Setting creates conflict Setting as character Character motivation Conflict reveals theme Cultural context matters Internal conflict Theme emerges from events Personality causes events Plot develops character Climax reveals truth Symbolism deepens theme External obstacle Setting influences character Dialogue shows relationships Resolution reflects growth Point of view shapes story Character arc Place limits actions Time period affects choices Character drives plot Foreshadowing hints plot Cause and effect Backstory explains motive Mood affects tone Setting creates conflict Setting as character Character motivation Conflict reveals theme Cultural context matters Internal conflict Theme emerges from events Personality causes events Plot develops character Climax reveals truth Symbolism deepens theme External obstacle Setting influences character Dialogue shows relationships Resolution reflects growth Point of view shapes story Character arc Place limits actions Time period affects choices Character drives plot Foreshadowing hints plot Cause and effect Backstory explains motive Mood affects tone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting creates conflict
Setting as character
Character motivation
Conflict reveals theme
Cultural context matters
Internal conflict
Theme emerges from events
Personality causes events
Plot develops character
Climax reveals truth
Symbolism deepens theme
External obstacle
Setting influences character
Dialogue shows relationships
Resolution reflects growth
Point of view shapes story
Character arc
Place limits actions
Time period affects choices
Character drives plot
Foreshadowing hints plot
Cause and effect
Backstory explains motive
Mood affects tone