conjurer meteors D2 D1 DC 2+ NA I get TPOW NK/NA win bers becomes best TK I get NK I get coven HEX BOMB town wins by evils killing eachother 2+ NKS TI finds evil N1 jester wins jester haunts unrevealed tpow oracle becomes real Free! apocalypse transforms crusicide mayor reveals D2 mislynch coven wins vigilante kills a townie coven gives up Coven leader sells retri becomes real NE only win jester haunts coven TPOW sells NK kills me dep shoots successfully town win Exe wins vet d1 bait pays off arso's nuke the town jester becomes best TI town has 4+ TI'S conjurer meteors D2 D1 DC 2+ NA I get TPOW NK/NA win bers becomes best TK I get NK I get coven HEX BOMB town wins by evils killing eachother 2+ NKS TI finds evil N1 jester wins jester haunts unrevealed tpow oracle becomes real Free! apocalypse transforms crusicide mayor reveals D2 mislynch coven wins vigilante kills a townie coven gives up Coven leader sells retri becomes real NE only win jester haunts coven TPOW sells NK kills me dep shoots successfully town win Exe wins vet d1 bait pays off arso's nuke the town jester becomes best TI town has 4+ TI'S
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-conjurer meteors D2
O-D1 DC
S-2+ NA
N-I get TPOW
N-NK/NA win
I-bers becomes best TK
S-I get NK
S-I get coven
N-HEX BOMB
B-town wins by evils killing eachother
G-2+ NKS
N-TI finds evil N1
I-jester wins
I-jester haunts unrevealed tpow
G-oracle becomes real
B-Free!
B-apocalypse transforms
G-crusicide
G-mayor reveals D2
B-mislynch
B-coven wins
O-vigilante kills a townie
S-coven gives up
O-Coven leader sells
O-retri becomes real
S-NE only win
B-jester haunts coven
O-TPOW sells
N-NK kills me
G-dep shoots successfully
I-town win
S-Exe wins
G-vet d1 bait pays off
N-arso's nuke the town
I-jester becomes best TI
O-town has 4+ TI'S