Totemcleansedmid-chaseKillershakeshead “no”MoriaftertunnelBody-blockinggonewrongLockergrabjumpscareSurvivortea-bagsat exitgateNOEDactivatesSurvivorsandbagsteammateLastsurvivorhatchescapePalletstun intoinstantdownKillercloseshatchinstantlyTunnelingimmediatelyoff hookFacecampat 5 gens3-genstalemateHooktradedisasterKillerfriendlyfor noreasonKillerswings atexit gateGen popsmid-chaseSluggedfor the4KEndgameCollapseclutchMissedskillcheckFlashlightsave failTeammateDCsbeforefirst genUnhookTotemcleansedmid-chaseKillershakeshead “no”MoriaftertunnelBody-blockinggonewrongLockergrabjumpscareSurvivortea-bagsat exitgateNOEDactivatesSurvivorsandbagsteammateLastsurvivorhatchescapePalletstun intoinstantdownKillercloseshatchinstantlyTunnelingimmediatelyoff hookFacecampat 5 gens3-genstalemateHooktradedisasterKillerfriendlyfor noreasonKillerswings atexit gateGen popsmid-chaseSluggedfor the4KEndgameCollapseclutchMissedskillcheckFlashlightsave failTeammateDCsbeforefirst genUnhook

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Totem cleansed mid-chase
  2. Killer shakes head “no”
  3. Mori after tunnel
  4. Body-blocking gone wrong
  5. Locker grab jumpscare
  6. Survivor tea-bags at exit gate
  7. NOED activates
  8. Survivor sandbags teammate
  9. Last survivor hatch escape
  10. Pallet stun into instant down
  11. Killer closes hatch instantly
  12. Tunneling immediately off hook
  13. Facecamp at 5 gens
  14. 3-gen stalemate
  15. Hook trade disaster
  16. Killer friendly for no reason
  17. Killer swings at exit gate
  18. Gen pops mid-chase
  19. Slugged for the 4K
  20. Endgame Collapse clutch
  21. Missed skill check
  22. Flashlight save fail
  23. Teammate DCs before first gen
  24. Unhook