SettingcreatesconflictSettingascharacterCharactermotivationConflictrevealsthemeCulturalcontextmattersInternalconflictThemeemergesfromeventsPersonalitycauseseventsPlotdevelopscharacterClimaxrevealstruthSymbolismdeepensthemeExternalobstacleSettinginfluencescharacterDialogueshowsrelationshipsResolutionreflectsgrowthPoint ofviewshapesstoryCharacterarcPlacelimitsactionsTimeperiodaffectschoicesCharacterdrivesplotForeshadowinghints plotCauseandeffectBackstoryexplainsmotiveMoodaffectstoneSettingcreatesconflictSettingascharacterCharactermotivationConflictrevealsthemeCulturalcontextmattersInternalconflictThemeemergesfromeventsPersonalitycauseseventsPlotdevelopscharacterClimaxrevealstruthSymbolismdeepensthemeExternalobstacleSettinginfluencescharacterDialogueshowsrelationshipsResolutionreflectsgrowthPoint ofviewshapesstoryCharacterarcPlacelimitsactionsTimeperiodaffectschoicesCharacterdrivesplotForeshadowinghints plotCauseandeffectBackstoryexplainsmotiveMoodaffectstone

Story Elements Interaction Bingo - RL.7.3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting creates conflict
  2. Setting as character
  3. Character motivation
  4. Conflict reveals theme
  5. Cultural context matters
  6. Internal conflict
  7. Theme emerges from events
  8. Personality causes events
  9. Plot develops character
  10. Climax reveals truth
  11. Symbolism deepens theme
  12. External obstacle
  13. Setting influences character
  14. Dialogue shows relationships
  15. Resolution reflects growth
  16. Point of view shapes story
  17. Character arc
  18. Place limits actions
  19. Time period affects choices
  20. Character drives plot
  21. Foreshadowing hints plot
  22. Cause and effect
  23. Backstory explains motive
  24. Mood affects tone