Lootsbodiesmid fightFlanks withFlanker,defeating thepoint of theflankLootingcontainerswhile fight ishappeningDownedtoRocketeerExtractswithoutteamCoversthe sameangleAggrosArcDowned toRocketeer2x onematchLost150 or moremetersaway frompvp fightBodyblocksLoots abody hedidnt killBody blocksand getssomeonekilledLeaves hisangle that hewas asked tocoverFirstdownedby playersTries tomake hatchkey atMajor eventLeavesmid fightto protecthis lootStraysaway fromobjectiveto lootUnpreparedBurnstheteamLast manstandingand loseshis fightDownedby arcDownedto falldamageSets minethat falcsthe teamLootsbodiesmid fightFlanks withFlanker,defeating thepoint of theflankLootingcontainerswhile fight ishappeningDownedtoRocketeerExtractswithoutteamCoversthe sameangleAggrosArcDowned toRocketeer2x onematchLost150 or moremetersaway frompvp fightBodyblocksLoots abody hedidnt killBody blocksand getssomeonekilledLeaves hisangle that hewas asked tocoverFirstdownedby playersTries tomake hatchkey atMajor eventLeavesmid fightto protecthis lootStraysaway fromobjectiveto lootUnpreparedBurnstheteamLast manstandingand loseshis fightDownedby arcDownedto falldamageSets minethat falcsthe team

FalcRaiders - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Loots bodies mid fight
  2. Flanks with Flanker, defeating the point of the flank
  3. Looting containers while fight is happening
  4. Downed to Rocketeer
  5. Extracts without team
  6. Covers the same angle
  7. Aggros Arc
  8. Downed to Rocketeer 2x one match
  9. Lost
  10. 150 or more meters away from pvp fight
  11. Body blocks
  12. Loots a body he didnt kill
  13. Body blocks and gets someone killed
  14. Leaves his angle that he was asked to cover
  15. First downed by players
  16. Tries to make hatch key at Major event
  17. Leaves mid fight to protect his loot
  18. Strays away from objective to loot
  19. Unprepared
  20. Burns the team
  21. Last man standing and loses his fight
  22. Downed by arc
  23. Downed to fall damage
  24. Sets mine that falcs the team