Doesn’tset Insurron fireCEShotgunMissesCoins 2xin a rowEnemyPriorityIssueEnemyShootsRiddenRocketGuttertankPunchedGuardBreakFailExtremelyHighAltitudeAllJackhamersonCooldownChargebackFailEntrance /HallcenterstartFloorDwellerMindflayerHomerunFailStreetcleanerdeflectsrocket/coreFailed SentryInterruption/BuntFailedCannonballDunkMissesRailcannonE-Rail w/out Coinsor NailsSub S-Rank(After 1stwave)IconoclasmFailRocketPullFailForgets touseRailcannon2x in a rowInstantCorkscrewBlowVirtueOne-Shot FailEnemy BodyInterceptsriddenRocketMalrailw/ outCoreBiffsTheClipJumpstartCordSnapFailsQuickmount2x in a rowCoin hitscore/rocketCaught tryingto parry w/KnuckleblasterUselessRailcannonPausesCGRunFailedConductionOff-ScreenParryMissesWhiplash2x in arowRandomGasolineLongDistanceWhiplashDrawsWeapon,DoesNothingBadSawTrapDoesn’tset Insurron fireCEShotgunMissesCoins 2xin a rowEnemyPriorityIssueEnemyShootsRiddenRocketGuttertankPunchedGuardBreakFailExtremelyHighAltitudeAllJackhamersonCooldownChargebackFailEntrance /HallcenterstartFloorDwellerMindflayerHomerunFailStreetcleanerdeflectsrocket/coreFailed SentryInterruption/BuntFailedCannonballDunkMissesRailcannonE-Rail w/out Coinsor NailsSub S-Rank(After 1stwave)IconoclasmFailRocketPullFailForgets touseRailcannon2x in a rowInstantCorkscrewBlowVirtueOne-Shot FailEnemy BodyInterceptsriddenRocketMalrailw/ outCoreBiffsTheClipJumpstartCordSnapFailsQuickmount2x in a rowCoin hitscore/rocketCaught tryingto parry w/KnuckleblasterUselessRailcannonPausesCGRunFailedConductionOff-ScreenParryMissesWhiplash2x in arowRandomGasolineLongDistanceWhiplashDrawsWeapon,DoesNothingBadSawTrap

Cybergrind - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Doesn’t set Insurr on fire
  2. CE Shotgun
  3. Misses Coins 2x in a row
  4. Enemy Priority Issue
  5. Enemy Shoots Ridden Rocket
  6. Guttertank Punched
  7. Guard Break Fail
  8. Extremely High Altitude
  9. All Jackhamers on Cooldown
  10. Chargeback Fail
  11. Entrance / Hall center start
  12. Floor Dweller
  13. Mindflayer Homerun Fail
  14. Streetcleaner deflects rocket/core
  15. Failed Sentry Interruption/Bunt
  16. Failed Cannonball Dunk
  17. Misses Railcannon
  18. E-Rail w/ out Coins or Nails
  19. Sub S-Rank (After 1st wave)
  20. Iconoclasm Fail
  21. Rocket Pull Fail
  22. Forgets to use Railcannon 2x in a row
  23. Instant Corkscrew Blow
  24. Virtue One-Shot Fail
  25. Enemy Body Intercepts ridden Rocket
  26. Malrail w/ out Core
  27. Biffs The Clip
  28. Jumpstart Cord Snap
  29. Fails Quickmount 2x in a row
  30. Coin hits core/rocket
  31. Caught trying to parry w/ Knuckleblaster
  32. Useless Railcannon
  33. Pauses CG Run
  34. Failed Conduction
  35. Off-Screen Parry
  36. Misses Whiplash 2x in a row
  37. Random Gasoline
  38. Long Distance Whiplash
  39. Draws Weapon, Does Nothing
  40. Bad Saw Trap