GlasshimDoubleagentromanceTwinkiesNearimpossiblecallsuccessHe getsa theoryrightHerodownedGets ahero statto maxRedeemsInvisigalKillsShroudRedeemsCoupeFailshackingmissionCutInvisigalForgetsto clickdialogueHighprobabilitycall failHalf theteam getsinjured atone pointFlambaesongreactionFlambaeangerDoesn’tfoolShroudHecrashesoutRevealsidentityCry atChase’sdeathKeepInvisigalFoolsShroudDecides togo towarehouseGlasshimDoubleagentromanceTwinkiesNearimpossiblecallsuccessHe getsa theoryrightHerodownedGets ahero statto maxRedeemsInvisigalKillsShroudRedeemsCoupeFailshackingmissionCutInvisigalForgetsto clickdialogueHighprobabilitycall failHalf theteam getsinjured atone pointFlambaesongreactionFlambaeangerDoesn’tfoolShroudHecrashesoutRevealsidentityCry atChase’sdeathKeepInvisigalFoolsShroudDecides togo towarehouse

Gary’s Dispatch Run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Glass him
  2. Double agent romance
  3. Twinkies
  4. Near impossible call success
  5. He gets a theory right
  6. Hero downed
  7. Gets a hero stat to max
  8. Redeems Invisigal
  9. Kills Shroud
  10. Redeems Coupe
  11. Fails hacking mission
  12. Cut Invisigal
  13. Forgets to click dialogue
  14. High probability call fail
  15. Half the team gets injured at one point
  16. Flambae song reaction
  17. Flambae anger
  18. Doesn’t fool Shroud
  19. He crashes out
  20. Reveals identity
  21. Cry at Chase’s death
  22. Keep Invisigal
  23. Fools Shroud
  24. Decides to go to warehouse