ScrumMasterassignstasks todevelopers.Daily Scrumlasts 45minutesbecause SMtalks too much.Daily Scrumfocuses onSprint Goalprogress, notindividualstatus updates.Team skipsDaily Scrumbecauseeveryone is“too busy.”Developersreportblockers andask for help inDaily Scrum.Scrummaster ignoreimpedimentsreported bythe team.Dev Teamestimatesbacklog itemstogether inPlanning.SM assignsspecific tasksto developersduring DailyScrum.SM coachesthe team andfacilitatesevents withoutdictating work.Retrospectiveresults inactionableimprovementitems.Team retrofocuses onblamingindividuals.Developerscollaborate tosplit a largebacklog iteminto smallertasks.Teamdiscussesbacklog itemsto commit inSprint Planning.PO changesprioritiesmid-Sprintwithout teamdiscussion.Team identifiesone actionableimprovementfor next Sprint.Sprint Reviewis skipped andstakeholdersnever see theIncrement.PO ignoresteamquestionsabout backlogpriorities.Teamcollaborates toclarify backlogitems duringrefinement.Team commitsto more workthan they canrealisticallycomplete.Stakeholdersprovide feedbackin Sprint Reviewthat updates theProduct Backlog.Developersavoiddiscussingblockersto appearproductive.Team skipsRetrospectiveto save time.Team presentsthe Incrementtostakeholders inSprint Review.SM facilitates atimeboxedSprint Planning,keepingdiscussionfocused.ScrumMasterassignstasks todevelopers.Daily Scrumlasts 45minutesbecause SMtalks too much.Daily Scrumfocuses onSprint Goalprogress, notindividualstatus updates.Team skipsDaily Scrumbecauseeveryone is“too busy.”Developersreportblockers andask for help inDaily Scrum.Scrummaster ignoreimpedimentsreported bythe team.Dev Teamestimatesbacklog itemstogether inPlanning.SM assignsspecific tasksto developersduring DailyScrum.SM coachesthe team andfacilitatesevents withoutdictating work.Retrospectiveresults inactionableimprovementitems.Team retrofocuses onblamingindividuals.Developerscollaborate tosplit a largebacklog iteminto smallertasks.Teamdiscussesbacklog itemsto commit inSprint Planning.PO changesprioritiesmid-Sprintwithout teamdiscussion.Team identifiesone actionableimprovementfor next Sprint.Sprint Reviewis skipped andstakeholdersnever see theIncrement.PO ignoresteamquestionsabout backlogpriorities.Teamcollaborates toclarify backlogitems duringrefinement.Team commitsto more workthan they canrealisticallycomplete.Stakeholdersprovide feedbackin Sprint Reviewthat updates theProduct Backlog.Developersavoiddiscussingblockersto appearproductive.Team skipsRetrospectiveto save time.Team presentsthe Incrementtostakeholders inSprint Review.SM facilitates atimeboxedSprint Planning,keepingdiscussionfocused.

Scrum or Anti-Scrum - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scrum Master assigns tasks to developers.
  2. Daily Scrum lasts 45 minutes because SM talks too much.
  3. Daily Scrum focuses on Sprint Goal progress, not individual status updates.
  4. Team skips Daily Scrum because everyone is “too busy.”
  5. Developers report blockers and ask for help in Daily Scrum.
  6. Scrum master ignore impediments reported by the team.
  7. Dev Team estimates backlog items together in Planning.
  8. SM assigns specific tasks to developers during Daily Scrum.
  9. SM coaches the team and facilitates events without dictating work.
  10. Retrospective results in actionable improvement items.
  11. Team retro focuses on blaming individuals.
  12. Developers collaborate to split a large backlog item into smaller tasks.
  13. Team discusses backlog items to commit in Sprint Planning.
  14. PO changes priorities mid-Sprint without team discussion.
  15. Team identifies one actionable improvement for next Sprint.
  16. Sprint Review is skipped and stakeholders never see the Increment.
  17. PO ignores team questions about backlog priorities.
  18. Team collaborates to clarify backlog items during refinement.
  19. Team commits to more work than they can realistically complete.
  20. Stakeholders provide feedback in Sprint Review that updates the Product Backlog.
  21. Developers avoid discussing blockers to appear productive.
  22. Team skips Retrospective to save time.
  23. Team presents the Increment to stakeholders in Sprint Review.
  24. SM facilitates a timeboxed Sprint Planning, keeping discussion focused.