GuardBreakFailVirtueOne-Shot FailCaught tryingto parry w/KnuckleblasterJumpstartCordSnapIconoclasmFailBiffsTheClipFloorDwellerCoin hitscore/rocketMissesWhiplash2x in arowEnemyShootsRiddenRocketE-Rail w/out Coinsor NailsPausesCGRunSub S-Rank(After 1stwave)MissesRailcannonFailsQuickmount2x in a rowDrawsWeapon,DoesNothingEnemy BodyInterceptsriddenRocketFailedConductionUselessRailcannonGuttertankPunchedInstantCorkscrewBlowFailed SentryInterruption/BuntChargebackFailExtremelyHighAltitudeMalrailw/ outCoreAllJackhamersonCooldownCEShotgunLongDistanceWhiplashEnemyPriorityIssueOff-ScreenParryBadSawTrapRocketPullFailStreetcleanerdeflectsrocket/coreFailedCannonballDunkDoesn’tset Insurron fireMindflayerHomerunFailRandomGasolineMissesCoins 2xin a rowForgets touseRailcannon2x in a rowEntrance /HallcenterstartGuardBreakFailVirtueOne-Shot FailCaught tryingto parry w/KnuckleblasterJumpstartCordSnapIconoclasmFailBiffsTheClipFloorDwellerCoin hitscore/rocketMissesWhiplash2x in arowEnemyShootsRiddenRocketE-Rail w/out Coinsor NailsPausesCGRunSub S-Rank(After 1stwave)MissesRailcannonFailsQuickmount2x in a rowDrawsWeapon,DoesNothingEnemy BodyInterceptsriddenRocketFailedConductionUselessRailcannonGuttertankPunchedInstantCorkscrewBlowFailed SentryInterruption/BuntChargebackFailExtremelyHighAltitudeMalrailw/ outCoreAllJackhamersonCooldownCEShotgunLongDistanceWhiplashEnemyPriorityIssueOff-ScreenParryBadSawTrapRocketPullFailStreetcleanerdeflectsrocket/coreFailedCannonballDunkDoesn’tset Insurron fireMindflayerHomerunFailRandomGasolineMissesCoins 2xin a rowForgets touseRailcannon2x in a rowEntrance /Hallcenterstart

Cybergrind - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Guard Break Fail
  2. Virtue One-Shot Fail
  3. Caught trying to parry w/ Knuckleblaster
  4. Jumpstart Cord Snap
  5. Iconoclasm Fail
  6. Biffs The Clip
  7. Floor Dweller
  8. Coin hits core/rocket
  9. Misses Whiplash 2x in a row
  10. Enemy Shoots Ridden Rocket
  11. E-Rail w/ out Coins or Nails
  12. Pauses CG Run
  13. Sub S-Rank (After 1st wave)
  14. Misses Railcannon
  15. Fails Quickmount 2x in a row
  16. Draws Weapon, Does Nothing
  17. Enemy Body Intercepts ridden Rocket
  18. Failed Conduction
  19. Useless Railcannon
  20. Guttertank Punched
  21. Instant Corkscrew Blow
  22. Failed Sentry Interruption/Bunt
  23. Chargeback Fail
  24. Extremely High Altitude
  25. Malrail w/ out Core
  26. All Jackhamers on Cooldown
  27. CE Shotgun
  28. Long Distance Whiplash
  29. Enemy Priority Issue
  30. Off-Screen Parry
  31. Bad Saw Trap
  32. Rocket Pull Fail
  33. Streetcleaner deflects rocket/core
  34. Failed Cannonball Dunk
  35. Doesn’t set Insurr on fire
  36. Mindflayer Homerun Fail
  37. Random Gasoline
  38. Misses Coins 2x in a row
  39. Forgets to use Railcannon 2x in a row
  40. Entrance / Hall center start