Bad FE2 Map Bingo (HARD MODE)

Bad FE2 Map Bingo (HARD MODE) Bingo Card
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This bingo card has 61 words: Invisible LDM indication, Bad pacing, Main path button, Terrible rescue location, Bad hitboxes / collision, Over decoration, Mesh Spam SLOP, Bad button delay, Unpleasant lava texture, Camouflaging obstacles, Ladders instead of trusses, Randomly laggy, Recognizable contributors, Bad mechanics, Unfitting BGM/OST, Flatside, Difficulty spike, Unnecessary cutscene, Fake paths more obvious than actual route, Unclear speed/jump boosts, Unsight-readable, Lack of indication, Bad use of indication, Annoying or loud SFX, Lava moves suddenly / no easing, Unintended way is more fun (rare), Good pacing (rare), Good use of mechanics (rare), Good indication (rare), Suitable BGM/OST (rare), TIME GATE!!!, Ping reliance, Bad mechanic introduction, (Adjective) (Noun), Bad walljump angle, You drown in the winroom anyway, Rushed ending syndrome, Generic tower section, BGM/OST doesn't sync when it should, Bouncy slide barrier, Z-Fighting, Inconsistent gameplay, Bad custom textures, CanCollide failure, Inconsistent spawn, Truss to walljump transition, Cutscene gives no time to react, Bad use of variants, Lazy structuring, Visual clutter, Bad use of shaking screens, Pipes as obstacles, Invisible walls, Empty decoration, Bad cutscene, Blind turns, Obvious skip, Lava doesn't look like lava, Bad zipline poles, Bug and Randomly overwhelming.

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