(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Mirror Moment: Does this remind you of anything that happened in your own life?
The Big Idea: What lesson is the author trying to teach us with this chapter?
Traits & Clues: Describe one main character trait. Find a specific quote to prove it!
Problem Solver: Is the problem inside their head (feelings) or outside (actions)?
Free!
Setting Switch: How would the story be different if it took place 100 years ago?
Author's Cut: What is one thing you would change about this chapter?
Friend File: Which character would you want to be friends with in real life? Why?
Is it Real? Could this entire chapter actually happen in the real world today?
Prediction Power: What do you think happens next? Name 2 clues from the text
Sense Check: Find 3 words the author used to help us see or hear the scene.
Word Explorer: Pick a tough vocabulary word and explain what it means in your own words.
Character Growth: How did the main character act differently at the end compared to the start?
Dear Diary: Give the main character advice to help them with their current problem.
Turning Point: What was the most exciting or important moment in the chapter?