(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
Team discusses backlog items to commit in Sprint Planning.
Team collaborates to clarify backlog items during refinement.
Developers report blockers and ask for help in Daily Scrum.
Sprint Review is skipped and stakeholders never see the Increment.
Developers avoid discussing blockers
to appear productive.
Retrospective results in actionable improvement items.
Scrum Master assigns tasks to developers.
Stakeholders provide feedback in Sprint Review that updates the Product Backlog.
Team identifies one actionable improvement for next Sprint.
Team skips Retrospective
to save time.
PO ignores team questions about backlog priorities.
Dev Team estimates backlog items together in Planning.
Team skips Daily Scrum because everyone is “too busy.”
Scrum master ignore impediments
reported by the team.
Developers collaborate to
split a large backlog item into smaller tasks.
SM assigns
specific tasks to developers during Daily Scrum.
Daily Scrum focuses on Sprint Goal progress, not individual status updates.
Daily Scrum lasts 45 minutes because SM talks too much.
Team commits to more work than they can realistically complete.
Team retro focuses on blaming individuals.
SM facilitates a timeboxed Sprint Planning, keeping discussion focused.
SM coaches the team and facilitates events without dictating work.
PO changes priorities mid-Sprint without team discussion.
Team presents the Increment to
stakeholders in Sprint Review.