(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
Retrospective results in actionable improvement items.
Developers avoid discussing blockers
to appear productive.
SM facilitates a timeboxed Sprint Planning, keeping discussion focused.
Team identifies one actionable improvement for next Sprint.
SM coaches the team and facilitates events without dictating work.
Stakeholders provide feedback in Sprint Review that updates the Product Backlog.
Team discusses backlog items to commit in Sprint Planning.
PO ignores team questions about backlog priorities.
Dev Team estimates backlog items together in Planning.
Team collaborates to clarify backlog items during refinement.
Sprint Review is skipped and stakeholders never see the Increment.
Team skips Retrospective
to save time.
Daily Scrum lasts 45 minutes because SM talks too much.
Team commits to more work than they can realistically complete.
Scrum Master assigns tasks to developers.
PO changes priorities mid-Sprint without team discussion.
Team retro focuses on blaming individuals.
Scrum master ignore impediments
reported by the team.
Developers collaborate to
split a large backlog item into smaller tasks.
Team skips Daily Scrum because everyone is “too busy.”
Daily Scrum focuses on Sprint Goal progress, not individual status updates.
Team presents the Increment to
stakeholders in Sprint Review.
Developers report blockers and ask for help in Daily Scrum.
SM assigns
specific tasks to developers during Daily Scrum.