Python Citire Memorie Initializare Structura repetitiva Limbaje de programare Backtracking Css For Vectori Robot Daca Html Contor Tip de date Algoritm Liste Matrici Structura alternativa Informatie Logic Subprograme C++ Ciclu infinit Date Do while Atribuire Variabile Operatori Sintaxa Șiruri de caractere Grafuri orientate Declarare Grafuri neorientate Rulare While Mediu de programare Pasi necunoscuți Afisare Pseudocod Program Conditie Compilare Javascript Python Citire Memorie Initializare Structura repetitiva Limbaje de programare Backtracking Css For Vectori Robot Daca Html Contor Tip de date Algoritm Liste Matrici Structura alternativa Informatie Logic Subprograme C++ Ciclu infinit Date Do while Atribuire Variabile Operatori Sintaxa Șiruri de caractere Grafuri orientate Declarare Grafuri neorientate Rulare While Mediu de programare Pasi necunoscuți Afisare Pseudocod Program Conditie Compilare Javascript
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Python
G-Citire
B-Memorie
I-Initializare
N-Structura repetitiva
B-Limbaje de programare
O-Backtracking
N-Css
O-For
B-Vectori
N-Robot
I-Daca
I-Html
N-Contor
O-Tip de date
I-Algoritm
B-Liste
B-Matrici
I-Structura alternativa
G-Informatie
O-Logic
G-Subprograme
O-C++
O-Ciclu infinit
G-Date
G-Do while
B-Atribuire
I-Variabile
O-Operatori
I-Sintaxa
I-Șiruri de caractere
B-Grafuri orientate
N-Declarare
G-Grafuri neorientate
O-Rulare
N-While
N-Mediu de programare
B-Pasi necunoscuți
O-Afisare
G-Pseudocod
B-Program
N-Conditie
I-Compilare
G-Javascript