RocketPullFailInstantCorkscrewBlowMissesCoins 2xin a rowMalrailw/ outCoreExtremelyHighAltitudeMissesWhiplash2x in arowEnemyPriorityIssueStreetcleanerdeflectsrocket/coreMissesRailcannonFailedCannonballDunkVirtueOne-Shot FailOff-ScreenParryMindflayerHomerunFailRandomGasolineCaught tryingto parry w/KnuckleblasterPausesCGRunUselessRailcannonBadSawTrapEntrance /HallcenterstartEnemy BodyInterceptsriddenRocketIconoclasmFailFloorDwellerFailsQuickmount2x in a rowCEShotgunForgets touseRailcannon2x in a rowJumpstartCordSnapChargebackFailAllJackhamersonCooldownBiffsTheClipCoin hitscore/rocketE-Rail w/out Coinsor NailsGuardBreakFailDrawsWeapon,DoesNothingSub S-Rank(After 1stwave)Doesn’tset Insurron fireEnemyShootsRiddenRocketFailed SentryInterruption/BuntGuttertankPunchedFailedConductionLongDistanceWhiplashRocketPullFailInstantCorkscrewBlowMissesCoins 2xin a rowMalrailw/ outCoreExtremelyHighAltitudeMissesWhiplash2x in arowEnemyPriorityIssueStreetcleanerdeflectsrocket/coreMissesRailcannonFailedCannonballDunkVirtueOne-Shot FailOff-ScreenParryMindflayerHomerunFailRandomGasolineCaught tryingto parry w/KnuckleblasterPausesCGRunUselessRailcannonBadSawTrapEntrance /HallcenterstartEnemy BodyInterceptsriddenRocketIconoclasmFailFloorDwellerFailsQuickmount2x in a rowCEShotgunForgets touseRailcannon2x in a rowJumpstartCordSnapChargebackFailAllJackhamersonCooldownBiffsTheClipCoin hitscore/rocketE-Rail w/out Coinsor NailsGuardBreakFailDrawsWeapon,DoesNothingSub S-Rank(After 1stwave)Doesn’tset Insurron fireEnemyShootsRiddenRocketFailed SentryInterruption/BuntGuttertankPunchedFailedConductionLongDistanceWhiplash

Cybergrind - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rocket Pull Fail
  2. Instant Corkscrew Blow
  3. Misses Coins 2x in a row
  4. Malrail w/ out Core
  5. Extremely High Altitude
  6. Misses Whiplash 2x in a row
  7. Enemy Priority Issue
  8. Streetcleaner deflects rocket/core
  9. Misses Railcannon
  10. Failed Cannonball Dunk
  11. Virtue One-Shot Fail
  12. Off-Screen Parry
  13. Mindflayer Homerun Fail
  14. Random Gasoline
  15. Caught trying to parry w/ Knuckleblaster
  16. Pauses CG Run
  17. Useless Railcannon
  18. Bad Saw Trap
  19. Entrance / Hall center start
  20. Enemy Body Intercepts ridden Rocket
  21. Iconoclasm Fail
  22. Floor Dweller
  23. Fails Quickmount 2x in a row
  24. CE Shotgun
  25. Forgets to use Railcannon 2x in a row
  26. Jumpstart Cord Snap
  27. Chargeback Fail
  28. All Jackhamers on Cooldown
  29. Biffs The Clip
  30. Coin hits core/rocket
  31. E-Rail w/ out Coins or Nails
  32. Guard Break Fail
  33. Draws Weapon, Does Nothing
  34. Sub S-Rank (After 1st wave)
  35. Doesn’t set Insurr on fire
  36. Enemy Shoots Ridden Rocket
  37. Failed Sentry Interruption/Bunt
  38. Guttertank Punched
  39. Failed Conduction
  40. Long Distance Whiplash