackblastsinto theskyCaught tryingto parry w/KnuckleblasterMagnetpullsriddenRocketIconoclasmFailC/D-Rank(After 1stwave)PausesCGRunGuardBreakFailFailsQuickmount2x in a rowFloorDwellerUselessRailcannonCEShotgunGuttertankPunchedForgets touseRailcannon2x in a rowRocketpullFailChargebackFailJumpstartCordSnapCustomCGAreaGuttermanshootsriddenRocketMissesCoinsMindflayerHomerunFailVirtueOne-Shot FailSentryOne-Shot FailRandomGasolineOff-ScreenParryMailrailw/ outCoreCoin hitscore/rocketAllJackhammerson CooldownWhiplashidol'denemyE-Rail w/out Coinsor NailsFailedConductionDoesn’tset Insurron fireInstantCorkscrewBlowBadSawTrapMissesRailcannonMissesWhiplash2x in arowMindflayerInterceptsriddenRocketDrawsWeapon,DoesNothingSSJ atwavestartEntrance /HallcenterstartBackblastsinto theskyCaught tryingto parry w/KnuckleblasterMagnetpullsriddenRocketIconoclasmFailC/D-Rank(After 1stwave)PausesCGRunGuardBreakFailFailsQuickmount2x in a rowFloorDwellerUselessRailcannonCEShotgunGuttertankPunchedForgets touseRailcannon2x in a row

Cybergrind Sin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
E
3
Y
4
C
5
E
6
Y
7
E
8
C
9
Y
10
C
11
Y
12
B
13
B
14
B
15
E
16
C
17
Y
18
E
19
R
20
C
21
E
22
B
23
R
24
C
25
B
26
Y
27
R
28
B
29
C
30
E
31
R
32
Y
33
R
34
B
35
E
36
R
37
Y
38
B
39
C
  1. R-Rocket pull Fail
  2. E-Chargeback Fail
  3. Y-Jumpstart Cord Snap
  4. C-Custom CG Area
  5. E-Gutterman shoots ridden Rocket
  6. Y-Misses Coins
  7. E-Mindflayer Homerun Fail
  8. C-Virtue One-Shot Fail
  9. Y-Sentry One-Shot Fail
  10. C-Random Gasoline
  11. Y-Off-Screen Parry
  12. B-Mailrail w/ out Core
  13. B-Coin hits core/rocket
  14. B-All Jackhammers on Cooldown
  15. E-Whiplash idol'd enemy
  16. C-E-Rail w/ out Coins or Nails
  17. Y-Failed Conduction
  18. E-Doesn’t set Insurr on fire
  19. R-Instant Corkscrew Blow
  20. C-Bad Saw Trap
  21. E-Misses Railcannon
  22. B-Misses Whiplash 2x in a row
  23. R-Mindflayer Intercepts ridden Rocket
  24. C-Draws Weapon, Does Nothing
  25. B-SSJ at wave start
  26. Y-Entrance / Hall center start
  27. R-Backblasts into the sky
  28. B-Caught trying to parry w/ Knuckleblaster
  29. C-Magnet pulls ridden Rocket
  30. E-Iconoclasm Fail
  31. R-C/D-Rank (After 1st wave)
  32. Y-Pauses CG Run
  33. R-Guard Break Fail
  34. B-Fails Quickmount 2x in a row
  35. E-Floor Dweller
  36. R-Useless Railcannon
  37. Y-CE Shotgun
  38. B-Guttertank Punched
  39. C-Forgets to use Railcannon 2x in a row