WholeTavernEatenHave aTribalHeroMechs(Jouster)FullgoldBoardObtainLeroy15 MinionsSummonedin a combatBloodgems(x,20)(20,x)Reachtier 6PuddlePrancer(60,x)(x,60)7sellementelsplayed(Per Game)Gold FreedealingGamblerWin aGamePlay aTier 6SpellDeepBluesFree!UndeadAttack+50Over15 goldPoetPerm(20,x)(x,20)No tribe(100,x)(x,100)Teammatepasses aGoldBeastsover200You'reFirstTeam outObtaina Tier 7Gain aheropowerSuccessfulMenagerieWholeTavernEatenHave aTribalHeroMechs(Jouster)FullgoldBoardObtainLeroy15 MinionsSummonedin a combatBloodgems(x,20)(20,x)Reachtier 6PuddlePrancer(60,x)(x,60)7sellementelsplayed(Per Game)Gold FreedealingGamblerWin aGamePlay aTier 6SpellDeepBluesFree!UndeadAttack+50Over15 goldPoetPerm(20,x)(x,20)No tribe(100,x)(x,100)Teammatepasses aGoldBeastsover200You'reFirstTeam outObtaina Tier 7Gain aheropowerSuccessfulMenagerie

Hearthstone - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Whole Tavern Eaten
  2. Have a Tribal Hero
  3. Mechs (Jouster)
  4. Full gold Board
  5. Obtain Leroy
  6. 15 Minions Summoned in a combat
  7. Bloodgems (x,20) (20,x)
  8. Reach tier 6
  9. PuddlePrancer (60,x) (x,60)
  10. 7 sellementels played (Per Game)
  11. Gold Free dealing Gambler
  12. Win a Game
  13. Play a Tier 6 Spell
  14. Deep Blues
  15. Free!
  16. Undead Attack +50
  17. Over 15 gold
  18. Poet Perm (20,x) (x,20)
  19. No tribe (100,x) (x,100)
  20. Teammate passes a Gold
  21. Beasts over 200
  22. You're First Team out
  23. Obtain a Tier 7
  24. Gain a hero power
  25. Successful Menagerie