Bomberscan dropnukesNewisland/oceanhexesOffshoreOilPlatformreworkRadarstationSmallshippingcontainerairdropNewbacklinehexesFacilities losea percentageof resourceswhendestroyedJunglebiomeAnti-AiremplacementBombershave a highchance tobreach (likehavocs)NewweatherstationmechanicOilTankerShipNewresourceNewLargeShip:CorvetteDive Bombergets modularpayloadsBowheadgets agreaterpurposeCraneTruckEachfaction gets5 uniqueplanesIslandsbecome moreimportant forresourcesand airfieldsDesertbiomeAnti-AirgarrisonExistingmapreworksBombers cantemporarilydisableairfieldrunwaysAnti-AirvehiclesBomberscan dropnukesNewisland/oceanhexesOffshoreOilPlatformreworkRadarstationSmallshippingcontainerairdropNewbacklinehexesFacilities losea percentageof resourceswhendestroyedJunglebiomeAnti-AiremplacementBombershave a highchance tobreach (likehavocs)NewweatherstationmechanicOilTankerShipNewresourceNewLargeShip:CorvetteDive Bombergets modularpayloadsBowheadgets agreaterpurposeCraneTruckEachfaction gets5 uniqueplanesIslandsbecome moreimportant forresourcesand airfieldsDesertbiomeAnti-AirgarrisonExistingmapreworksBombers cantemporarilydisableairfieldrunwaysAnti-Airvehicles

Airborne - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bombers can drop nukes
  2. New island/ocean hexes
  3. Offshore Oil Platform rework
  4. Radar station
  5. Small shipping container airdrop
  6. New backline hexes
  7. Facilities lose a percentage of resources when destroyed
  8. Jungle biome
  9. Anti-Air emplacement
  10. Bombers have a high chance to breach (like havocs)
  11. New weather station mechanic
  12. Oil Tanker Ship
  13. New resource
  14. New Large Ship: Corvette
  15. Dive Bomber gets modular payloads
  16. Bowhead gets a greater purpose
  17. Crane Truck
  18. Each faction gets 5 unique planes
  19. Islands become more important for resources and airfields
  20. Desert biome
  21. Anti-Air garrison
  22. Existing map reworks
  23. Bombers can temporarily disable airfield runways
  24. Anti-Air vehicles