gunsappedthey're alllooking atmebombnownosniperlookforwardno spyi'm dead ican't callsniperthey're playingforward/passivethey'resendingsniper[callout]i'm goingfor [class]out ofspawni can sap,sappingnowim going toreset thecart/go for thecap (free if nostopwatch)watchfor thebombmeddroppedgofastplaysafeherewhyare wehidingthey haveand they'regoing tousethere's aclassbehind usi'mbehind forcollapsewe havetheflankthey're on[medigun]sniperspeekingnowwatchflanki gotdemogunsappedthey're alllooking atmebombnownosniperlookforwardno spyi'm dead ican't callsniperthey're playingforward/passivethey'resendingsniper[callout]i'm goingfor [class]out ofspawni can sap,sappingnowim going toreset thecart/go for thecap (free if nostopwatch)watchfor thebombmeddroppedgofastplaysafeherewhyare wehidingthey haveand they'regoing tousethere's aclassbehind usi'mbehind forcollapsewe havetheflankthey're on[medigun]sniperspeekingnowwatchflanki gotdemo

comms!! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gun sapped
  2. they're all looking at me
  3. bomb now
  4. no sniper
  5. look forward no spy
  6. i'm dead i can't call sniper
  7. they're playing forward/passive
  8. they're sending sniper [callout]
  9. i'm going for [class] out of spawn
  10. i can sap, sapping now
  11. im going to reset the cart/go for the cap (free if no stopwatch)
  12. watch for the bomb
  13. med dropped
  14. go fast
  15. play safe here
  16. why are we hiding
  17. they have and they're going to use
  18. there's a class behind us
  19. i'm behind for collapse
  20. we have the flank
  21. they're on [medigun]
  22. snipers peeking now
  23. watch flank
  24. i got demo