(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
Scrum master ignore impediments
reported by the team.
PO changes priorities mid-Sprint without team discussion.
Daily Scrum lasts 45 minutes because SM talks too much.
Stakeholders provide feedback in Sprint Review that updates the Product Backlog.
Team discusses backlog items to commit in Sprint Planning.
Team commits to more work than they can realistically complete.
Team presents the Increment to
stakeholders in Sprint Review.
Developers report blockers and ask for help in Daily Scrum.
PO ignores team questions about backlog priorities.
Developers collaborate to
split a large backlog item into smaller tasks.
SM coaches the team and facilitates events without dictating work.
SM assigns
specific tasks to developers during Daily Scrum.
Team retro focuses on blaming individuals.
Team identifies one actionable improvement for next Sprint.
Sprint Review is skipped and stakeholders never see the Increment.
Scrum Master assigns tasks to developers.
Daily Scrum focuses on Sprint Goal progress, not individual status updates.
Developers avoid discussing blockers
to appear productive.
Retrospective results in actionable improvement items.
SM facilitates a timeboxed Sprint Planning, keeping discussion focused.
Team skips Daily Scrum because everyone is “too busy.”
Dev Team estimates backlog items together in Planning.
Team skips Retrospective
to save time.
Team collaborates to clarify backlog items during refinement.