Figures outshrine/lightrootconnectionFreaks outand diesat gloomhandsForgetsaboutthrowingitemsForgets aboutascend:especiallyfromundergroundForgetsaboutupgradingbatteryPrioritizesstamina atthebeginningDoesn'twalk ondragonsat firstTakesforever tosend Robbieto Hatenoafter depths! bonkatPurahDiscoversautobuildway laterDoesn't doJoshadepths questfor a whileTHETears oftheKingsomFigures outthe order tothe memoriesin forgottentempleGetsdistractedbeforeparagliderForgetsabout fusingweapons orarrowsForgetsultrahand isdifferent thanmagnesisMakes anincorrectassumptionDiesimmediatelyat firstGleeokExistentialcrisis whensocksreturnsGoesto RitofirstTakes foreverto actually takea horse outand thereforefind socksMisseswaterafter hugediveYeetsa korokBreakswooden raftwhileactivatingZonai deviceFigures outshrine/lightrootconnectionFreaks outand diesat gloomhandsForgetsaboutthrowingitemsForgets aboutascend:especiallyfromundergroundForgetsaboutupgradingbatteryPrioritizesstamina atthebeginningDoesn'twalk ondragonsat firstTakesforever tosend Robbieto Hatenoafter depths! bonkatPurahDiscoversautobuildway laterDoesn't doJoshadepths questfor a whileTHETears oftheKingsomFigures outthe order tothe memoriesin forgottentempleGetsdistractedbeforeparagliderForgetsabout fusingweapons orarrowsForgetsultrahand isdifferent thanmagnesisMakes anincorrectassumptionDiesimmediatelyat firstGleeokExistentialcrisis whensocksreturnsGoesto RitofirstTakes foreverto actually takea horse outand thereforefind socksMisseswaterafter hugediveYeetsa korokBreakswooden raftwhileactivatingZonai device

Dongus TOTK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Figures out shrine/lightroot connection
  2. Freaks out and dies at gloom hands
  3. Forgets about throwing items
  4. Forgets about ascend: especially from underground
  5. Forgets about upgrading battery
  6. Prioritizes stamina at the beginning
  7. Doesn't walk on dragons at first
  8. Takes forever to send Robbie to Hateno after depths
  9. ! bonk at Purah
  10. Discovers autobuild way later
  11. Doesn't do Josha depths quest for a while
  12. THE Tears of the Kingsom
  13. Figures out the order to the memories in forgotten temple
  14. Gets distracted before paraglider
  15. Forgets about fusing weapons or arrows
  16. Forgets ultrahand is different than magnesis
  17. Makes an incorrect assumption
  18. Dies immediately at first Gleeok
  19. Existential crisis when socks returns
  20. Goes to Rito first
  21. Takes forever to actually take a horse out and therefore find socks
  22. Misses water after huge dive
  23. Yeets a korok
  24. Breaks wooden raft while activating Zonai device