GlasshimRedeemsInvisigalCutInvisigalFoolsShroudKeepInvisigalDoubleagentromanceHalf theteam getsinjured atone pointForgetsto clickdialogueKillsShroudTwinkiesHerodownedDecides togo towarehouseRevealsidentityGets ahero statto maxHecrashesoutFlambaeangerFailshackingmissionHighprobabilitycall failFlambaesongreactionRedeemsCoupeHe getsa theoryrightNearimpossiblecallsuccessCry atChase’sdeathDoesn’tfoolShroudGlasshimRedeemsInvisigalCutInvisigalFoolsShroudKeepInvisigalDoubleagentromanceHalf theteam getsinjured atone pointForgetsto clickdialogueKillsShroudTwinkiesHerodownedDecides togo towarehouseRevealsidentityGets ahero statto maxHecrashesoutFlambaeangerFailshackingmissionHighprobabilitycall failFlambaesongreactionRedeemsCoupeHe getsa theoryrightNearimpossiblecallsuccessCry atChase’sdeathDoesn’tfoolShroud

Gary’s Dispatch Run - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Glass him
  2. Redeems Invisigal
  3. Cut Invisigal
  4. Fools Shroud
  5. Keep Invisigal
  6. Double agent romance
  7. Half the team gets injured at one point
  8. Forgets to click dialogue
  9. Kills Shroud
  10. Twinkies
  11. Hero downed
  12. Decides to go to warehouse
  13. Reveals identity
  14. Gets a hero stat to max
  15. He crashes out
  16. Flambae anger
  17. Fails hacking mission
  18. High probability call fail
  19. Flambae song reaction
  20. Redeems Coupe
  21. He gets a theory right
  22. Near impossible call success
  23. Cry at Chase’s death
  24. Doesn’t fool Shroud